March 5Mar 5 Developer ⚔️ Khal Brutus ⚔️🔥 OverviewKhal Brutus is a fully automated combat script for the Brutus boss, designed to maximize efficiency, safety, and loot.It handles advanced combat mechanics, prayer, healing, and looting while offering customizable options for food, prayer, and loot management.⚙️ Features🍖 Food SupportFully automated and efficient food usageCustom food settings to tailor healing priorities🧪 Potion SupportFully automated and efficient potion usageCustom potion settingsAll stat booting potions supported🙏 Prayer SupportProtect from melee and boost prayers supportedCustomizable prayer settings for your combat style⚔️ Combat MechanicsSupports special weapons for maximum damageRing of Cow Amulet support for faster spawn ratesSupports Burying bones🏃♂️ Boss Mechanics DodgingMoves back from stomps to avoid damageMoves sideways to dodge dashes aimed at youEnsures safer and more efficient fights🎁 Loot ManagementSupports customizable loot listsTracks loot in loot tracker for easy monitoring🚀 Why Choose Khal Brutus?Fully automated combat solutionOptimized for safe kills and maximum lootHandles prayer, food, and boss mechanics automaticallyPerfect for AFK or active combat📌 Planned / Future UpdatesAdditional special weapon supportQuest completion of The Ides of Milk💬 Feedback & RequestsHave suggestions, bug reports, or improvements?Drop them below — they help shape future updates.
June 11Jun 11 does this one pray flick? im f2p and no prayer pots. do you update this script? seems to perform a bit poor, only gets one hit in between boss attacks with 4tick weapon. pathing kinda bad too. very much looks like a bot
June 12Jun 12 Author Developer 6 hours ago, vladimirmelnik said:does this one pray flick? im f2p and no prayer pots. do you update this script? seems to perform a bit poor, only gets one hit in between boss attacks with 4tick weapon. pathing kinda bad too. very much looks like a botafter 2k f2p kills it looked just fine for me, did another 100 just now and still looked fine just like it was before...
June 23Jun 23 On 6/11/2026 at 11:36 PM, Khaleesi said:after 2k f2p kills it looked just fine for me, did another 100 just now and still looked fine just like it was before...Did 100 also, only issue I'm seeing is it doesn't seem to bank on full inventory. Also is there a reason for the 10 minute instance reset?
June 24Jun 24 Author Developer 12 hours ago, dahogg said:Did 100 also, only issue I'm seeing is it doesn't seem to bank on full inventory. Also is there a reason for the 10 minute instance reset?Let me take a look for the full inventory,To clear ground items, else it will be impossible to loot it's random between 10-30 min
Wednesday at 08:45 PM5 days Overall pretty solid script. Approx 400 kills. I'd rate it a 8/10 at current condition. 8.5/10 once inventory fixed (may already be haven't tested since mentioning it yesterday).Potential issues:Inventory not banked at full (ideally set % since Brutus tends to drop more than one item).Reset instance runs out mid fight (realistically a human would almost always finish the fight before resetting).Health % for food seems to be set to ticker for regen instead of player's max health value. (Ex: Will eat shrimps at 49/53 hit points when set to eat at 50%, if regen ticker is below 50%). Does not eat in combat.Occasionally dies with food in inventory (less than 10 times out of 350+ kills), haven't caught it till after death so not sure if getting stuck and dying to specials or what is causing it. Does not loot grave stone after death. Will attempt to set up obs to record and track when time allows.Could potentially set to run to the side of Brutus on snort/stomp to sneak in an extra attack tick instead of running completely away from him.Could potentially set to face towards wall to avoid all growl/charge attacks avoiding animation and cutting down on kill time.
