Markoz Posted October 13, 2013 Share Posted October 13, 2013 Since im getting a week off i decided to try and make a simple slayer script for personal use and maybe for selling if it all goes right... I started it yesterday but i restarted it today because i was trying to make one where it would load all things needed(path, ids, etc) from a text file and it was taking too long and the future wasnt looking so bright for that method =p, so i restarted, and currently i got this going in a few hours: http://www.youtube.com/watch?v=v5y7LoRpS5U&feature=youtu.be The walking is still a bit buggy, but its because the walking method is not refined yet. How the walking works: I first add the waypoints and the actions i wish to perform(obstacles) waypoints.add(new Waypoint(new Position(3220,3218, 0), 0)); waypoints.add(new Waypoint(new Position(3213,3211, 0), 1)); waypoints.add(new Waypoint(new Position(3206,3209, 0), 2)); actions.add(new Action(14977, "Climb-up", new Condition("playerZ", ">", 0, ch), 3)); actions.add(new Action(14978, "Climb-up", new Condition("playerZ", ">", 1, ch) ,4)); waypoints.add(new Waypoint(new Position(3208,3219, 2), 5)); path = new Path(new Condition("object", bank, false, ch, 5), waypoints, actions); while the path condition is not met, in this case, be 5 squares away from the bank, it will walk the path. when it hits a action, while the action's condition is not met(in this cases while the z is not bigger than 0 / 1) it will try to perform the action The good thing about this method is that i wont need to write a whole walking method for every task(because every task has different obstacles and different conditions to be met regarding it passed the obstacle or not) I never really attempted something like this so getting this walking thing working got me really hyped to keep going =D Link to comment Share on other sites More sharing options...
Markoz Posted October 15, 2013 Author Share Posted October 15, 2013 Updated action class, now it can take specific coordinates(makes interacting with specific objects easier, for example, doors at stronghold of security) Video to come... Link to comment Share on other sites More sharing options...
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