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Can SSF scripts be taken as seriously as java scripts?

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I know SSF scrips are java but I didnt know what else to call them. Will SSF scripts ever compare? Longes SSF script proggy I have heard of is eight hours. I have gotten a 48 hr proggy with mrsdefnerds aio fighter. What do you guys think? Their is also a lot more limitations in SSF.

No. 

SSF is pretty limited to basic things.

 

 

I know SSF scrips are java but I didnt know what else to call them

 

You meant to say "are not java" I guess..

 

And obviously they can't compare..

  • Author

I don't exactly understand what you're asking.

Can SSF scripts ever be better than the real deal?

 

I don't exactly understand what you're asking.

Can SSF scripts ever be better than the real deal?

 

 

 

No.

 

You can do some basic stuff with SSF. 

 

Thats about it.

  • Author

If Dashboard might make some new options in the future?

Well I have made a Mining Guild script for SSF that I have ran for 6hours easy no problems. It's pretty much dependent on the time and effort you put into the logic. There could be some improvements sure ie personal antiban. I think its top notch but thats me!

From my experiences with SSF, it can be used to make "scripts" that are very reliable with runtimes far longer than 8 hours. As mentioned already, it all depends on the logic that you add. For example: Many of the scripts you see being posted are very simple and can easily fail. They do not take into account how the script will handle situations that aren't exactly planned out and when these situations happen, there is nothing telling the bot what to do next.

If one was to take their time and to plan for everything that could potentially go wrong, the SSF script would rarely ever fail, but this would require many hours of planning and testing. Hours that could be saved by spending a few dollars on a specialized script that works from the get-go.

Short answer: If you want instant and mostly flawless results, go with a different script. SSF is a valuable tool for those that are patient and find enjoyment building their own scripts without having to invest the time needed to learn java.

I have used SSF for 94-99 Woodcutting, at one point running it for 78 hours straight with no issues.

SuperScripts are not made in Java, but are created with my own file format; think of it as an extensive configuration file. SuperScripts indeed can beat other scripts made with the Java language, but it really depends on who's making the SuperScript, and who's programming the script in Java. If you were to start programming scripts in Java, I could probably beat them with the SuperScripts that I made; however if you were to make SuperScripts, I could easily beat them by programming my own in Java.

 

There are some examples of premium scripts on the SDN that SSF can already beat, so it's obviously doing phenomenally well for a script that's relatively new. As SSF grows into a bigger script, there will be more options, more flexibility, and overall higher quality in how it executes the actions. For now, SSF is a great tool for rapidly creating scripts that can do repetitive functions (such as fletching, superheating, woodcutting, mining, and fishing), but it's just starting to become reliable for more advanced tasks like killing green dragons.

 

I hope this answers your question.

SuperScripts are not made in Java, but are created with my own file format; think of it as an extensive configuration file. SuperScripts indeed can beat other scripts made with the Java language, but it really depends on who's making the SuperScript, and who's programming the script in Java. If you were to start programming scripts in Java, I could probably beat them with the SuperScripts that I made; however if you were to make SuperScripts, I could easily beat them by programming my own in Java.

 

There are some examples of premium scripts on the SDN that SSF can already beat, so it's obviously doing phenomenally well for a script that's relatively new. As SSF grows into a bigger script, there will be more options, more flexibility, and overall higher quality in how it executes the actions. For now, SSF is a great tool for rapidly creating scripts that can do repetitive functions (such as fletching, superheating, woodcutting, mining, and fishing), but it's just starting to become reliable for more advanced tasks like killing green dragons.

 

I hope this answers your question.

Isn't the SSF "Scripts" made by using a action after action system? that executes an action after one is complete?

Honestly i think it can easily be beat by someone who knows what they are doing

Edited by LifezHatred

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