Thursday at 08:43 AM5 days Author Developer 11 hours ago, dahogg said:Overall pretty solid script. Approx 400 kills. I'd rate it a 8/10 at current condition. 8.5/10 once inventory fixed (may already be haven't tested since mentioning it yesterday).Potential issues:Inventory not banked at full (ideally set % since Brutus tends to drop more than one item).Reset instance runs out mid fight (realistically a human would almost always finish the fight before resetting).Health % for food seems to be set to ticker for regen instead of player's max health value. (Ex: Will eat shrimps at 49/53 hit points when set to eat at 50%, if regen ticker is below 50%). Does not eat in combat.Occasionally dies with food in inventory (less than 10 times out of 350+ kills), haven't caught it till after death so not sure if getting stuck and dying to specials or what is causing it. Does not loot grave stone after death. Will attempt to set up obs to record and track when time allows.Could potentially set to run to the side of Brutus on snort/stomp to sneak in an extra attack tick instead of running completely away from him.Could potentially set to face towards wall to avoid all growl/charge attacks avoiding animation and cutting down on kill time.Will be fixed in next versionIt will only run out when i needs to bank for food or something, not to reset the instanceNo idea what this is supposed to mean, it's % based on the current players healthHow is the account dying? it is not supposed to die in the first placeI can take a look at that, when i was testing this there were a lot of missclicks and it fucked up the safespot cycle :/ Will revisit this
Thursday at 12:06 PM5 days 2 hours ago, Khaleesi said:Will be fixed in next versionIt will only run out when i needs to bank for food or something, not to reset the instanceNo idea what this is supposed to mean, it's % based on the current players healthHow is the account dying? it is not supposed to die in the first placeI can take a look at that, when i was testing this there were a lot of missclicks and it fucked up the safespot cycle :/ Will revisit thisThanks for the quick replies, really appreciate you working on this in such a timely manner!1. Awesome!2. It's definitely running out the second the reset instance timer runs out whether it needs anything other then to reset or not. Watched it do it while typing this. Reset timer hit 0 mid fight, ran outside cow pin, went straight back and started boss fight again. Not sure, but maybe easier to set to a random kill count instead of random time for resets.3. Yeah not exactly sure how to explain it, but it's eating well before it's at say 23/56 health when set to 50%. Can provide video or logs if you have somewhere you want them sent, but just watched it log says "new eating % is 53" after eating a shrimp at 48/56 health going to 51/56.4. I'll break out OBS on my next session and see if I can't replicate the issue. Might have just been a series of miss clicks leading to death occasionally. Full addy gear with rune scimmy & 40+ defense should be strong enough to survive. I did go ahead and remove defense gear keeping only 3 items equipped for 90% afk my last 400 kills, but will keep a closer eye next session and see if I can't log a death.5. Yeah I thought that maybe the case, but figured it was worth mentioning. At end of the day if it safely gets the kill I'm happy, not like it's going to set world record kill speed on Brutus he's been 1 shot plenty of times.800+ Kills still going strong!
Thursday at 08:38 PM4 days 300 Kills today without death. Could not replicate previous issue. I did change from looting everything to only looting key items, so it may have been stuck between grabbing items when getting attacked and eventually dying. Will circle back to looting everything when next update drops and reattempt to log a death.
1 hour ago1 hr Up to 3500+ kills. Running well with no serious hiccups! Safe spotting with ranged does seem to get stuck running around the plant on first fight each time, gets hit by growl(charge) once and then is fine until resetting instance again. Safe spotting with magic seems to get hit a fair amount more. I did manage to die once (got stuck trying to exit cow pin for instance reset).Also trouble shot eating a little more. Think I was overcomplicating it in my head so apologizes for that. Looks like it will eat as long as whatever it's set to eat won't put it above the HP limit set. However it does appear to go off HP amount not HP %. Ex if set to eat at 50% it will eat shrimp at 47HP to get to 50HP even if max HP is 51. It will eat to near full after reupping inventory at bank regardless of HP% set.New overall rating 9.5/10 got all combat to lvl 60 (attack 70) with no ban hammer. Minimal deaths, did steer clear of safe spot with magic after seeing it get hit by growl/charge a few times too many. Would personally prefer instance reset set to random kill amount instead of timer so it doesn't run out mid fight.Also I know you mentioned the random reset timer was set to 10-15 minutes. But just reset and next reset is in just over 5 minutes running magic.Will be moving to fishing/cooking before Scurrius soon. But hope this feedback is helpful.
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