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Fruity Barrows (Frost Barrows)

Featured Replies

[INFO][Bot #1][07/07 02:12:45 PM]: DEBUG: --- Current state ---
[INFO][Bot #1][07/07 02:12:45 PM]: DEBUG: AHRIM: 0
[INFO][Bot #1][07/07 02:12:45 PM]: DEBUG: DHAROK: 1
[INFO][Bot #1][07/07 02:12:45 PM]: DEBUG: GUTHAN: 0
[INFO][Bot #1][07/07 02:12:45 PM]: DEBUG: KARIL: 0
[INFO][Bot #1][07/07 02:12:45 PM]: DEBUG: TORAG: 0
[INFO][Bot #1][07/07 02:12:45 PM]: DEBUG: VERAC: 0
[INFO][Bot #1][07/07 02:12:45 PM]: DEBUG: Found next (GUTHAN) by getBest(TODO)
[INFO][Bot #1][07/07 02:12:45 PM]: INFO: Next tomb: Guthan the Infested
[INFO][Bot #1][07/07 02:12:55 PM]: DEBUG: Going to search tomb
[INFO][Bot #1][07/07 02:12:58 PM]: INFO: Setting PROTECT_FROM_MELEE to true
[INFO][Bot #1][07/07 02:13:00 PM]: INFO: Setting PROTECT_FROM_MELEE to true
[INFO][Bot #1][07/07 02:13:03 PM]: INFO: Setting PROTECT_FROM_MELEE to true
[INFO][Bot #1][07/07 02:13:05 PM]: INFO: Setting PROTECT_FROM_MELEE to true
[INFO][Bot #1][07/07 02:13:07 PM]: INFO: Setting PROTECT_FROM_MELEE to true
[INFO][Bot #1][07/07 02:13:09 PM]: INFO: Setting PROTECT_FROM_MELEE to true
[INFO][Bot #1][07/07 02:13:11 PM]: INFO: Setting PROTECT_FROM_MELEE to true
[INFO][Bot #1][07/07 02:13:13 PM]: INFO: Setting PROTECT_FROM_MELEE to true
[INFO][Bot #1][07/07 02:13:16 PM]: INFO: Setting PROTECT_FROM_MELEE to true

Just does this when digging into the tunnel and doesn't click on the tombs to open them

2 hours ago, Turbotree said:

[INFO][Bot #1][07/07 02:12:45 PM]: DEBUG: --- Current state ---
[INFO][Bot #1][07/07 02:12:45 PM]: DEBUG: AHRIM: 0
[INFO][Bot #1][07/07 02:12:45 PM]: DEBUG: DHAROK: 1
[INFO][Bot #1][07/07 02:12:45 PM]: DEBUG: GUTHAN: 0
[INFO][Bot #1][07/07 02:12:45 PM]: DEBUG: KARIL: 0
[INFO][Bot #1][07/07 02:12:45 PM]: DEBUG: TORAG: 0
[INFO][Bot #1][07/07 02:12:45 PM]: DEBUG: VERAC: 0
[INFO][Bot #1][07/07 02:12:45 PM]: DEBUG: Found next (GUTHAN) by getBest(TODO)
[INFO][Bot #1][07/07 02:12:45 PM]: INFO: Next tomb: Guthan the Infested
[INFO][Bot #1][07/07 02:12:55 PM]: DEBUG: Going to search tomb
[INFO][Bot #1][07/07 02:12:58 PM]: INFO: Setting PROTECT_FROM_MELEE to true
[INFO][Bot #1][07/07 02:13:00 PM]: INFO: Setting PROTECT_FROM_MELEE to true
[INFO][Bot #1][07/07 02:13:03 PM]: INFO: Setting PROTECT_FROM_MELEE to true
[INFO][Bot #1][07/07 02:13:05 PM]: INFO: Setting PROTECT_FROM_MELEE to true
[INFO][Bot #1][07/07 02:13:07 PM]: INFO: Setting PROTECT_FROM_MELEE to true
[INFO][Bot #1][07/07 02:13:09 PM]: INFO: Setting PROTECT_FROM_MELEE to true
[INFO][Bot #1][07/07 02:13:11 PM]: INFO: Setting PROTECT_FROM_MELEE to true
[INFO][Bot #1][07/07 02:13:13 PM]: INFO: Setting PROTECT_FROM_MELEE to true
[INFO][Bot #1][07/07 02:13:16 PM]: INFO: Setting PROTECT_FROM_MELEE to true

