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Massive Lvl1 clue scrolls data dump

Featured Replies

So here it is, spent ~~2 weeks to get this shit, enjoy , Didn't use any fkn wikis, all gotten myself

 

There are 94 lvl 1 clues [According to me] , 110 according to Integer, 112 According to zScripz

 

 

Cleaned clue ids list, 

//ids like that, are the ones that exist, but I haven't yet received them, so I don't have data on them.

OVERALL:
[83/94]

SIMPLE [ 54 / 62] : 

2677 [Upstairs lumby]
2678 [Lumby tower]
2679
	//2680
2681
	//2682
2683
2684
2685
2686
2687 [Varrock east Up]
2688
2689
2690
	//2691
2692
2693
2694
2695
2696
	//2697
2698
2699
2700
2701
2702
2703 [Camelot tower]
2704
2705
2706
	//2707
2708 [Varrock ups]
2709
2710 [Ardy upstair]
2711 [Church tower]
2712
3490
3491
3492
3493 [Dwarfen mine down]
3494 [Rimmington ups]
3495 [Port Sarim ups]
3496
	//3497
3498 [Falador ups]
3499
3500
3501
3502
3503
3504
3505
3506
3507 [Catherby ups]
3508 [Seers ups]
3509
	//3510
	//3511 - NOT EXISTANT
3512
3513
3514
?

7238 [Canifis, Passage handle?]





MAPS COMPLETED[6/6]:

2713
2716
2719
3516
3518
7236

EMOTES [24/26]:  //ITEM DATA GATHERED

10180
10182 
10184
10186
10188
10190
10192
10194
10196
10198
10200
10202
	//10204
10206 [Mill ups]
10208
10210
10212 [Games room]
10214
10216
10218
10220
10222 
10224	
	//10226
10228
10230






 

 

 

Emote items ids arrays

For the numbering, refer to cleaned clue list [ 10180 is 1, 10182 is 2 etc...]

int[] i1 = { 1205, 1153, 1635 }; // Bronze dagger/Iron full/gold ring
	int[] i2 = { 1138, 1639, 1005 }; // Iron med/Emerald ring/White Apron
	int[] i3 = { 1097, 1191, 1295 }; // Studded Chaps/Iron kite/Steel Long
	int[] i4 = { 1075, 1269, 1141 }; // Bronze Legs/Steel Pick/Steel med
	int[] i5 = { 1067, 1696, 845 }; // Iron Legs/Emerald Amulet/Oak Longbow
	int[] i6 = { 1019, 1095, 1424 }; // Black Cape/Leather Chaps/Steel Mace
	int[] i7 = { 1169, 1083, 1656 }; // Coif/Steel Skirt/Sapphire Neck
	int[] i8 = { 1833, 1059, 1061 }; // Desert TOP/Leather Gloves/Iron Kite
	int[] i9 = { 1115, 1097, 1155 }; // Iron Platebody/Studded Chaps/Bronze Full
	int[] i10 = { 640, 654, 843 }; // Blue GNOME TOP/TURQ GNOME LEGS/OAK SHORT
	int[] i11 = { 1101, 1637, 839 }; // Iron Chain/Sapph Ring/Longbow
	int[] i12 = { 1654, 1635, 1237 };// Gold Neck/Gold Ring/Bronze Spear
	int[] i13 = {}; // TODO MISSING CLUE
	int[] i14 = { 640, 4300, 5525 }; // Blue GNOME TOP, HAM LEGS/TIARA
	int[] i15 = { 1157, 1119, 1081 }; // Steel Full/Steel Pl8/Iron Skirt
	int[] i16 = { 579, 1307, 4310 }; // Wizard Hat/Bronze 2h/HAM BOOTs
	int[] i17 = {}; // TODO NAKED
	int[] i18 = { 1833, 648, 1353 }; // DESERT TOP/Green gnome legs/Steel Axe
	int[] i19 = { 1133, 1075, 1379 };// Studded Body/Bronze legs/Staff
	int[] i20 = { 658, 642, 1095 }; // Green Gnome Hat/Cream Gnome Top/Leather
									// Chaps
	int[] i21 = { 1639, 1694, 1103 };// Emerald Ring/Sapphire Amulet/Bronze
										// Chain
	int[] i22 = { 1169, 1115, 1059 };// Coif/Iron Platebody/Leather Gloves
	int[] i23 = {}; // TODO NAKED CLUE
	int[] i24 = {};// TODO MISSING CLUE
	int[] i25 = { 1005, 628, 1059 }; // White Apron/Green Gnome Boots/Leather
										// Gloves
	int[] i26 = { 1131, 1095, 1351 }; // Hardleather body/Leather chaps/Bronze
										// axe 

