skillerkidos1 Posted July 24 Posted July 24 (edited) KO Gemstone Crab The new Gemstone Crab is an AFK-friendly combat training method. It only moves once every 10 minutes, and if you're among the top 16 damage dealers, you can mine it for 3 random gems. Best of all — the crab deals no damage! Requirements Children of the Sun quest completed (Script can do this quest) To mine gems and bank, you must have the Quetzel transport system unlocked (Twilight's Promise quest) To use Dharok's method, ensure you have a Dwarven rock cake in your inventory Supports Dharok’s 2HP method (rare chance boss hits a 1) All combat styles — Attack, Strength, Defence, Ranged, and Magic. Special attacks Potions Food Break manager Stop conditions Prayer Support Gem mining and automated banking Gem Bag compatible World hopping for better mining availability Ironman-friendly Completing Children of the sun quest Will walk from Varrock to Gemstone Crab location if Twlight's Promise quest is not completed) Discord webhook notifications on script start, stop, and level-ups CLI support – Use Script ID 805 with the parameter as your save file name How to Start Begin the script near Varrock East Bank, Civitas illa Fortis West Bank, or any Quetzel location To mine gems, have a pickaxe in your inventory and teleport runes or tabs to Varrock or Civitas Using Dharok? Keep a Dwarven rock cake in your inventory For smart level-based switching, set target levels in the GUI To train Magic make sure to have auto cast enabled If no goals are defined, the script will default to the combat style currently selected on your character. Edited September 4 by skillerkidos1 1
skillerkidos1 Posted July 31 Author Posted July 31 13 minutes ago, Chronicle said: Can you add super str pots and Dragon B axe spec? Added special attack option in v1.05
adeathsmckitten Posted August 1 Posted August 1 any possibility of adding potion support, like super combat/super str/ super att 1
adeathsmckitten Posted August 1 Posted August 1 also please look into adding support for accounts that have no done twilight's promise, bot stands still at queztal trying to use it to get there, but cannot use queztals without that quest.
skillerkidos1 Posted August 1 Author Posted August 1 10 minutes ago, adeathsmckitten said: any possibility of adding potion support, like super combat/super str/ super att 5 minutes ago, adeathsmckitten said: also please look into adding support for accounts that have no done twilight's promise, bot stands still at queztal trying to use it to get there, but cannot use queztals without that quest. working on adding both
skillerkidos1 Posted August 1 Author Posted August 1 (edited) 26 minutes ago, adeathsmckitten said: also please look into adding support for accounts that have no done twilight's promise, bot stands still at queztal trying to use it to get there, but cannot use queztals without that quest. There are a few ways to reach the Gemstone Crab : Hunter cape to Hunter's guild and take the Quetzal to Tal Teklan Use a charged Pendant of Ates to teleport north of Kastori (after activating the Statue of Ates) Quetzal Transport System (requires starting Twilight's Promise): Teleport to Civitas illa Fortis and fly to Tal Teklan Teleport to the Hunter Guild with a quetzal whistle and fly to Tal Teklan Build the landing site at Kastori and fly there instead Fairy ring code AIS to Auburn Valley and run south west These are the only options I see for getting to the crab, the Quetzal system by doing the Twlight Promise quest is a short quest, no requirements seems to be the easiest way. If you have a better way please let me know! Edited August 1 by skillerkidos1
skillerkidos1 Posted August 1 Author Posted August 1 1 hour ago, adeathsmckitten said: any possibility of adding potion support, like super combat/super str/ super att added paint will show v1.05
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vaalz Posted August 8 Posted August 8 Hey could you add ranged/magic goals so a way to end script after reaching a certain level
skillerkidos1 Posted August 8 Author Posted August 8 12 hours ago, vaalz said: Hey could you add ranged/magic goals so a way to end script after reaching a certain level I can add that yes