Czar Posted August 25 Author Posted August 25 5 hours ago, camdog710 said: how do i get bot to do quest if i die in it? on waterfall it will run back and finish quest, but normally it will terminate the bot. i can add an option to continue, good idea tbh 4 hours ago, shpat said: Hi Czar, can i get a 24h trial please? Looking to buy my next script! hey bro welcome back, done added enjoy glgl
xfallenrangerx Posted August 26 Posted August 26 hi, can i please get a trial. Looking for a good questing script. 1
Czar Posted August 26 Author Posted August 26 Hey bro welcome done added enjoy, if you have any questions lemme know!
BIueTeam Posted August 28 Posted August 28 On 4/5/2025 at 4:25 PM, Czar said: Tysm everyone means alot, seriously. best community ever and yeah I got these coming as the next batch: fremennik trials eadgars ruse and all the kourend pre-reqs for a kingdom divided then I will go for DT2 and finish off DS2 next Any Updates on this? 1
Czar Posted August 28 Author Posted August 28 11 hours ago, Ragnamen said: hi, can I get a trial for this? thanks done added enjoy if you have any questions lemme know! 9 hours ago, BIueTeam said: Any Updates on this? yep, fremmy trials got alot of updates and its working better, but still on the lookout for any potential bugs for this quest. ive done it 3 times now and first 2 times i had to help it, and so then i added more fixes, and third time went well. kourend pre-reqs, added client of kourend, and coded depths of despair, this will be next. eadgars ruse not started yet, took a small detour to do DT1, and regicide, then i'll get back to eadgars ruse. So my plan is to add every single quest, it's #1 priority for me
BIueTeam Posted August 29 Posted August 29 Oh wow awesome, I love it. Happy I bought the script looking fwd to the updates! 1
Czar Posted August 29 Author Posted August 29 Thank you! Just uploaded a new update for a few quests, will auto-update within few hours. These are stability fixes for ds1, knights sword, darkness of hallowvale, and underground pass. I re-wrote the whole underground pass yesterday to make it better
Molten Posted September 1 Posted September 1 (edited) Nice to see this bro, testing MM1 now. GUI seems very clean, sophisticated and easy to use. Gear setups, multiple combat styles preset etc. Love to see it. I noticed a few of my quest labels still stayed green even though still requirement was not set, maybe its intended because the requirement skill is stated in the above portion. Seemed if i had quest requirements label would turn green but i had 1 runecrafting, and temple of the eye label was still green even though the requirement was 10 runecrafting. if it is intended its totally cool, its just something i noticed right off the bat. Script well worth the price. -MM1 It got stuck at beginning "Status We ned to get to Caranock" part of quest investigate shipyard, while in king narodes tree room after start quest. when i manually took the glider to palm tree jungle location script correctly resumed. I'll test on another account later to see if it does same thing. -MM1 , Lost item "Narnode's Orders" (the pink scroll) , it was talking to him to receive another copy of the lost one, but the inventry was full from food so i had to manually eat a food for it to take the orders because it was dropping them on the floor instead of going into my full bags. -also having an issue at this part of the quest, its clicking this outside tile without the conditions being met, including in the jail and outside on loop, causing it to a) get hit by the gorrila while in jail b)try to run and escape the jail before correct timing causing it to be set back in jail can tell the script logic is coded in but its [INFO][Bot #1][09/01 12:01:14 PM]: Clicking map at [x=2769, y=2795, z=0] from [x=2772, y=2796, z=0] is being spammed in the loop Edited September 1 by Molten 1
Czar Posted September 1 Author Posted September 1 Thank you!! That's amazing feedback I'll get some patches released ASAP. New update coming up, I've got some good stuff ready
Molten Posted September 1 Posted September 1 (edited) another note, for fremennik trials it appears you have the crafting and woodcutting fletching skill requirements coded in, yet it appears to be getting the lyre by killling lenzig. so all of those skilling requirements are only part of the quest if you are crafting the lyre yourself, meaning your script basically has no skill requirements other than the combat stats to kill the npcs. you can complete the quest with 1 wc, craft and fletch as long as u can kill every npc. temple of the eye, shutdown no bucket of water found in bank, stopping bot (script didnt stock it to begin with, starting script at ge). default quest inventory laodout for this is just empty instead of containing a bucket of water. have compelted a few quest successful but im just posting the stucks i notice, on mirror mode btw. fremennik trials, continuous dialogue stuck on this npc near beginning of quest [INFO][Bot #1][09/01 03:42:49 PM]: Config is: [3] [INFO][Bot #1][09/01 03:42:49 PM]: Needed votes left: 4 [INFO][Bot #1][09/01 03:42:49 PM]: Handling votee ^3Sigmund the Merchant^7 [INFO][Bot #1][09/01 03:42:49 PM]: Pursuing votee ^3Sigmund the Merchant^7 [INFO][Bot #1][09/01 03:42:49 PM]: We must talk to the ^3Sailor^7 first, to start off the favour list! [INFO][Bot #1][09/01 03:42:49 PM]: We've detected the npc Sailor, talking... [INFO][Bot #1][09/01 03:42:50 PM]: Script Perfect Quester has paused! had quite a bit of issues with fremennik trials ended up completing it manually couldnt get merchant trial to work swensen navigator it went into first portal correctly, then second portal it was hovering wrong object or something and couldnt complete puzzle nature spirit, forgot to screenie but i had one tiny issue where it needed to make the ghost re appear out of his grotto, and while it was attempting to make him appear by clicking grotto entrance it had the journal item from inventory selected as "use" so it was attempting to hover and search for option endlessly, i manually un used the item and it continued to completion. and temple of the eye worked correctly except the beginning inventory setup on temple of the eye, rune mysteries i think also worked correctly for sea slug, for some reason this point of quest it completely closed out my rs client and froze osbot, and same result upon restarting. might be part of cuz using an older pc with open jdk 8 with mirror mode, maybe ill test on the newer pc later. children of the sun, it was continually starting guard cutscene but for me it wasnt walking to any next point and just in loop getting caught by guard and restarting scenario animal magnetism full complete, a small stuck near one of the attacking trees but i forgot to screenie. basically full afk demonslayer, full afk complete successful as well. biohazard full complete knights sword full complete Edited September 3 by Molten