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When will this be fixed?

Featured Replies

I keep getting these stupid invisible Npcs. Often it will run long hours w/o anything, it will fuck up in face it  solves a random then after it will keep the id of the random it did and just try and do it again while the npc is invisible, etc. Feels like the only way to stop it from being retarded and keep being in random solver, and clicking on the 798 where miles should be or w.e, is to pause and click play again, then it would at times get out of random solver then keep going ignore the ids/npcs. Using v1.7.79, also happens on v1.7.76.

 

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  • Author

I've never seen this happen.

It always happens to me when I run scripts, either after 30mins+, sometimes after 3hrs+, sometimes within minutes, i would turn on npc info on, then sometimes a random would appear, it would solve it, not sure what happens, but once it solves it at times, the npc id stays or something, in the exact same spot but it's invisible and can't be interacted with, if you click pause script and play again, it could ignore that npc but then it will ignore every single random that will come by, i died few minutes later due to random solver not being active.(i guess i somehow turned it off b/c it wouldn't exit/solve the random, would keep clicking where the random npc once was, the invisible npc id is still there but the original npc which you could interact with wasn't) I always get invisible npcs, there will be invisible npc that do no harm, but there will be invisible npcs that would have the same id as the original npc that you could interact with)

Edited by smd2

I've been boting for a while now and have yet to have an invisible random (that I witnessed at least). One time I logged on and I was stuck in pinball, when I got out I had a whole inventory filled with mystery boxes. But I have no idea how that happened.

 

Hopefully someone else can shed some light on this.

  • Author

I've been boting for a while now and have yet to have an invisible random (that I witnessed at least). One time I logged on and I was stuck in pinball, when I got out I had a whole inventory filled with mystery boxes. But I have no idea how that happened.

 

Hopefully someone else can shed some light on this.

Not sure why it's happening to me, lol. I've had it since 1.7.76. maybe even earlier, not sure, downloaded the newest version, same thing. It completes all randoms just fine, it's just when it sometimes completes a random, the same ip of an actual random npc that you could interact with stays, and bot activates random solver and never exits, keeps clicking the safe spot where the npc should be, you cant see it unless you turn on npc info. Other random npc ids do nothing tbh, just the ids the client thinks it's and actual random id and it needs to solve it lel.

it's almost like Jagex made these invisible NPCs after reading the code of the random event solvers and knowing what IDs will set off the random event solver, if this is true that's pretty clever of them. 

 

Though this theory is pretty farfetched... it may just be left over Java memory from the actual runescape client that can still be read by the osbot client. 

 

Although it seems to be in a high populated botting area (which would make sense on where to put these invisible NPCs) I'm currenting botting Yews and I don't see any.. I think we should look more into this. 

Edited by basedbeast

  • Author

it's almost like Jagex made these invisible NPCs after reading the code of the random event solvers and knowing what IDs will set off the random event solver, if this is true that's pretty clever of them. 

 

Though this theory is pretty farfetched... it may just be left over Java memory from the actual runescape client that can still be read by the osbot client. 

haha I'm not sure, as i haven't done anything to make this happen, the client handles randoms, etc. Other people say they are not experiencing this, yet i get this daily, running flax spinning script, thieving script, combat, etc. I just want to know why I'm getting this, and others aren't lol xD

  • Author

wut is dis lel

You tell me, lel.

  • Author

It was empty where I was, now they r here haunting me ;o

 

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It was empty where I was, now they r here haunting me ;o

 

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I think you should try delete all the cache for Runescape, in your C:\Users\NameHere file they're usually called jagexcache, just launch runescape to redownload it. 

  • Author

I think you should try delete all the cache for Runescape, in your C:\Users\NameHere file they're usually called jagexcache, just launch runescape to redownload it. 

Hmmm, I'll try that lol. I think i've done that before, but eh i'll try it again :P I'll post back if anything changed/if they r back lol

 it may just be left over Java memory from the actual runescape client that can still be read by the osbot client

 

^ This. I read this exact statement somewhere else, a long long time ago. I think what he said is correct.

  • Author

I think you should try delete all the cache for Runescape, in your C:\Users\NameHere file they're usually called jagexcache, just launch runescape to redownload it.

^ This. I read this exact statement somewhere else, a long long time ago. I think what he said is correct.

Looks like it removed the random npc ids for now, lol I deleted all jagex cache, went to oldschool server, logged in. Logged back in client, no ids, and I went to the same world i was in ;p Only 1 id was left tho, as you can see the blue circle around it, it keeps moving in that room next door o.o Meh it doesn't bother me tho lol, not sure what that one does, idc as long as it doesnt bite me in the ass ;p

 

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