 

.txt clues ids, interface text

 

Some misc data there also

Format is:

ID:

Interface 345 is parent for the text holding children names as 1:, 2: etc.

sClue data

REWARD 364
trapdoor 5492 both, 5490 real closed, 5491 real open
7111 - closed ham door , 7112 open
x sign for maps = 346 33
346,49 - close button
519,2 you've foind another clue scroll! or you found a casket
2714 - CASKET CLUE
10219 - CASKET CLUE
10181 - casket reward
casket 10219 - CLUE
364,4 - REWARD CLOSE BUTTON, "Close"
2098 - uri - 241 , 3 continue
STUNS & BUNDLES : [in side]5,7,4,3 [outside] 6,7,7,5

onMessage()
"Well done, you've completed the Treasure Trail!"
"You steal a clue scroll."

 ID:2677
[INFO ][11/24/13 04:37:44 PM]: 1:
[INFO ][11/24/13 04:37:44 PM]: 2:
[INFO ][11/24/13 04:37:44 PM]: 3:
[INFO ][11/24/13 04:37:44 PM]: 4:Search the chest in the
[INFO ][11/24/13 04:37:44 PM]: 5:Duke of Lumbridge's bedroom.

ID:2678
[INFO ][11/26/13 04:45:44 PM]: 1:
[INFO ][11/26/13 04:45:44 PM]: 2:
[INFO ][11/26/13 04:45:44 PM]: 3:
[INFO ][11/26/13 04:45:44 PM]: 4:Search the crate in the left-
[INFO ][11/26/13 04:45:44 PM]: 5:hand tower of Lumbridge Castle.

ID:2681
[INFO ][11/24/13 01:25:37 PM]: 1:
[INFO ][11/24/13 01:25:37 PM]: 2:
[INFO ][11/24/13 01:25:37 PM]: 3:
[INFO ][11/24/13 01:25:38 PM]: 4:Speak to Hans to
[INFO ][11/24/13 01:25:38 PM]: 5:solve the clue.

ID : 2683
PARENT : 7238
345 4 Talk to Zeke in Al Kharid. 18 + 4
NPC : Zeke
CHILD : 2687

 ID:2684
[INFO ][11/24/13 04:13:46 PM]: 1:
[INFO ][11/24/13 04:13:46 PM]: 2:
[INFO ][11/24/13 04:13:46 PM]: 3:
[INFO ][11/24/13 04:13:46 PM]: 4:Speak to Ellis
[INFO ][11/24/13 04:13:46 PM]: 5:in Al Kharid.


ID: 2685
345 4 Search the crates in the  20 + 4
345 5 Port Sarim Fishing shop 

ID : 2687
PARENT:7236 , 2683
345 3 Search the drawers, upstairs 24 + 3
345 4 in the bank to
345 5 the East of Varrock.
Drawers ID : 11836 +1[open]
CHILD : REWARD , REWARD

ID : 2689
345 4 Search the drawers in
345 5 one of Gertrude's bedrooms.

ID : 2692
345 4 Search the boxes of
345 5 Falador's general store.