Just does this when digging into the tunnel and doesn't click on the tombs to open them

Nevermind :) I somehow unkeybinded the prayer tab heh took forever to find that

  • Author
On 7/6/2020 at 5:55 PM, rhys burns` said:

Not sure if i see it on the script, is there a way for the bot to use barrows tele in POH?

Not yet, no.

5 hours ago, boardy said:

the script cant add charges to the trident since the update..

 

 

 

  • Author
21 hours ago, boardy said:

the script cant add charges to the trident since the update..

 

 

You mean last weeks update? Didn't see anything about tridents in there, but is there an error or something in the log?

Any way to select preferred attacking style? Why does it always do 'agressive' accurate, and rapid for range? Even when defensive casting is selected it still auto changes back.

  • Author
45 minutes ago, Planet said:

Any way to select preferred attacking style? Why does it always do 'agressive' accurate, and rapid for range? Even when defensive casting is selected it still auto changes back.

It will switch to the style that was selected when you loaded the equipment setup. Perhaps try setting up the profile again.

Question, can the support for the following things be added?:

 

- Salve Graveyard Teleport

  • The Salve Graveyard Teletab takes you right outside of Canifis

- Portal Nexus

  • The Salve Graveyard Teleport can be loaded in here (I don't have DT done sadly but have a good lvl construction)
  • The Kharyll Teleport can also be loaded in here

- Rune Pouch

  • It kept banking after opening the first tomb and I read the log because it couldn't find any death runes but they were in the pouch. Removed the pouch and works fine now. Support would save me a slot for runes, maybe more depending what spell you are using.

 

Thanks!

Edited by Aether

  • Author
18 hours ago, Aether said:

Question, can the support for the following things be added?:

 

- Salve Graveyard Teleport

  • The Salve Graveyard Teletab takes you right outside of Canifis

- Portal Nexus

  • The Salve Graveyard Teleport can be loaded in here (I don't have DT done sadly but have a good lvl construction)
  • The Kharyll Teleport can also be loaded in here

- Rune Pouch

  • It kept banking after opening the first tomb and I read the log because it couldn't find any death runes but they were in the pouch. Removed the pouch and works fine now. Support would save me a slot for runes, maybe more depending what spell you are using.

 

Thanks!

Hia, thanks for the feedback and suggestions.

What is the use case for choosing Salve Graveyard Teleport? It appears to be further from a bank than the Kharyrll teleport, and much further from barrows than the Barrows teleport.
Portal nexus will probably not be added, as people with a nexus can also build a frame. I do not have access to a nexus myself.

Rune pouch should already work. I will see if I can reproduce the issue you describe.

2 hours ago, FrostBug said:

Hia, thanks for the feedback and suggestions.

What is the use case for choosing Salve Graveyard Teleport? It appears to be further from a bank than the Kharyrll teleport, and much further from barrows than the Barrows teleport.
Portal nexus will probably not be added, as people with a nexus can also build a frame. I do not have access to a nexus myself.

Rune pouch should already work. I will see if I can reproduce the issue you describe.

Hello, thanks for getting back to me.

