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Khal AIO Stronghold


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Posted

Khaleesi, I've got a suggestion. Seeing as the break manager may break every now and then with combat scripts, could you maybe perhaps add an exception to force a pause in the script? 

 

Also, have you pushed the update for standing still at the plant?

 

I haven't found the issue at the plant yet ... Happend 1 time for me in a few hours but didn't see aything wrong yet, I'll keep trying!

Ya can take a look at it, but you should just disable the breaks :D

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Posted

I haven't found the issue at the plant yet ... Happend 1 time for me in a few hours but didn't see aything wrong yet, I'll keep trying!

Ya can take a look at it, but you should just disable the breaks biggrin.png

 

Yea, it is exactly the reason why I don't want to use the break manager of OSBot, but rather the script instead. If you want to add it, just randomize it like eating; When you break after 2h, let it break at like 2:00:01 - 2:00:05 - That way it is randomized, and in my opinion less detectable. Just putting my two cents in. :p 

Posted

Yea, it is exactly the reason why I don't want to use the break manager of OSBot, but rather the script instead. If you want to add it, just randomize it like eating; When you break after 2h, let it break at like 2:00:01 - 2:00:05 - That way it is randomized, and in my opinion less detectable. Just putting my two cents in. :p 

 

Well I can't control breaks in the scripts ... I can add a function to stop fighting monster 1 min before the break kicks in.

but if the monsters are aggro I can't ganratuee it will work properly :/

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Posted

All right, then it'll be too dangerous, thanks though. ;p

 

Added it in the new version:

 

Script updated to V4.04:

- Possible fix for walking to bank (lemme know if it till fails)

- Will now stop fighting monster 1 min before the break.

If they are aggro the break managr will still fail, but atleast it works when they are not aggro.

 

Update will be live in few hours.

 

Note:

Just disable breaks when botting combat.

 

Khaleesi

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