kangarootime Posted February 12, 2014 Posted February 12, 2014 Excited for this! Though I would love for it to be perfect so if that means being pushed back I can't be upset about it. That would be really cool if they implemented a response to Jagex' supposed new "bot software" before it is released.
Hashtag Sk00n Posted February 12, 2014 Posted February 12, 2014 (edited) So the screen will be black, but the bot can still do its magic? Only potential problems I see with this are randoms AFTER JaGex updates. We all know that every so often, after certain big updates, things stop working. It happens. Unfortunately, random handlers stop working too. As of RIGHT NOW, in the past 2 days the bot has failed to finish Evil Bobs Island, and the Grave Digger randoms for me. Not a big deal, I just paused and finished myself. Does anyone think this could be a problem? Or could you just turn on the client rendering and see everything if lets say you notice your hitpoints going down on the interface? Edit: Other than the above, sounds really smart! I like the sound of it :p Edited February 12, 2014 by Sk00n
Allen Posted February 12, 2014 Posted February 12, 2014 Very nice idea, Laz! Interested to see the other ideas you guys implement to lower CPU usage. Keep up the good work
Quester Posted February 12, 2014 Posted February 12, 2014 Thanks for the update, can't wait to put it to use.Great idea, appears to work well.
Laz Posted February 12, 2014 Author Posted February 12, 2014 Heres a cool picture of this features with all entity debugs enabled: 2
tuFoo Posted February 13, 2014 Posted February 13, 2014 This is too legit - I'm pumped to see what other tricks devs got up their sleeves. Overall, I'm impressed and I can't wait to see Osbot 2 makes its debut. Cheers