JuanJesusAng Posted June 11, 2014 Share Posted June 11, 2014 does it or i need to add something manually if so tell me please Link to comment Share on other sites More sharing options...
Precise Posted June 11, 2014 Share Posted June 11, 2014 client handles them. Link to comment Share on other sites More sharing options...
The Hero of Time Posted June 11, 2014 Share Posted June 11, 2014 client handles them. not all of them o.O Link to comment Share on other sites More sharing options...
RoomScape Posted June 11, 2014 Share Posted June 11, 2014 http://osbot.org/forum/topic/52981- Link to comment Share on other sites More sharing options...
Dard Posted June 11, 2014 Share Posted June 11, 2014 The client is supposed to handle all of them. Link to comment Share on other sites More sharing options...
Precise Posted June 11, 2014 Share Posted June 11, 2014 http://osbot.org/forum/topic/52981- thank you! i didn't even see this ^_^ now randoms will actually get fixed not all of them o.O it does.... unless a script overrides it. but generally the client does. Link to comment Share on other sites More sharing options...
RoomScape Posted June 11, 2014 Share Posted June 11, 2014 thank you! i didn't even see this now randoms will actually get fixed it does.... unless a script overrides it. but generally the client does. Cheers. 1 Link to comment Share on other sites More sharing options...
Dreamliner Posted June 11, 2014 Share Posted June 11, 2014 It handles all of them. Does it handle them well? Not one bit. Every 30 mins to an hour you will get stuck and be forced to solve the random yourself. 1 Link to comment Share on other sites More sharing options...
JuanJesusAng Posted June 11, 2014 Author Share Posted June 11, 2014 so if the client does not handdle al of them what should I do then? lol Link to comment Share on other sites More sharing options...
Precise Posted June 11, 2014 Share Posted June 11, 2014 so if the client does not handdle al of them what should I do then? lol the guy was being difficult. All randoms are handled by the client, but they are not done well. Link to comment Share on other sites More sharing options...
JuanJesusAng Posted June 11, 2014 Author Share Posted June 11, 2014 i used to download an extra script to handle all randoms good theres any? Link to comment Share on other sites More sharing options...
Precise Posted June 11, 2014 Share Posted June 11, 2014 i used to download an extra script to handle all randoms good theres any? no, it doesn't work like that. when you are running a script and you get in a random, the built in Random Solver in the Client overrides the running script so it can complete the random. once the random is finished, it allows the script to continue. so not you can't. Link to comment Share on other sites More sharing options...
Dreamliner Posted June 11, 2014 Share Posted June 11, 2014 no, it doesn't work like that. when you are running a script and you get in a random, the built in Random Solver in the Client overrides the running script so it can complete the random. once the random is finished, it allows the script to continue. so not you can't. Wrong, anyone can write their own random event solvers. If the client finds a script that overrides the random solver, it uses that one instead - it's like running multiple scripts at once Link to comment Share on other sites More sharing options...
Precise Posted June 11, 2014 Share Posted June 11, 2014 Wrong, anyone can write their own random event solvers. If the client finds a script that overrides the random solver, it uses that one instead - it's like running multiple scripts at once i know. but the user was asking to download some randoms so they would work with a script, which they wouldn't unless the script was local so they could be implemented. I do understand the fact that a script can then override a Random Solver yet in this situation, i assume the user is using an SDN script which may or may not have extra random solvers unless the script specifies. Link to comment Share on other sites More sharing options...
Dreamliner Posted June 11, 2014 Share Posted June 11, 2014 (edited) i know. but the user was asking to download some randoms so they would work with a script, which they wouldn't unless the script was local so they could be implemented. I do understand the fact that a script can then override a Random Solver yet in this situation, i assume the user is using an SDN script which may or may not have extra random solvers unless the script specifies. No, you can have an SDN script running with a random package sitting in your local scripts. The client pauses the current script your running and loads either: A) It's own random solving script The local random solving script, if it exists. ------------- These aren't random solvers that are included by script writers. You can specially write a completely separate script to handle a specific random event. see http://osbot.org/forum/forum/101-randoms/ if you still don't understand. As far as I'm concerned, this conversation is over. Edited June 11, 2014 by dreamliner Link to comment Share on other sites More sharing options...