February 28Feb 28 Author Absolute legend keep up the good work, love seeing high proggies You've officially secured the first progress report of the thread :))Also good news I've uploaded update v1.52, it will auto-update within 24 hours, glgl :))
March 7Mar 7 gets stuck here it looks like [03/07 01:57:52 PM] Submitting command: status with value: We must go through the cave to find the next gemstone crab![03/07 01:57:52 PM] handle_object(object_name,object_action),[03/07 01:57:52 PM] Found [Cave] object, selecting [Crawl-through]...[03/07 01:57:52 PM] trying regular interact[03/07 01:57:57 PM] Submitting command: status with value: Control[03/07 01:57:57 PM] Camera angle is too low, adjusting...[03/07 01:57:57 PM] Submitting command: current_node with value:[03/07 01:57:57 PM] Submitting command: current_node with value: Combat[03/07 01:57:57 PM] Submitting command: status with value: We can go fight![03/07 01:57:57 PM] We must go through the cave to find the next gemstone crab![03/07 01:57:57 PM] Submitting command: status with value: We must go through the cave to find the next gemstone crab![03/07 01:57:57 PM] handle_object(object_name,object_action),[03/07 01:57:57 PM] Found [Cave] object, selecting [Crawl-through]...[03/07 01:57:57 PM] trying regular interact[03/07 01:58:01 PM] Submitting command: status with value: Control[03/07 01:58:01 PM] Camera angle is too low, adjusting...[03/07 01:58:01 PM] Submitting command: current_node with value:[03/07 01:58:01 PM] Submitting command: current_node with value: Combat[03/07 01:58:01 PM] Submitting command: status with value: We can go fight![03/07 01:58:01 PM] We must go through the cave to find the next gemstone crab![03/07 01:58:01 PM] Submitting command: status with value: We must go through the cave to find the next gemstone crab![03/07 01:58:01 PM] handle_object(object_name,object_action),[03/07 01:58:01 PM] Found [Cave] object, selecting [Crawl-through]...[03/07 01:58:01 PM] trying regular interact[03/07 01:58:05 PM] Submitting command: status with value: Control[03/07 01:58:05 PM] Camera angle is too low, adjusting...[03/07 01:58:05 PM] Submitting command: status with value: Zooming out the camera for best results[03/07 01:58:06 PM] Submitting command: current_node with value:[03/07 01:58:06 PM] Submitting command: current_node with value: Combat[03/07 01:58:06 PM] Submitting command: status with value: We can go fight![03/07 01:58:06 PM] We must go through the cave to find the next gemstone crab![03/07 01:58:06 PM] Submitting command: status with value: We must go through the cave to find the next gemstone crab![03/07 01:58:06 PM] handle_object(object_name,object_action),[03/07 01:58:06 PM] Found [Cave] object, selecting [Crawl-through]...[03/07 01:58:06 PM] trying regular interact[03/07 01:58:09 PM] Submitting command: status with value: Control[03/07 01:58:09 PM] Camera angle is too low, adjusting...[03/07 01:58:11 PM] Submitting command: current_node with value:[03/07 01:58:11 PM] Submitting command: current_node with value: Combat[03/07 01:58:11 PM] Submitting command: status with value: We can go fight![03/07 01:58:11 PM] We must go through the cave to find the next gemstone crab![03/07 01:58:11 PM] Submitting command: status with value: We must go through the cave to find the next gemstone crab![03/07 01:58:11 PM] handle_object(object_name,object_action),[03/07 01:58:11 PM] Found [Cave] object, selecting [Crawl-through]...[03/07 01:58:11 PM] trying regular interact[03/07 01:58:16 PM] Submitting command: status with value: Control[03/07 01:58:16 PM] Camera angle is too low, adjusting...[03/07 01:58:16 PM] Submitting command: current_node with value:[03/07 01:58:16 PM] Submitting command: current_node with value: Combat[03/07 01:58:16 PM] Submitting command: status with value: We can go fight![03/07 01:58:16 PM] We must go through the cave to find the next gemstone crab![03/07 01:58:16 PM] Submitting command: status with value: We must go through the cave to find the next gemstone crab![03/07 01:58:16 PM] handle_object(object_name,object_action),[03/07 01:58:16 PM] Found [Cave] object, selecting [Crawl-through]...[03/07 01:58:16 PM] trying regular interact[03/07 01:58:20 PM] Submitting command: status with value: Control[03/07 01:58:20 PM] Camera angle is too low, adjusting...[03/07 01:58:20 PM] Submitting command: current_node with value:[03/07 01:58:20 PM] Submitting command: current_node with value: Combat[03/07 01:58:20 PM] Submitting command: status with value: We can go fight![03/07 01:58:20 PM] We must go through the cave to find the next gemstone crab![03/07 01:58:20 PM] Submitting command: status with value: We must go through the cave to find the next gemstone crab![03/07 01:58:20 PM] handle_object(object_name,object_action),[03/07 01:58:20 PM] Found [Cave] object, selecting [Crawl-through]...[03/07 01:58:20 PM] trying regular interact[03/07 01:58:24 PM] Submitting command: status with value: Control[03/07 01:58:24 PM] Camera angle is too low, adjusting...[03/07 01:58:25 PM] Submitting command: current_node with value:[03/07 01:58:25 PM] Submitting command: current_node with value: Combat[03/07 01:58:25 PM] Submitting command: status with value: We can go fight![03/07 01:58:25 PM] We must go through the cave to find the next gemstone crab![03/07 01:58:25 PM] Submitting command: status with value: We must go through the cave to find the next gemstone crab![03/07 01:58:25 PM] handle_object(object_name,object_action),[03/07 01:58:25 PM] Found [Cave] object, selecting [Crawl-through]...[03/07 01:58:25 PM] trying regular interactEDIT** looks like if exp tracker window is open it causes issues-works fine after closed out Edited March 7Mar 7 by methed
March 9Mar 9 Author Great find, thank you. So I'll investigate why the exp tracker conflicts with the bot, glad to hear it works after disabling it.
March 14Mar 14 Author New Update (v1.7)- Added new banking code with custom triggers, custom loadouts like the quester- Added 2 more presets (edgeville hill giants, giant frog lumby + bone looting)Update will automatically go live within 24 hours enjoy
March 19Mar 19 Author New Update (v1.84)Added support for super combat potions (+ divine variants too)Added support for individual potions (attack/strength/defence) + divine variants tooUpdate will automatically update within a few hours enjoy!
March 20Mar 20 Author 3 hours ago, maze1 said:@Czar Can I use this script with bot manager?Almost there, I just pushed everything cli/botmanager related in v1.85 and I'll give extended trial now, been working on the new setup GUI that's why it took a bit of time
4 hours ago4 hr Author New Update (v1.98)Added bone buryingAdded CLI support, it will be the individual commands exportedAdded bot manager supportUpdate will automatically go live within <24 hours enjoy!
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