June 5Jun 5 Author Yes of course, I'll ask for a faster approval In the meantime I'll see if I can add more stuff to the script while we wait. I also added GIM storage for anyone who wants to try a shared bank with GIM accounts Also I'll be adding the enter the abyss miniquest too, for the goldfarmers among us who want to build an army of gotr accounts.EDIT:Update went live
June 13Jun 13 Author New Update (v2.02)Added improvement to walking system towards bonus portalsUpdate is already live, enjoy!
June 15Jun 15 gets stuck after mining it wont climb up to the craft into ess [06/15 03:01:11 PM] Searching for next obstacle...2[06/15 03:01:11 PM] Searching for next obstacle...3[06/15 03:01:11 PM] Total obstacles size: [0][06/15 03:01:11 PM] Trying regular API ... (4)[06/15 03:01:11 PM] No obstacle[06/15 03:01:11 PM] Couldn't select [Work-at]! Trying again...[06/15 03:01:12 PM] Crafting essence...[06/15 03:01:12 PM] Found workbench, selecting [Work-at]...[06/15 03:01:12 PM] gotr_interact_object(object_name,object_action),[06/15 03:01:12 PM] Wasn't reachable, let's try to tackle obstacles![06/15 03:01:12 PM] Total obstacles size: [0][06/15 03:01:12 PM] Checking for reach: false[06/15 03:01:12 PM] Grabbing next obstacle...[06/15 03:01:12 PM] Searching for next obstacle... to Position { x: 3611, y: 9486, plane: 0 } from Position { x: 3640, y: 9499, plane: 0 }[06/15 03:01:12 PM] Total obstacles size: [0][06/15 03:01:12 PM] Searching for next obstacle...2[06/15 03:01:12 PM] Searching for next obstacle...3[06/15 03:01:12 PM] Total obstacles size: [0][06/15 03:01:12 PM] Trying regular API ... (4)[06/15 03:01:12 PM] No obstacle[06/15 03:01:12 PM] Couldn't select [Work-at]! Trying again...[06/15 03:01:12 PM] Crafting essence...[06/15 03:01:12 PM] Found workbench, selecting [Work-at]...[06/15 03:01:12 PM] gotr_interact_object(object_name,object_action),[06/15 03:01:12 PM] Wasn't reachable, let's try to tackle obstacles![06/15 03:01:12 PM] Total obstacles size: [0][06/15 03:01:12 PM] Checking for reach: false[06/15 03:01:12 PM] Grabbing next obstacle...[06/15 03:01:12 PM] Searching for next obstacle... to Position { x: 3611, y: 9486, plane: 0 } from Position { x: 3640, y: 9499, plane: 0 }[06/15 03:01:12 PM] Total obstacles size: [0][06/15 03:01:12 PM] Searching for next obstacle...2[06/15 03:01:12 PM] Searching for next obstacle...3[06/15 03:01:12 PM] Total obstacles size: [0][06/15 03:01:12 PM] Trying regular API ... (4)[06/15 03:01:12 PM] No obstacle[06/15 03:01:12 PM] Couldn't select [Work-at]! Trying again...[06/15 03:01:13 PM] Crafting essence...[06/15 03:01:13 PM] Found workbench, selecting [Work-at]...[06/15 03:01:13 PM] gotr_interact_object(object_name,object_action),[06/15 03:01:13 PM] Wasn't reachable, let's try to tackle obstacles![06/15 03:01:13 PM] Total obstacles size: [0][06/15 03:01:13 PM] Checking for reach: false[06/15 03:01:13 PM] Grabbing next obstacle...[06/15 03:01:13 PM] Searching for next obstacle... to Position { x: 3611, y: 9486, plane: 0 } from Position { x: 3640, y: 9499, plane: 0 }[06/15 03:01:13 PM] Total obstacles size: [0][06/15 03:01:13 PM] Searching for next obstacle...2[06/15 03:01:13 PM] Searching for next obstacle...3[06/15 03:01:13 PM] Total obstacles size: [0][06/15 03:01:13 PM] Trying regular API ... (4)[06/15 03:01:13 PM] No obstacle[06/15 03:01:13 PM] Couldn't select [Work-at]! Trying again...[06/15 03:01:13 PM] Crafting essence...[06/15 03:01:13 PM] Found workbench, selecting [Work-at]...[06/15 03:01:13 PM] gotr_interact_object(object_name,object_action),[06/15 03:01:13 PM] Wasn't reachable, let's try to tackle obstacles![06/15 03:01:13 PM] Total obstacles size: [0][06/15 03:01:13 PM] Checking for reach: false[06/15 03:01:13 PM] Grabbing next obstacle...[06/15 03:01:13 PM] Searching for next obstacle... to Position { x: 3611, y: 9486, plane: 0 } from Position { x: 3640, y: 9499, plane: 0 }[06/15 03:01:13 PM] Total obstacles size: [0][06/15 03:01:13 PM] Searching for next obstacle...2[06/15 03:01:13 PM] Searching for next obstacle...3[06/15 03:01:13 PM] Total obstacles size: [0][06/15 03:01:13 PM] Trying regular API ... (4)[06/15 03:01:13 PM] No obstacle[06/15 03:01:13 PM] Couldn't select [Work-at]! Trying again...[06/15 03:01:14 PM] Leaving eastern mine...[06/15 03:01:14 PM] select_rubble(false)[06/15 03:01:14 PM] gotr_interact_object_predicate(object_name,object_action),[06/15 03:01:14 PM] Found object: ["Rubble"][06/15 03:01:15 PM] Wait up to 8s to negotiate the rubble[06/15 03:01:16 PM] Stopping script[06/15 03:01:16 PM] Finalized event executor[06/15 03:01:16 PM] Finalized random executor[06/15 03:01:17 PM] Script stopped successfully
June 15Jun 15 Author Tysm, patched in v2.03, will auto-update within <12 hours max. For some reason the lower agility pathfinding code needed an update, thank you again for the logs
Saturday at 03:13 PM2 days Author New Update (v2.04)Re-introduced camera movement, for reliability purposes and nearer zoom levelsTo avoid inefficiencies with moving camera, it will only be moved if the object/npc is absolutely outside of viewUpdate is already live, enjoy!
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