Kogasapls Posted June 22, 2014 Share Posted June 22, 2014 Works very well, but it would be nice if there was an option to flee from the hobgoblins. When I was a lower level, it was very useful but with full rune armor and high stats running away from it just wastes time. Quote Link to comment Share on other sites More sharing options...
Apaec Posted June 22, 2014 Author Share Posted June 22, 2014 Works very well, but it would be nice if there was an option to flee from the hobgoblins. When I was a lower level, it was very useful but with full rune armor and high stats running away from it just wastes time. I'll make this optional, thanks! Quote Link to comment Share on other sites More sharing options...
Aloha Posted June 23, 2014 Share Posted June 23, 2014 Just got it, going to give it a go and leave feedback. Quote Link to comment Share on other sites More sharing options...
vusu Posted June 23, 2014 Share Posted June 23, 2014 [ERROR][06/23 01:06:38 AM]: Uncaught exception!java.lang.ThreadDeath at java.lang.Thread.stop(Unknown Source) at org.osbot.rs07.event.EventExecutor.terminate(EventExecutor.java:254) at org.osbot.rs07.event.ScriptExecutor.suspend(ScriptExecutor.java:240) at org.osbot.rs07.event.RandomExecutor.run(RandomExecutor.java:210) at java.lang.Thread.run(Unknown Source) not sure what happened but woke up in lummy :P Quote Link to comment Share on other sites More sharing options...
Apaec Posted June 23, 2014 Author Share Posted June 23, 2014 [ERROR][06/23 01:06:38 AM]: Uncaught exception! java.lang.ThreadDeath at java.lang.Thread.stop(Unknown Source) at org.osbot.rs07.event.EventExecutor.terminate(EventExecutor.java:254) at org.osbot.rs07.event.ScriptExecutor.suspend(ScriptExecutor.java:240) at org.osbot.rs07.event.RandomExecutor.run(RandomExecutor.java:210) at java.lang.Thread.run(Unknown Source) not sure what happened but woke up in lummy Client error. Broken random. Quote Link to comment Share on other sites More sharing options...
QuestScape Posted June 23, 2014 Share Posted June 23, 2014 Again, probably a random :l I don't think osb2 has been officially released yet but when they do this shouldn't happen. I've got plently of failsafes to avoid death, only explaination is a broken random (of which there are many). Either way, how am i supposed to improve when you say 'til i died' lol, what good's that to me x) [Message to all]: For now babysit the bot at all times. With broken randoms it is not safe to leave your character unattended! It wasnt a random I saw myself die. I was coming back from a drink and as I hurried over to the screen I died from a fucking rock crab.... Quote Link to comment Share on other sites More sharing options...
Apaec Posted June 23, 2014 Author Share Posted June 23, 2014 It wasnt a random I saw myself die. I was coming back from a drink and as I hurried over to the screen I died from a fucking rock crab.... Yeah, random caused script to crash, stopped script, left player afking while under attack from a crab until he dies. trust me I've heard this before. this shouldn't be as much of a problem as 2.1.15 was just released so should improve / fix up a few randoms but itss still not safe to leave unattended. sent from phone- Apa. Quote Link to comment Share on other sites More sharing options...
Apaec Posted June 23, 2014 Author Share Posted June 23, 2014 Works very well, but it would be nice if there was an option to flee from the hobgoblins. When I was a lower level, it was very useful but with full rune armor and high stats running away from it just wastes time. This is now optional in version 1.5, as well as 1.5 bringing bug fixes, changes to the GUI, and more. Thank you for your suggestion! Quote Link to comment Share on other sites More sharing options...
Littlewood Posted June 24, 2014 Share Posted June 24, 2014 I used to use rCrabs on OSBot 1.8 and it worked great. I tried this since it's OSBot 2 and it kills me within 5 minutes I went to get my pizza. I have 60 attack, 68 strength, 30 defence and lost full proselyte, climbing boots, ring of wealth, a combat bracelet... Quote Link to comment Share on other sites More sharing options...
Apaec Posted June 24, 2014 Author Share Posted June 24, 2014 (edited) I used to use rCrabs on OSBot 1.8 and it worked great. I tried this since it's OSBot 2 and it kills me within 5 minutes I went to get my pizza. I have 60 attack, 68 strength, 30 defence and lost full proselyte, climbing boots, ring of wealth, a combat bracelet... All randoms are broken. That's why it died. (Like i've said so many times - dont leave the bot running while you're not babysitting) I cant help you with this. Edited June 24, 2014 by Apaec Quote Link to comment Share on other sites More sharing options...
destroyer6171 Posted June 24, 2014 Share Posted June 24, 2014 (edited) BIG EDIT: I completely ran the wrong script, my bad.. Edited June 24, 2014 by destroyer6171 1 Quote Link to comment Share on other sites More sharing options...
Apaec Posted June 24, 2014 Author Share Posted June 24, 2014 (edited) When I load up the bot, it still says it's for OSBOT 1. EDIT: I now get this error. [ERROR][Bot #1][06/24 09:14:06 PM]: Error in script executor! java.lang.ArrayIndexOutOfBoundsException: 3 at org.osbot.legacy.script.rs2.ui.EquipmentTab.getItemInSlot(EquipmentTab.java:42) at a.Aux.D(g:45) at b.CON.<init>(m:522) at script.ExtendingClass.I(x:523) at script.ExtendingClass.F(x:331) at script.ExtendingClass.onLoop(x:305) at org.osbot.legacy.LegacyScriptAdapter.onLoop(LegacyScriptAdapter.java:50) at org.osbot.rs07.event.ScriptExecutor$InternalExecutor.run(ScriptExecutor.java:99) at java.lang.Thread.run(Unknown Source) You trying to run this in osbot 1? saw edit, np. let me know how it runs and feel free to post some proggies! Edited June 24, 2014 by Apaec Quote Link to comment Share on other sites More sharing options...
destroyer6171 Posted June 24, 2014 Share Posted June 24, 2014 Found a bug, I am at West crabs right now, it only attacks one crab out of the whole entire thing and when someone else is attacking it, it justs runs around. Quote Link to comment Share on other sites More sharing options...
Apaec Posted June 24, 2014 Author Share Posted June 24, 2014 Found a bug, I am at West crabs right now, it only attacks one crab out of the whole entire thing and when someone else is attacking it, it justs runs around. Doesnt do this when i run this... Either way, script is designed not to attack crabs which other players are fighting. I'll look into this, however need more detail. Try restarting script? Thanks, Apa. Quote Link to comment Share on other sites More sharing options...
destroyer6171 Posted June 24, 2014 Share Posted June 24, 2014 I've just died, went to cook some pasta and come back to a dead character. Quote Link to comment Share on other sites More sharing options...