ID : 2693
345 4 Talk to the Squire in the 20 + 5
345 5 White Knights' castle in Falador.
Squire ID : 4038


ID: 2695
345 3 Search the boxes in 16 + 3
345 4 the house near the
345 5 south entrance to Varrock
Boxes ID: 11713

 ID:2696
[INFO ][11/25/13 02:41:29 PM]: 1:
[INFO ][11/25/13 02:41:29 PM]: 2:
[INFO ][11/25/13 02:41:29 PM]: 3:
[INFO ][11/25/13 02:41:29 PM]: 4:Talk to the bartender of the
[INFO ][11/25/13 02:41:29 PM]: 5:Rusty Anchor in Port Sarim.

ID:2698
[INFO ][11/24/13 04:33:15 PM]: 1:
[INFO ][11/24/13 04:33:15 PM]: 2:
[INFO ][11/24/13 04:33:15 PM]: 3:
[INFO ][11/24/13 04:33:15 PM]: 4:Speak to Doric, who
[INFO ][11/24/13 04:33:15 PM]: 5:lives north of Falador.

ID: 2703
PARENT : 10228
345 4 Search the chest in the left- 19 + 4
345 5 hand tower of Camelot Castle.
Closed/Open Chest ID : 25592 + 1 
CHILD : 10208


ID: 2705
345 3 Search the boxes just 18 + 3
345 4 outside the Armour shop
345 5 in East Ardougne.
Boxes ID : 361
[INFO ][11/24/13 01:24:33 PM]: 3:Search the boxes just
[INFO ][11/24/13 01:24:33 PM]: 4:outside the Armour shop
[INFO ][11/24/13 01:24:33 PM]: 5:in East Ardougne.

 ID:2710
[INFO ][11/24/13 01:01:04 PM]: 1:
[INFO ][11/24/13 01:01:04 PM]: 2:
[INFO ][11/24/13 01:01:04 PM]: 3:
[INFO ][11/24/13 01:01:04 PM]: 4:Search the drawers found upstairs
[INFO ][11/24/13 01:01:04 PM]: 5:in East Ardougne's houses.
[INFO ][11/24/13 01:01:04 PM]: 6:
[INFO ][11/24/13 01:01:04 PM]: 7:

ID:2711
[INFO ][11/26/13 01:10:07 PM]: 1:
[INFO ][11/26/13 01:10:07 PM]: 2:
[INFO ][11/26/13 01:10:07 PM]: 3:A crate found in the
[INFO ][11/26/13 01:10:07 PM]: 4:tower of a church is
[INFO ][11/26/13 01:10:07 PM]: 5:your next location.

ID: 2713 MAP
VWEST
x sign = 346 33
most ne rock = 346,45
st ne rock = 346,44
dig pos = 3166,3360,0
returns
2714 - CASKET CLUE CONFIRMED

ID : 2716 MAP
PARENTS : 347
DIGTILE : 3290,3374,0


ID: 3490
PARENT:10202, FIRST
345 4 Search the drawers of 18 + 3
345 5 houses in Burthorpe.
DRAWERS ID : 348 PREOPEN, 349 POSTOPEN
CHILD : SIMPLE : 10182


ID : 3491
345 4 Search the crates in a house 23 + 5
345 5 in Yanille that has a piano.
Crate ID : 357 [two!]

ID : 3495
PARENT:3518
345 4 Search chests found in the 22 + 4
345 5 upstairs of shops in Port Sarim.
Chest[3] = 375+3
CHILD : REWARD
[INFO ][11/24/13 12:46:12 PM]: ID:3495
[INFO ][11/24/13 12:46:12 PM]: 1:
[INFO ][11/24/13 12:46:12 PM]: 2:
[INFO ][11/24/13 12:46:12 PM]: 3:
[INFO ][11/24/13 12:46:12 PM]: 4:Search chests found in the
[INFO ][11/24/13 12:46:12 PM]: 5:upstairs of shops in Port Sarim.
[INFO ][11/24/13 12:46:12 PM]: 6:

