January 22, 201610 yr Author Updated to version 0.9! This update fixes an issue that sometimes happens when your player accidentally attacks a chin! Your player will now realize you are in combat and immediately stop and go back to catching chins.
January 22, 201610 yr Author Dope script brother, may i please get a 24hr trial>? os id is: 209886 sup m8 maybe can give trial ? Done & Done!
January 24, 201610 yr I came back to the bot and someone had planted flowers under where the bot had been placing traps so the bot was just standing still. Is there anyway to implement something to detect that?
January 24, 201610 yr Author I came back to the bot and someone had planted flowers under where the bot had been placing traps so the bot was just standing still. Is there anyway to implement something to detect that? Hmmm, it didn't recognize them? Are you on mirror or standard? EDIT: regardless, one simple fix. Edited January 24, 201610 yr by ProjectPact
January 25, 201610 yr Is there a certain place i need to hunt crimsons at? when i start the bot it just stands there and no paint or nothing pops up
January 25, 201610 yr Hmmm, it didn't recognize them? Are you on mirror or standard? EDIT: regardless, one simple fix. I was using standard when it happened
January 25, 201610 yr Author I was using standard when it happened Version 1.0 has been released! Fixes include being able to handle flower traps!
January 25, 201610 yr Author I found a NPE in the new hopping method since the addition of flower support. Went ahead and made another update, however I did NOT change the update version. We are still on version 1.0! So if you run into that problem and are on version 1.0, by tonight it should be fixed.
January 26, 201610 yr Found another bug while doing falconry, it will lose the falcon and then run around trying to pick up the kebbits by hand. Needs to recognize it is lost and speak to Matthias to get it back!
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