Cooper1992 Posted June 5, 2015 Share Posted June 5, 2015 Looks good. Quote Link to comment Share on other sites More sharing options...
Yung Lean Posted June 5, 2015 Share Posted June 5, 2015 OSBot client version: 2.3.72 Mirror mode (Yes/No): no Detailed bug description: after completing all brothers the script will run to the mound that has the tunnel in and just stop, it wont do anything. Script Status & Current Task (As displayed in the paint): current task; tunnel solving Screenshots (If available): Relevant logs (If available): [iNFO][bot #1][06/05 07:13:33 AM]: DEBUG: Going to search tomb [iNFO][bot #1][06/05 07:13:37 AM]: DEBUG: Verac the Defiled:Interacting: PJO3, Health: 100, UIndex: 18636, LastUp: 95558, UnderAttack: false [iNFO][bot #1][06/05 07:13:37 AM]: DEBUG: AnimationTracker started [iNFO][bot #1][06/05 07:13:37 AM]: DEBUG: Combat started [iNFO][bot #1][06/05 07:13:58 AM]: DEBUG: Exiting tomb [1] [iNFO][bot #1][06/05 07:13:58 AM]: DEBUG: AnimationTracker stopped exactly this, when will it be fixed? Quote Link to comment Share on other sites More sharing options...
FrostBug Posted June 5, 2015 Author Share Posted June 5, 2015 Version 1.2.6 - Updated data orb widget values - Fixed an issue with puzzle-door interaction NOTE: Some banking features are still broken!, I've submitted a bug report to the client developers, so hopefully we will see a patch from them very soon. Banking will not work properly until then Quote Link to comment Share on other sites More sharing options...
Alain w Posted June 5, 2015 Share Posted June 5, 2015 thanks frost i will run it now and babysit, see what i can find out for ya bud Quote Link to comment Share on other sites More sharing options...
Alain w Posted June 5, 2015 Share Posted June 5, 2015 version 1.2.6 not loading for me, Quote Link to comment Share on other sites More sharing options...
FrostBug Posted June 5, 2015 Author Share Posted June 5, 2015 version 1.2.6 not loading for me, The new version needs to be reviewed by the SDN Manager before it can go live on the SDN. He typically does this 2-3 times per day. Quote Link to comment Share on other sites More sharing options...
anderiel Posted June 5, 2015 Share Posted June 5, 2015 Hey, how about the trial? or is it too unstable right now to be running it? Quote Link to comment Share on other sites More sharing options...
FrostBug Posted June 5, 2015 Author Share Posted June 5, 2015 Hey, how about the trial? or is it too unstable right now to be running it? You can get it now if you want, but like I just mentioned, banking will be down until we get a patch from the devs. Drop me a PM if you still want it now Quote Link to comment Share on other sites More sharing options...
anderiel Posted June 5, 2015 Share Posted June 5, 2015 Allright then, i'll wait. Quote Link to comment Share on other sites More sharing options...
Yung Lean Posted June 5, 2015 Share Posted June 5, 2015 Version 1.2.6 - Updated data orb widget values - Fixed an issue with puzzle-door interaction NOTE: Some banking features are still broken!, I've submitted a bug report to the client developers, so hopefully we will see a patch from them very soon. Banking will not work properly until then Is it true that the tunnel solving issue is still not fixed? Quote Link to comment Share on other sites More sharing options...
FrostBug Posted June 5, 2015 Author Share Posted June 5, 2015 Is it true that the tunnel solving issue is still not fixed? What tunnel solving issue? Probably not true.. who told you it was? Quote Link to comment Share on other sites More sharing options...
Alain w Posted June 5, 2015 Share Posted June 5, 2015 frost the issue i mentioned is that fixed ? as little confused if it was in the post you made about 1.26 OSBot client version: 2.3.72 Mirror mode (Yes/No): no Detailed bug description: the problem i had was the my character would run to the mound that had my last brother in ( the one that is my tunnel ) stand on top of the mound and do nothing. Script Status & Current Task (As displayed in the paint): current task; tunnel solving Screenshots (If available): Relevant logs (If available): the problem i had was the my character would run to the mound that had my last brother in ( the one that is my tunnel ) stand on top of the mound and do nothing. Quote Link to comment Share on other sites More sharing options...
Yung Lean Posted June 5, 2015 Share Posted June 5, 2015 What tunnel solving issue? Probably not true.. who told you it was? frost the issue i mentioned is that fixed ? as little confused if it was in the post you made about 1.26 OSBot client version: 2.3.72 Mirror mode (Yes/No): no Detailed bug description: the problem i had was the my character would run to the mound that had my last brother in ( the one that is my tunnel ) stand on top of the mound and do nothing. Script Status & Current Task (As displayed in the paint): current task; tunnel solving Screenshots (If available): Relevant logs (If available): the problem i had was the my character would run to the mound that had my last brother in ( the one that is my tunnel ) stand on top of the mound and do nothing. This problem Quote Link to comment Share on other sites More sharing options...
Decode Posted June 5, 2015 Share Posted June 5, 2015 Is 70 attack/80 str/75 range/70 mage/45 def/43 pray good enough for this script? If so what gear do you guys recommend? Quote Link to comment Share on other sites More sharing options...
Yung Lean Posted June 5, 2015 Share Posted June 5, 2015 Is 70 attack/80 str/75 range/70 mage/45 def/43 pray good enough for this script? If so what gear do you guys recommend? anything that gives prayer bonus and good defence bonus. Quote Link to comment Share on other sites More sharing options...