ID: 3496
345 3 One of the sailors 
345 4 in Port Sarim is your
345 5 next destination.
NPC ID: 2614 , name: "Captain Tobias"

ID:3498
[INFO ][11/24/13 01:15:25 PM]: 1:
[INFO ][11/24/13 01:15:25 PM]: 2:
[INFO ][11/24/13 01:15:25 PM]: 3:Search the drawers upstairs
[INFO ][11/24/13 01:15:25 PM]: 4:of houses in the eastern
[INFO ][11/24/13 01:15:25 PM]: 5:part of Falador.
[INFO ][11/24/13 01:15:25 PM]: 6:
[INFO ][11/24/13 01:15:25 PM]: 7:

ID:3499
[INFO ][11/24/13 01:21:59 PM]: 1:
[INFO ][11/24/13 01:21:59 PM]: 2:
[INFO ][11/24/13 01:21:59 PM]: 3:
[INFO ][11/24/13 01:21:59 PM]: 4:Search the boxes in
[INFO ][11/24/13 01:21:59 PM]: 5:a shop in Taverley.

ID : 3500
PARENT : FIRST
345 4 Search through some drawers 24 + 3
345 5 foind in Taverley's 
.
Drawers ID : 350 +1
CHILD : 3516

ID: 3501
345 4 Search the boxes in one 19 + 4
345 5 of the tents in Al Kharid.
Boxes ID : 361
CHILD : EMOTE : 10202

ID : 3503
345 3 Search the tents in the 19 + 4
345 4 Imperial Guard camp in
345 5 Burthorpe for some boxes.
boxes ID : 3686

ID : 3504
PARENT : CASKET 10184[clue]
345 4 Search the crate near 18 + 3
345 5 a cart in Port Khazard.
Crate ID : 366
CHILD : 3508

 ID:3505
[INFO ][11/24/13 04:40:51 PM]: 1:
[INFO ][11/24/13 04:40:51 PM]: 2:
[INFO ][11/24/13 04:40:51 PM]: 3:Search the drawers on
[INFO ][11/24/13 04:40:51 PM]: 4:the first floor of a
[INFO ][11/24/13 04:40:51 PM]: 5:building overlooking

ID : 3506
345 4 Search for a crate in a 
345 5 building in Hemenster.

ID:3507
PARENT:FIRST
345 3 Search the drawers 16 + 2
345 4 in the upstairs of a 
345 5 house in Catherby.
Drawers : 350 +1
CHILD : FUCKEDUP

ID : 3508
PARENT : 3504
345 3 Search upstairs in the 19 + 3
345 4 houses of Seers' Village
345 5 for some drawers.
Drawers UNOPEN ID : 25766, +1
CHILD : REWARD

ID : 3509
PARENT : FIRST
345 3 Search for a crate on 17 + 4
345 4 the ground floor of a 
345 5 house in Seers' Village.
Crate ID: 25775
CHILD : 10228

ID: 3512
PARENT : 3518
345 4 Search the drawers in a  19 + 4
345 5 house in Draynor Village.
Drawers ID : 350 +1
CHILD : REWARD

ID:3514
[INFO ][11/25/13 04:22:46 PM]: 1:
[INFO ][11/25/13 04:22:46 PM]: 2:
[INFO ][11/25/13 04:22:46 PM]: 3:Someone watching the fights
[INFO ][11/25/13 04:22:46 PM]: 4:in the Duel Arena is your
[INFO ][11/25/13 04:22:46 PM]: 5:next destination.

