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The Issue With Free Scripts

Questions 38 members have voted

  1. 1. Should scripts be regulated?

    • Strictly yes
      17
    • Strictly no
      21
  2. 2. Which options do you agree with?

    • Select scripts that can be abused should be forced to be premium
      19
    • Undercutting prices is not allowed, and all scripts should be the same price
      11
    • Payment option to donate 100% of script sale profits to OSBot
      17
    • Limit free scripts to single use only (no multiple tabbing)
      18

Please sign in or register to vote in this poll.

Featured Replies

u made it guys, my druidkillah will be available for $0.50 now, gj!

  • Author

Agree with #3 

 

Rest is just bs, come on, "No undercutting prices. ", really? Then someone could just make their script $10 and dominate that area, thats the most stupid I've ever heard. Well thats what U did with white berries I guess, until someone made it free

You obviously know nothing about economics. "Undercutting" is called a price war in the real world and companies specifically try not to do that for reasons which are happening right now. People create lower prices, others lower their prices to match/beat out that, and before long no ones making any real profit to continue scripting.

 

If you weren't so absent minded you would see that people are COMPLAINING about a free white berries script being released. Plus when I even set my price on it I originally made it lower but was then asked to raise it. Enjoy 50k/hour.

Lately OSBots been bombarded with new coders and the amount of scripts this client offers has risen drastically. While this is absolutely fantastic, this brings about a whole new issue; free scripts.

 

While many people want to receive compensation for their work and make their script premium, others release things for free. Every client needs free scripts, and lots of them, but they should be controlled. Releasing a free Willow chopper, for example, is completely fine as people can get their levels and not do any harm to the economy. Now lets say someone releases a free AIO Woodcutter, what happens? Log prices crash, worlds become overpopulated with goldfarming bots, and Jagex starts mass banning.

 

What I'm saying is there needs to be slight restrictions on what can be released for free. I'm all for a free market with source codes being shared and everyone building off of one another, however there HAS to be limitations if botting is to survive. Why were the big bots like RSBot and RSBuddy eventually taken down? Because they got so big and had a free script for anything. RuneScape was covered in goldfarmers and people training their skills, almost no one online was playing legitimately. They had to do something about it, and what they did was take legal action. I propose the following solutions:

 

  1. As chosen by the administrators/scripters select free scripts (such as goldfarming ones) will be forced to become premium
  2. No undercutting prices. If a premium script goes out it has to be for a reasonable price (as chosen by the administrators/scripters)
  3. Payment option to donate 100% of script profits to OSBot directly if the script maker so chooses
  4. Limit free scripts to singel use only (preventing mass goldfarming but still keeping the script free) VIP/Sponsor will still be allowed to run more instances! This is directed at people who have not supported the site
  5. Waiting for more suggestions to add

 

Not only will this limited control of scripts save profitable methods of making money from dying, it will also save us from further analysis of the client by Jagex. The more people who are using scripts the more data they gather concerning how the client actually runs. There will be a plethora of scripts available in the local/SDN sections for free for casual use, however the more "profitable"  or "could be highly abused" scripts should be controlled. Thanks for reading, and post any opinions that you have on the issue below.

Mod Mark, is this you? ohmy.png

You obviously know nothing about economics. "Undercutting" is called a price war in the real world and companies specifically try not to do that for reasons which are happening right now. People create lower prices, others lower their prices to match/beat out that, and before long no ones making any real profit to continue scripting.

 

If you weren't so absent minded you would see that people are COMPLAINING about a free white berries script being released. Plus when I even set my price on it I originally made it lower but was then asked to raise it. Enjoy 50k/hour.

Of course the scripters should make some profit of their scripts, but sometimes I just dont think the pricetags are fair. As soon as some methods are 100k+/h they are easily around $10 + sometimes monthly fees because of all the goldfarmers. Personally I dont goldfarm, I just dont got time to play legit and get money in game etc, and thats why I'm complaining about the prices of some scripts. I think competition is good and therefore also people lowering their prices like the druid scripts recently ($0.50 and $0.99), although some may say its too low. 

  • Administrator

What about 1 script purchase = 1 concurrently running bot? So, if you purchase it 2 times, you can run it on 2 accounts at the same time.

Not saying I agree with it, but it works for those of you that are trying to achieve lower prices for normal users and higher prices for goldfarmers.

What about 1 script purchase = 1 concurrently running bot? So, if you purchase it 2 times, you can run it on 2 accounts at the same time.

