Jump to content

Fruity Barrows (Frost Barrows)


FrostBug

Recommended Posts

 

OSBot client version: 2.3.72

 

Mirror mode (Yes/No): no

 

Detailed bug description: after completing all brothers the script will run to the mound that has the tunnel in and just stop, it wont do anything. 

 

Script Status & Current Task (As displayed in the paint):

current task; tunnel solving

 

 

 

Screenshots (If available):

 

Relevant logs (If available):

[iNFO][bot #1][06/05 07:13:33 AM]: DEBUG: Going to search tomb

[iNFO][bot #1][06/05 07:13:37 AM]: DEBUG: Verac the Defiled:Interacting: PJO3, Health: 100, UIndex: 18636, LastUp: 95558, UnderAttack: false
[iNFO][bot #1][06/05 07:13:37 AM]: DEBUG: AnimationTracker started
[iNFO][bot #1][06/05 07:13:37 AM]: DEBUG: Combat started
[iNFO][bot #1][06/05 07:13:58 AM]: DEBUG: Exiting tomb [1]
[iNFO][bot #1][06/05 07:13:58 AM]: DEBUG: AnimationTracker stopped

 

 

exactly this, when will it be fixed?

Link to comment
Share on other sites

Version 1.2.6

- Updated data orb widget values

- Fixed an issue with puzzle-door interaction

 

NOTE: Some banking features are still broken!, I've submitted a bug report to the client developers, so hopefully we will see a patch from them very soon. Banking will not work properly until then

Link to comment
Share on other sites

Version 1.2.6

- Updated data orb widget values

- Fixed an issue with puzzle-door interaction

 

NOTE: Some banking features are still broken!, I've submitted a bug report to the client developers, so hopefully we will see a patch from them very soon. Banking will not work properly until then

Is it true that the tunnel solving issue is still not fixed?

Link to comment
Share on other sites

frost the issue i mentioned is that fixed ? as little confused if it was in the post you made about 1.26


OSBot client version: 2.3.72

 

Mirror mode (Yes/No): no

 

Detailed bug description:  

the problem i had was the my character would run to the mound that had my last brother in ( the one that is my tunnel ) stand on top of the mound and do nothing. 

 

Script Status & Current Task (As displayed in the paint):

current task; tunnel solving

 

 

 

Screenshots (If available):

 

Relevant logs (If available):

 

 

 

 

the problem i had was the my character would run to the mound that had my last brother in ( the one that is my tunnel ) stand on top of the mound and do nothing. 

Link to comment
Share on other sites

What tunnel solving issue?

Probably not true.. who told you it was?

 

 

frost the issue i mentioned is that fixed ? as little confused if it was in the post you made about 1.26

OSBot client version: 2.3.72

 

Mirror mode (Yes/No): no

 

Detailed bug description:  

the problem i had was the my character would run to the mound that had my last brother in ( the one that is my tunnel ) stand on top of the mound and do nothing. 

 

Script Status & Current Task (As displayed in the paint):

current task; tunnel solving

 

 

 

Screenshots (If available):

 

Relevant logs (If available):

 

 

 

 

the problem i had was the my character would run to the mound that had my last brother in ( the one that is my tunnel ) stand on top of the mound and do nothing. 

This problem

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...