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Czar Guardians of the Rift

Featured Replies

  • Author

Yes of course, I'll ask for a faster approval D In the meantime I'll see if I can add more stuff to the script while we wait. I also added GIM storage for anyone who wants to try a shared bank with GIM accounts doge Also I'll be adding the enter the abyss miniquest too, for the goldfarmers among us who want to build an army of gotr accounts.

EDIT:

Update went live D

gets stuck after mining it wont climb up to the craft into ess

[06/15 03:01:11 PM] Searching for next obstacle...2

[06/15 03:01:11 PM] Searching for next obstacle...3

[06/15 03:01:11 PM] Total obstacles size: [0]

[06/15 03:01:11 PM] Trying regular API ... (4)

[06/15 03:01:11 PM] No obstacle

[06/15 03:01:11 PM] Couldn't select [Work-at]! Trying again...

[06/15 03:01:12 PM] Crafting essence...

[06/15 03:01:12 PM] Found workbench, selecting [Work-at]...

[06/15 03:01:12 PM] gotr_interact_object(object_name,object_action),

[06/15 03:01:12 PM] Wasn't reachable, let's try to tackle obstacles!

[06/15 03:01:12 PM] Total obstacles size: [0]

[06/15 03:01:12 PM] Checking for reach: false

[06/15 03:01:12 PM] Grabbing next obstacle...

[06/15 03:01:12 PM] Searching for next obstacle... to Position { x: 3611, y: 9486, plane: 0 } from Position { x: 3640, y: 9499, plane: 0 }

[06/15 03:01:12 PM] Total obstacles size: [0]

[06/15 03:01:12 PM] Searching for next obstacle...2

[06/15 03:01:12 PM] Searching for next obstacle...3

[06/15 03:01:12 PM] Total obstacles size: [0]

[06/15 03:01:12 PM] Trying regular API ... (4)

[06/15 03:01:12 PM] No obstacle

[06/15 03:01:12 PM] Couldn't select [Work-at]! Trying again...

[06/15 03:01:12 PM] Crafting essence...

[06/15 03:01:12 PM] Found workbench, selecting [Work-at]...

[06/15 03:01:12 PM] gotr_interact_object(object_name,object_action),

[06/15 03:01:12 PM] Wasn't reachable, let's try to tackle obstacles!

[06/15 03:01:12 PM] Total obstacles size: [0]

[06/15 03:01:12 PM] Checking for reach: false

[06/15 03:01:12 PM] Grabbing next obstacle...

[06/15 03:01:12 PM] Searching for next obstacle... to Position { x: 3611, y: 9486, plane: 0 } from Position { x: 3640, y: 9499, plane: 0 }

[06/15 03:01:12 PM] Total obstacles size: [0]

[06/15 03:01:12 PM] Searching for next obstacle...2

[06/15 03:01:12 PM] Searching for next obstacle...3

[06/15 03:01:12 PM] Total obstacles size: [0]

[06/15 03:01:12 PM] Trying regular API ... (4)

[06/15 03:01:12 PM] No obstacle

[06/15 03:01:12 PM] Couldn't select [Work-at]! Trying again...

[06/15 03:01:13 PM] Crafting essence...

[06/15 03:01:13 PM] Found workbench, selecting [Work-at]...

[06/15 03:01:13 PM] gotr_interact_object(object_name,object_action),

[06/15 03:01:13 PM] Wasn't reachable, let's try to tackle obstacles!

[06/15 03:01:13 PM] Total obstacles size: [0]

[06/15 03:01:13 PM] Checking for reach: false

[06/15 03:01:13 PM] Grabbing next obstacle...

[06/15 03:01:13 PM] Searching for next obstacle... to Position { x: 3611, y: 9486, plane: 0 } from Position { x: 3640, y: 9499, plane: 0 }

[06/15 03:01:13 PM] Total obstacles size: [0]

[06/15 03:01:13 PM] Searching for next obstacle...2

[06/15 03:01:13 PM] Searching for next obstacle...3

[06/15 03:01:13 PM] Total obstacles size: [0]

[06/15 03:01:13 PM] Trying regular API ... (4)

[06/15 03:01:13 PM] No obstacle

[06/15 03:01:13 PM] Couldn't select [Work-at]! Trying again...

[06/15 03:01:13 PM] Crafting essence...

[06/15 03:01:13 PM] Found workbench, selecting [Work-at]...

[06/15 03:01:13 PM] gotr_interact_object(object_name,object_action),

[06/15 03:01:13 PM] Wasn't reachable, let's try to tackle obstacles!

[06/15 03:01:13 PM] Total obstacles size: [0]

[06/15 03:01:13 PM] Checking for reach: false

[06/15 03:01:13 PM] Grabbing next obstacle...

[06/15 03:01:13 PM] Searching for next obstacle... to Position { x: 3611, y: 9486, plane: 0 } from Position { x: 3640, y: 9499, plane: 0 }

[06/15 03:01:13 PM] Total obstacles size: [0]

[06/15 03:01:13 PM] Searching for next obstacle...2

[06/15 03:01:13 PM] Searching for next obstacle...3

[06/15 03:01:13 PM] Total obstacles size: [0]

[06/15 03:01:13 PM] Trying regular API ... (4)

[06/15 03:01:13 PM] No obstacle

[06/15 03:01:13 PM] Couldn't select [Work-at]! Trying again...

[06/15 03:01:14 PM] Leaving eastern mine...

[06/15 03:01:14 PM] select_rubble(false)

[06/15 03:01:14 PM] gotr_interact_object_predicate(object_name,object_action),

[06/15 03:01:14 PM] Found object: ["Rubble"]

[06/15 03:01:15 PM] Wait up to 8s to negotiate the rubble

[06/15 03:01:16 PM] Stopping script

[06/15 03:01:16 PM] Finalized event executor

[06/15 03:01:16 PM] Finalized random executor

[06/15 03:01:17 PM] Script stopped successfully

  • Author

New Update (v2.04)

  • Re-introduced camera movement, for reliability purposes and nearer zoom levels

  • To avoid inefficiencies with moving camera, it will only be moved if the object/npc is absolutely outside of view

Update is already live, enjoy! D

A couple problems I'm seeing. when it enters into a rune altar it will click the altar immediately, but the click wont register. character will just stand idle for 30 seconds until it finally clicks again.

Does the same thing with the cell tile where it will click it one too many times and then will receive the "a tile with the cell inside it. its currently powering the barrier nearby" message and again stan idle for a while until it finally gets prompted to move again.

if we could get those things tweaked and dialed the script would be running amazing!

  • Author

Tysm, patched in v2.05, I found various longer conditional-delays that I strengthened, will be automatically live in v2.05 D Appreciate it, if you'd like anything else added/tweaked please lemme know I'm always listening ❤️

New version will automatically go live within <24 hours.

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