BotRS123 Posted July 13, 2013 Author Posted July 13, 2013 The paint is too clustered, make it show only the skill that is gaining experience. Show me how you would want the paint to look like. Feel free to draw a picture
teat Posted July 13, 2013 Posted July 13, 2013 If it could use Iron knifes and then pick them up after the kill that would be awesome. I'm not really sure how you wanted me to elaberate. Like list things you want the script to support that is range related. Besides using iron knives, picking them up, and equipping, what else do you want it to do? Any other support besides iron knives. The more you tell me, the more accurately I can implement it. i assume he just means loots all arrows/knives/bolts after combat, re-equips and keeps attacking. Not much more it would need for range tbh. only thing id suggest is somehow making it only loot your own so the bot doesn't run around like a headless chicken when there are a few rangers using the same knives/bolts/arrows, or maybe loot a minimum of x amount in the gui to save running after 1 knife all the time, unless they want to.
Roth Posted July 13, 2013 Posted July 13, 2013 If it could use Iron knifes and then pick them up after the kill that would be awesome. I'm not really sure how you wanted me to elaberate. Like list things you want the script to support that is range related. Besides using iron knives, picking them up, and equipping, what else do you want it to do? Any other support besides iron knives. The more you tell me, the more accurately I can implement it. i assume he just means loots all arrows/knives/bolts after combat, re-equips and keeps attacking. Not much more it would need for range tbh. only thing id suggest is somehow making it only loot your own so the bot doesn't run around like a headless chicken when there are a few rangers using the same knives/bolts/arrows, or maybe loot a minimum of x amount in the gui to save running after 1 knife all the time, unless they want to. ^ This is what I meant.
KingJaxon Posted July 14, 2013 Posted July 14, 2013 please release soon, no crab bots currently!! your stunning bot is amazing!!!
BotRS123 Posted July 14, 2013 Author Posted July 14, 2013 If it could use Iron knifes and then pick them up after the kill that would be awesome. I'm not really sure how you wanted me to elaberate. Like list things you want the script to support that is range related. Besides using iron knives, picking them up, and equipping, what else do you want it to do? Any other support besides iron knives. The more you tell me, the more accurately I can implement it. i assume he just means loots all arrows/knives/bolts after combat, re-equips and keeps attacking. Not much more it would need for range tbh. only thing id suggest is somehow making it only loot your own so the bot doesn't run around like a headless chicken when there are a few rangers using the same knives/bolts/arrows, or maybe loot a minimum of x amount in the gui to save running after 1 knife all the time, unless they want to. ^ This is what I meant. Gotcha. I will make it pick up arrows, knives, and bolts. please release soon, no crab bots currently!! your stunning bot is amazing!!! Glad to hear you liked my other script.
MuayThai Posted July 14, 2013 Posted July 14, 2013 (edited) Hop when x amount of people are in the area and hop when cannon is detected. Edited July 14, 2013 by MuayThai
BotRS123 Posted July 14, 2013 Author Posted July 14, 2013 Hop when x amount of people are in the area and hop when cannon is detected. I will add those options in.
jimmaye123 Posted July 14, 2013 Posted July 14, 2013 this script sounds like its going to be amazing, cant wait
Roth Posted July 14, 2013 Posted July 14, 2013 Hop when x amount of people are in the area and hop when cannon is detected. The cannon idea was golden, ponyboy.
W8621 Posted July 14, 2013 Posted July 14, 2013 Yeh +1 to the cannon suggestions, and switch worlds if (x) ammount of people are within radius, Like that one too.. Script looks really good! Looking forward to you releasing it to the public, Duno why that guy said 5$?? thanks for creating this looks super nice! Can't wait to use!
bones4 Posted July 16, 2013 Posted July 16, 2013 here are a few suggestions - - add cannon detection - add some sort of antiban (e.g. it checks ur stats every now and then or something) - runes and teletab support for banking - detect when crabs are not aggressive - keep mouse speed to human standards P.S nice stunner script gotten me a few levels so far
BotRS123 Posted July 16, 2013 Author Posted July 16, 2013 here are a few suggestions - - add cannon detection - add some sort of antiban (e.g. it checks ur stats every now and then or something) - runes and teletab support for banking - detect when crabs are not aggressive - keep mouse speed to human standards P.S nice stunner script gotten me a few levels so far - If more people recommend it, I will add it. - Already added. - Supports tabs only. - Already added. - You can debate whether it is human standard or not when you use it. Thanks
RSH Posted July 17, 2013 Posted July 17, 2013 I'd love to see your script have the following : Option to choose which side to kill rock crabs at Avoids hobgoblins/Fremmy guards loots all range stuff tab to cammy support deathwalk...? get either tab or runes from lumby bank and goes to cammy and continues back to crabs..? maybe house tele support..? Incase people put house near relekka for faster commute? Just some random ideas for ya! ;)