devildeal Posted September 12, 2015 Posted September 12, 2015 Hey Czar, Bought a few of your scripts and they are all amazing . Just found a small problem that happens when a random appears. Right after clicking a curse, a random appeared. So of course the bot tried to dismiss him but he had "confuse" toggled and was not able to dismiss him. I found it right when it happened so not a big deal, but would be nice if it was possible for you to fix. Ty 1
devildeal Posted September 12, 2015 Posted September 12, 2015 Good thing I babysit.. It has happened again. This needs to be fixed asap please and thank you! 1
Saifjr Posted September 12, 2015 Posted September 12, 2015 https://gyazo.com/f22cc8232295a99191eb783c2e04d72f - botted over 13hrs and i have over 2m xp:p 1
Czar Posted September 13, 2015 Author Posted September 13, 2015 @Randoms, the script uses custom random handler so turn off the random handler if you have it enabled (in the osbot settings panel). Anyhow, I added an extra safety check to random dismissal enjoy! Update will be live in version 0.38 within a few hours.
WindPower Posted September 14, 2015 Posted September 14, 2015 The script will try to enchant items even with no cosmic runes in the inventory. Is this something that is getting addressed? 2
Gregorylegory Posted September 14, 2015 Posted September 14, 2015 The script will try to enchant items even with no cosmic runes in the inventory. Is this something that is getting addressed? It's been brought up before, but I don't think he's addressing it. It's blatantly obvious the button stop when out of runes doesn't work.
evisnetni Posted September 14, 2015 Posted September 14, 2015 Both have been added in the latest version (0.29) which will be live within a few hours, thanks for the idea Just got a trial to test this before purchasing - but tan leather doesn't appear to be on here? Or am I doing something wrong? Doesn't come up under Lunar spells. 1
neccro Posted September 14, 2015 Posted September 14, 2015 As an example I would say the grizzly bear, or anywhere in the varrock sewer (or w/e it's called ) @Neccro, which bank? I will make changes regardless. I was at varrock west
Czar Posted September 15, 2015 Author Posted September 15, 2015 Gratz on 94 mage As for the enchant jewellery stopping, fixed, update will be live in version 0.49. Before, it will stop if the user gets the message 'you do not have enough runes', but now it will detect the cosmic runes and immediately stop. 1
WindPower Posted September 15, 2015 Posted September 15, 2015 Gratz on 94 mage As for the enchant jewellery stopping, fixed, update will be live in version 0.49. Before, it will stop if the user gets the message 'you do not have enough runes', but now it will detect the cosmic runes and immediately stop. Thank you
Alaeee Posted September 15, 2015 Posted September 15, 2015 Hey Can i trial this please? I just tried Divinity's one but it wasn't consistent I know you're range script is good so I reckon this might be slightly betterJust wanna test which one is better need 99 mage asap.Danke 1