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Shift, tab, and other keys aren't being passed through to the game. Please fix this.


Can paint rendering be passed from the mirroring client to the client source? If so, that'd be useful since there's some debugs and trackers RSBuddy don't provide.


Also, if the aforementioned can be done, is there any purpose for the mirror client view aside from aiding developers? Perhaps a small bot controller (similar to one found on most media players) could be displayed instead of the full client. Just a thought. :)

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