ID: 3516
MAP
354
354 53 X 
354 87 CLOSE BUTTON
DIGTILE : 2612,3482,0
CASKET : 3517 : REWARD

ID:3518
PARENT:3490 , 7236
MAP [Wizards guild]
356
356,7 X
356 82 CLOSE
DIGTILE : 3109,3152,0
CHILD : 3519 : CLUE : 3512
CHILD : 3519 : CLUE : 3495



ID: 7236
PARENT : FIRST , FIRST
MAP FALADOR STATUE
PARENTS : 337
CLOSE : 337 , 1
TREE 337 31
DIGTILE : 2970,3414,0
CHILD : CASKET : 7237 : CLUE : 2687
CHILD : CASKET : 7237 : CLUE : 3518


ID: 7238
PARENT : FIRST
345 4 Search the crates
345 5 in Canifis.
Crate ID : 24344 [THREE THERE]
CHILD : 2683


ID: 10180
345 3 Dance in the shack in Lumbridge
345 4 Swamp.
345 5 Equip a bronze dagger, iron full
345 6 helmet and a gold ring.

ID : 10182
PARENT : 3490
345 3 Clap on the causeway to
345 4 the Wizards' Tower.
345 5 Equip an iron medium helmet,
345 6 emerald ring and a white apron.
CHILD : CASKET : 10183 REWARD
[INFO ][11/24/13 12:57:32 PM]: ID:10182
[INFO ][11/24/13 12:57:32 PM]: 1:
[INFO ][11/24/13 12:57:32 PM]: 2:
[INFO ][11/24/13 12:57:32 PM]: 3:Clap on the causeway to
[INFO ][11/24/13 12:57:32 PM]: 4:the Wizards' Tower.
[INFO ][11/24/13 12:57:32 PM]: 5:Equip an iron medium helmet,
[INFO ][11/24/13 12:57:32 PM]: 6:emerald ring and a white apron.
[INFO ][11/24/13 12:57:32 PM]: 7:

ID : 10184
PARENT : FIRST
345 3 Yawn in Draynor Marketplace.
345 4 Equip studded leather chaps, an iron
345 5 kiteshield and a steel longsword.
CHILD : CASKET : 10185 : CLUE : 3504

ID : 10186
PARENT : 10214
345 3 Panic in the Limestone Mine.
345 4 Equip bronze platelegs, a 
345 5 steel pickaxe and a steel
345 6 medium helmet.
CHILD : CASKET :  10187 : REWARD

ID : 10188
345 2 Bow outside the entrance to
345 3 the Legends' Guild.
345 4 Equip iron platelegs, an
345 5 emerald amulet and an oak
345 6 longbow.
CASKET CLUE : 10189

 ID:10190
[INFO ][11/25/13 03:18:41 PM]: 1:
[INFO ][11/25/13 03:18:41 PM]: 2:
[INFO ][11/25/13 03:18:41 PM]: 3:Wave on Mudskipper Point.
[INFO ][11/25/13 03:18:41 PM]: 4:Equip a black cape, leather
[INFO ][11/25/13 03:18:41 PM]: 5:chaps and a steel mace.

ID:10192
[INFO ][11/25/13 05:58:48 PM]: 1:
[INFO ][11/25/13 05:58:48 PM]: 2:Cheer for the monks at
[INFO ][11/25/13 05:58:49 PM]: 3:Port Sarim.
[INFO ][11/25/13 05:58:49 PM]: 4:Equip a coif, steel
[INFO ][11/25/13 05:58:49 PM]: 5:plateskirt and a sapphire
[INFO ][11/25/13 05:58:49 PM]: 6:necklace.

ID: 10194
PARENT : FIRST
345 3 Headbang in the mine
345 4 north of Al Kharid.
345 5 Equip a desert shirt, leather
345 6 gloves and leather boots.
CHILD : CASKET : 10195 : CLUE : 10228


ID: 10202
PARENT : 3501
345 3 Shrug in the mine near Rimmington.
345 4 Equip a gold necklace,
345 5 a gold ring and a bronze
345 6 spear.

