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area-based vs path-based walking?


adc

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Do areas record the objects within them upon creation? While working on a script today I found that I didn't even need to use pathwalking of any sort because the client was able to pathfind to objects that I gave it to interact with, even when they were more than a screen's distance away, and I still haven't determined whether this was a matter of proximity or if it has to do with the size of my areas. 

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Do areas record the objects within them upon creation? While working on a script today I found that I didn't even need to use pathwalking of any sort because the client was able to pathfind to objects that I gave it to interact with, even when they were more than a screen's distance away, and I still haven't determined whether this was a matter of proximity or if it has to do with the size of my areas. 

 

While this works 90% of the time. It is safe to walk in minimap distance with the object you want to interact with.

If the object is not loaded ( black area on minimap) u cannot walk to with with ".interact" !!!

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