Apaec Posted November 1 Author Share Posted November 1 Thanks for the feedback, I'm surprised that it's going to the bank first. Where are you starting the script? 1 Quote Link to comment Share on other sites More sharing options...
The Bossboy Posted Friday at 07:40 PM Share Posted Friday at 07:40 PM On 11/1/2024 at 5:34 AM, Apaec said: Thanks for the feedback, I'm surprised that it's going to the bank first. Where are you starting the script? Sorry for the delay I, just saw this. I started at camelot teleport location with the inventory setup already. Also, I found a bug with the script if you get logged out beside a rock crab when it is auto aggressive (eg client closed, script stopped, 6 hour timer), when the bot logs back in it will get attacked by a auto aggressive crab but auto retaliate will fail to attack back even when it is enabled, and bot will sit there not attacking back. This only happens when logging in and attacked right away by a crab. To fix this all you have to do is click attack on a crab and the problem is solved until the bot is logged out beside a crab again. Can you please add something to the bot to click attack on the crab if auto retaliate has failed or something else to fix this? Quote Link to comment Share on other sites More sharing options...
Apaec Posted Friday at 10:37 PM Author Share Posted Friday at 10:37 PM Thanks for the extra info. I will run some tests starting at the camelot teleport spot. As for auto-retaliate, that's a strange game bug... I'll see if I can recreate it to find a way to detect it and evade. Best, Apa 1 Quote Link to comment Share on other sites More sharing options...
The Bossboy Posted Saturday at 05:42 PM Share Posted Saturday at 05:42 PM (edited) 19 hours ago, Apaec said: Thanks for the extra info. I will run some tests starting at the camelot teleport spot. As for auto-retaliate, that's a strange game bug... I'll see if I can recreate it to find a way to detect it and evade. Best, Apa Yes, it has been an in game bug happening to me for a while. Please try and get a fix, as I've had it get stuck like that a few times and waste a bunch of exp / look bot like. Edit: When you test out the script, can you please also check if the bot is walking into combat range during world hop process and getting stuck in combat during the world hop occasionally? Edited Saturday at 05:48 PM by The Bossboy 1 Quote Link to comment Share on other sites More sharing options...