CHILD : CASKET : 10203 : CLUE :  3490

 ID:10206
[INFO ][11/25/13 04:41:04 PM]: 1:
[INFO ][11/25/13 04:41:04 PM]: 2:Clap on the top level of
[INFO ][11/25/13 04:41:04 PM]: 3:the mill, north of East Ardougne.
[INFO ][11/25/13 04:41:04 PM]: 4:Equip a blue gnome robe top, HAM
[INFO ][11/25/13 04:41:04 PM]: 5:robe bottom and an unenchanted
[INFO ][11/25/13 04:41:04 PM]: 6:tiara.

ID : 10208
PARENT : 2703
345 3 Dance in the Party Room.
345 4 Equip a steel full helmet, steel
345 5 platebody and an iron plateskirt.
CHILD : CASKET : 10209 : REWARD

ID: 10210
345 3 Cheer at the Druids' Circle.
345 4 Equip a blue wizard hat, a bronze
345 5 two-handed sword and HAM boots.

ID:10212
[INFO ][11/25/13 04:27:24 PM]: 1:
[INFO ][11/25/13 04:27:24 PM]: 2:
[INFO ][11/25/13 04:27:24 PM]: 3:Cheer at the games room.
[INFO ][11/25/13 04:27:24 PM]: 4:Have nothing equipped at all when
[INFO ][11/25/13 04:27:24 PM]: 5:you do.

ID : 10214
PARENT : 10228
345 3 Jump for joy at the beehives.
345 4 Equip a desert shirt, green
345 5 gnome robe bottoms and
345 6 a steel axe.
CHILD : CASKET : 10215 : CLUE : 10186

[INFO ][11/24/13 11:08:09 AM]: ID:10214
[INFO ][11/24/13 11:08:09 AM]: 1:
[INFO ][11/24/13 11:08:09 AM]: 2:
[INFO ][11/24/13 11:08:09 AM]: 3:Jump for joy at the beehives.
[INFO ][11/24/13 11:08:09 AM]: 4:Equip a desert shirt, green
[INFO ][11/24/13 11:08:09 AM]: 5:gnome robe bottoms and
[INFO ][11/24/13 11:08:09 AM]: 6:a steel axe.
[INFO ][11/24/13 11:08:09 AM]: 7:



ID: 10218
345 3 Spin at the crossroads north
345 4 of Rimmington.
345 5 Equip a green gnome hat, cream
345 6 gnome top and leather chaps.
returns
casket 10219 - CLUE
[INFO ][11/24/13 12:40:54 PM]: ID:10218
[INFO ][11/24/13 12:40:54 PM]: 1:
[INFO ][11/24/13 12:40:54 PM]: 2:
[INFO ][11/24/13 12:40:54 PM]: 3:Spin at the crossroads north
[INFO ][11/24/13 12:40:54 PM]: 4:of Rimmington.
[INFO ][11/24/13 12:40:54 PM]: 5:Equip a green gnome hat, cream
[INFO ][11/24/13 12:40:54 PM]: 6:gnome top and leather chaps.
[INFO ][11/24/13 12:40:54 PM]: 7:

 ID:10220
[INFO ][11/24/13 04:07:56 PM]: 1:
[INFO ][11/24/13 04:07:56 PM]: 2:
[INFO ][11/24/13 04:07:56 PM]: 3:Dance a jig by the entrance to
[INFO ][11/24/13 04:07:56 PM]: 4:the Fishing Guild.
[INFO ][11/24/13 04:07:56 PM]: 5:Equip an emerald ring, a sapphire
[INFO ][11/24/13 04:07:56 PM]: 6:amulet, and a bronze chain body.

