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Incorrectly Loading Map Data

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This has yet to be updated but the client incorrectly loads the map data if it hits a "loading - please wait screen". An example of this is when trying to bank at Catherby right before the player enters the bank they get a loading screen, and 80% of the time the script will continue to walk the same path it did to the bank but heading on right past it. I know for a fact this is caused by the client because when it reaches the end of the "new path" the mouse hovers over where it thinks the bank booth should be.

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What method of walking are you using?

As stated above I am also using a custom walking class to walk a position array.

 

I tried using the standalone walking methods directly from the API, just in case it was a bug with my walking class, but still experienced the same issue.

Edited by Swizzbeat

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