Not saying I agree with it, but it works for those of you that are trying to achieve lower prices for normal users and higher prices for goldfarmers.

I like this idea, might also make some GDK's and other scripts cheaper. Personally I'm not goldfarming, so $10 for a script is alot for me...

Lately OSBots been bombarded with new coders and the amount of scripts this client offers has risen drastically. While this is absolutely fantastic, this brings about a whole new issue; free scripts.

 

While many people want to receive compensation for their work and make their script premium, others release things for free. Every client needs free scripts, and lots of them, but they should be controlled. Releasing a free Willow chopper, for example, is completely fine as people can get their levels and not do any harm to the economy. Now lets say someone releases a free AIO Woodcutter, what happens? Log prices crash, worlds become overpopulated with goldfarming bots, and Jagex starts mass banning.

 

What I'm saying is there needs to be slight restrictions on what can be released for free. I'm all for a free market with source codes being shared and everyone building off of one another, however there HAS to be limitations if botting is to survive. Why were the big bots like RSBot and RSBuddy eventually taken down? Because they got so big and had a free script for anything. RuneScape was covered in goldfarmers and people training their skills, almost no one online was playing legitimately. They had to do something about it, and what they did was take legal action. I propose the following solutions:

 

  1. As chosen by the administrators/scripters select free scripts (such as goldfarming ones) will be forced to become premium
  2. No undercutting prices. If a premium script goes out it has to be for a reasonable price (as chosen by the administrators/scripters)
  3. Payment option to donate 100% of script profits to OSBot directly if the script maker so chooses
  4. Limit free scripts to singel use only (preventing mass goldfarming but still keeping the script free) VIP/Sponsor will still be allowed to run more instances! This is directed at people who have not supported the site
  5. Waiting for more suggestions to add

 

Not only will this limited control of scripts save profitable methods of making money from dying, it will also save us from further analysis of the client by Jagex. The more people who are using scripts the more data they gather concerning how the client actually runs. There will be a plethora of scripts available in the local/SDN sections for free for casual use, however the more "profitable"  or "could be highly abused" scripts should be controlled. Thanks for reading, and post any opinions that you have on the issue below.

 

I agree with this. One suggestion could perhaps be that in order for a free user to gain more instances of a script they could purchase instances at say $1/month instead of having to buy vip/sponsor. I dunno, it's just a thought.

 

Anyway, i agree. It's great to have so many people scripting and bringing out free scripts however it MUST be moderated to insure the stability of the economy and to stop problems caused by free scripts that should be paid ie. Mass botting and therefore mass bans, and keeping scripting profitable for the scripter (If people release a heap of free versions like the AIO example you gave, scripters will get less sales).

 

Perhaps we could still have free scripts. But instead of any script being free, we could have only certain scripts. For example any script that isn't AIO or close to it, isn't gold farming worth more than 50k/hr and isn't something that gets really high xp rates.

 

As for the undercutting, perhaps instead of stopping it, we could have a standard price decided on based on the worth of the script. Of course, Gold farming scripts and Skilling scripts would have different rules on determining the standard price. Scripts could then be within a set percentage of this price, ie 25%. This allows for market competition while not causing too much harm to the economy or the other scripters sales.

Edited by Aidden

What about 1 script purchase = 1 concurrently running bot? So, if you purchase it 2 times, you can run it on 2 accounts at the same time.

Not saying I agree with it, but it works for those of you that are trying to achieve lower prices for normal users and higher prices for goldfarmers.

 

Perhaps a better adaptation of this would be that scripts are a set price for one instance and for additional instances the user must pay a set fee based on a percentage of the original price?

What about 1 script purchase = 1 concurrently running bot? So, if you purchase it 2 times, you can run it on 2 accounts at the same time.

Not saying I agree with it, but it works for those of you that are trying to achieve lower prices for normal users and higher prices for goldfarmers.

or make scripters to choose between how much instances, ie. if method is profitable, but items are hard-selling, letting people to use it on max 1/2 instance will not crash the prices, and can give a decent money/hr for higher amount of customers :)

I do not support, this really kills the learning experience of the novice script writers.

If they cannot release scripts, and have them tested by others and then fixing bugs, it isn't beneficial at all.

Since the quality of their scripts isn't going to be very high, they will need to learn and improve, and by taking that away from them, which what you are saying essentially does, isn't something that I think would be in OSBot's best interests. 

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