ID : 10228
PARENT : 3509, 10194
345 3 Clap in the main exam room
345 4 in the Exam Centre.
345 5 Equip a white apron, green gnome
345 6 boots and leather gloves.
CHILD : CASKET ID : 10229 CLUE : 2703
CHILD : CASKET ID : 10229 CLUE : 10214

 ID:10230
[INFO ][11/24/13 03:59:53 PM]: 1:
[INFO ][11/24/13 03:59:53 PM]: 2:
[INFO ][11/24/13 03:59:53 PM]: 3:Wave along the south fence
[INFO ][11/24/13 03:59:53 PM]: 4:of the Lumber Yard.
[INFO ][11/24/13 03:59:53 PM]: 5:Equip a hard leather body,
[INFO ][11/24/13 03:59:53 PM]: 6:leather chaps and a bronze axe.
[INFO ][11/24/13 03:59:53 PM]: 7:
 

 

Rest of clues in a PNG format [79 pics] : 

No, that's not a rat.

DL Link:

 

 

Emotes enum + doEmote method

	private void doEmote(Emotes i) throws InterruptedException {
		if (currentTab() != Tab.EMOTES) {
			openTab(Tab.EMOTES);
			sleep(300);
		} else if (currentTab() == Tab.EMOTES) {
			if (client.getInterface(i.getParent()) != null) {
				RS2InterfaceChild s = client.getInterface(i.getParent())
						.getChild(i.getChild());
				if (s.isVisible() && s != null) {
					s.interact(i.getName());
					sleep(300);
				}
			}
		}
	}


	enum Emotes {
		YES("Yes", 1), NO("No", 2), BOW("Bow", 3), ANGRY("Angry", 4), THINK(
				"Think", 5), WAVE("Wave", 6), SHRUG("Shrug", 7), CHEER("Cheer",
				8), BECKON("Beckon", 9), LAUGH("Laugh", 10), JUMPFORJOY(
				"Jump for Joy", 11), YAWN("Yawn", 12), DANCE("Dance", 13), JIG(
				"Jig", 14), SPIN("Spin", 15), HEADBANG("Headbang", 16), CRY(
				"Cry", 17), BLOWKISS("Blow Kiss", 18), PANIC("Panic", 19), RASPBERRY(
				"Raspberry", 20), CLAP("Clap", 21), SALUTE("Salute", 22);
		private final int childid;
		private final String name;

		Emotes(String name, int childid) {
			this.name = name;
			this.childid = childid;
		}

		public String getName() {
			return name;
		}

		public int getChild() {
			return childid;
		}

		public int getParent() {
			return 464;
		}

	} 

 

Dig tiles + dig method for map clues

final Position DT1 = new Position(3166, 3360, 0); // VWEST TREE //2713
final Position DT2 = new Position(3290, 3374, 0); // VEAST MINE //2716
final Position DT3 = new Position(3043, 3398, 0); // FALLY STONEHENGE //2719
final Position DT4 = new Position(2612, 3482, 0); // CAMELOT WEIRD LOC //3516
final Position DT5 = new Position(3109, 3152, 0); // WIZZY GUILD //3518
final Position DT6 = new Position(2970, 3414, 0); // Fally statue //7236



public void dig(Position p) throws InterruptedException {
		Inventory i = client.getInventory();
		if (client.getMyPlayer().getPosition().equals(p)) {
			if (i.contains("Spade")) {
				i.interactWithName("Spade", "Dig");
			}
		}
		if (p != null && !client.getMyPlayer().getPosition().equals(p)) {
			walkMiniMap(p);
		}
	} 

 

 

What are you trying to achieve?

 

Very Nothing.

Much Clue!

  • 2 weeks later...

You could also just dump all item definitions and store these and that would give you all level 1, level 2 and level 3 clue scroll data. That would probably take like an hour if not less.

  • 2 weeks later...

You could also just dump all item definitions and store these and that would give you all level 1, level 2 and level 3 clue scroll data. That would probably take like an hour if not less.

it would take less than 5 minutes :P

 

There are 94 lvl 1 clues [According to me] , 110 according to Integer, 112 According to zScripz

 

There is 112, zScripz is right.

There is 112, zScripz is right.

 

Could I ask what you are basing this on? Because I redid my calculations and found that around 15 were caskets, I believe there are 94 total clue scrolls.

 

Btw Satan you were just missing the last emote clue, 12032

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