June 30, 201510 yr I know there is a hook for that. Not sure if osbot did hook it ... check the API ;) Khal
June 30, 201510 yr Author I know there is a hook for that. Not sure if osbot did hook it ... check the API Khal I'd check the API but I couldn't find anything. Perhaps it has a different name or I just didn't see it.
June 30, 201510 yr Author I guess Osbot didn't hook it then ... Why do you need it anyway? Khaleesi Working on a Fight Cave script. (Fire Cape) However those rangers can be off-screen & map. Since it isn't possible to figure out which hitsplash comes from which monster I want to use the projectiles from the ranger to determinate if it has to pray range. EDIT: Perhaps I can check by config settings. Edited June 30, 201510 yr by Psvxe
June 30, 201510 yr Working on a Fight Cave script. (Fire Cape) However those rangers can be off-screen & map. Since it isn't possible to figure out which hitsplash comes from which monster I want to use the projectiles from the ranger to determinate if it has to pray range. EDIT: Perhaps I can check by config settings. ya NPC's can only be detected if visible ... Should ask Alek about it
June 30, 201510 yr Author fight cave script o_o lol if u perfected that, itd be worth a nice amt id say Want to make it free for vips / donors ya NPC's can only be detected if visible ... Should ask Alek about it Yeah. Kind of frustrating haha
June 30, 201510 yr Even if it could detect the projectile, the client wouldn't be able to switch prayer that fast I assume? Since switching takes 0.5s or sth.
July 1, 201510 yr Author Even if it could detect the projectile, the client wouldn't be able to switch prayer that fast I assume? Since switching takes 0.5s or sth. True. But the mage and ranger can be off-screen and map while they attack. If the mager is stuck and the ranger is attacking it would think that mager is attacking since he's onscreen. (Or vice versa)
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