mastaplease Posted July 2, 2023 Posted July 2, 2023 I created my own but I can’t get the code to predict philes locations every time as he moves within a 6x6 tile limit. Does anyone have a simple one I could use? Already at 57 construct
Muffins Posted July 2, 2023 Posted July 2, 2023 2 minutes ago, mastaplease said: I can’t get the code to predict philes locations every time as he moves within a 6x6 tile limit Is there a reason you are trying to predict his location rather than just walking to the area and interacting with him?
mastaplease Posted July 6, 2023 Author Posted July 6, 2023 ive only ever wrote specific mouse coordination, im not sure how to go about specifying his location if he moves a tile over