As stated in my post, I do not have Desert Treasure completed so I do not have access to ancients. Hence unable to use Kharyll teleport/portal. I meant in terms of using the Salve Graveyard to teleport to Canifis to bank that's why. I'll recheck Rune Pouch again after this trip and let you know. As a side note, encountered a new bug:

OSBot client version: 2.5.85
Mirror mode (Yes/No): Yes
Detailed bug description: After exiting the tomb after collecting the chest, sometimes the script randomly breaks in a loop. The script exits the tomb and is stuck above ground with the status "Exiting Tomb". To fix it, I just check on it every 15-20 minutes and if it's stuck, I pause the script, go back into the tomb, and resume, and the script fixes itself after that and reexits
Script Status & Current Task (As displayed in the paint): "Exiting Tomb" & "Tunnel Solving"
Screenshots (If available): N/A
Relevant logs (If available):

[Sat Jul 11 19:46:25 EEST 2020] DEBUG: ladderCheck -> EXIT_LADDER
[Sat Jul 11 19:46:25 EEST 2020] DEBUG: Moving camera to ladder
[Sat Jul 11 19:46:26 EEST 2020] DEBUG: Interacting with ladder
[Sat Jul 11 19:46:29 EEST 2020] DEBUG: Finished ladder interaction
[Sat Jul 11 19:46:29 EEST 2020] DEBUG: No longer in tunnels; State = EXIT_STAIRS
[Sat Jul 11 19:46:39 EEST 2020] DEBUG: InteractionEvent has timed out [3000ms]
[Sat Jul 11 19:46:42 EEST 2020] DEBUG: InteractionEvent has timed out [3000ms]
[Sat Jul 11 19:46:46 EEST 2020] DEBUG: InteractionEvent has timed out [3000ms]
[Sat Jul 11 19:46:46 EEST 2020] DEBUG: Anti-stuck camera rotation
[Sat Jul 11 19:46:50 EEST 2020] DEBUG: InteractionEvent has timed out [3000ms]
[Sat Jul 11 19:46:53 EEST 2020] DEBUG: InteractionEvent has timed out [3000ms]
[Sat Jul 11 19:46:57 EEST 2020] DEBUG: InteractionEvent has timed out [3000ms]
[Sat Jul 11 19:46:57 EEST 2020] DEBUG: Anti-stuck camera rotation
[Sat Jul 11 19:47:01 EEST 2020] DEBUG: InteractionEvent has timed out [3000ms]
[Sat Jul 11 19:47:04 EEST 2020] DEBUG: InteractionEvent has timed out [3000ms]
[Sat Jul 11 19:47:08 EEST 2020] DEBUG: InteractionEvent has timed out [3000ms]
[Sat Jul 11 19:47:08 EEST 2020] DEBUG: Anti-stuck camera rotation
[Sat Jul 11 19:47:13 EEST 2020] DEBUG: InteractionEvent has timed out [3000ms]
[Sat Jul 11 19:47:16 EEST 2020] DEBUG: InteractionEvent has timed out [3000ms]
[Sat Jul 11 19:47:20 EEST 2020] DEBUG: InteractionEvent has timed out [3000ms]
[Sat Jul 11 19:47:20 EEST 2020] DEBUG: Anti-stuck camera rotation
[Sat Jul 11 19:47:24 EEST 2020] DEBUG: InteractionEvent has timed out [3000ms]
[Sat Jul 11 19:47:28 EEST 2020] DEBUG: Set state of Dharok the Wretched to 0
[Sat Jul 11 19:47:28 EEST 2020] DEBUG: Set state of Ahrim the Blighted to 0
[Sat Jul 11 19:47:28 EEST 2020] DEBUG: Set state of Verac the Defiled to 0
[Sat Jul 11 19:47:28 EEST 2020] DEBUG: Set state of Guthan the Infested to 0
[Sat Jul 11 19:47:28 EEST 2020] DEBUG: Set state of Torag the Corrupted to 0
[Sat Jul 11 19:47:28 EEST 2020] DEBUG: Set state of Karil the Tainted to 0
[Sat Jul 11 19:47:28 EEST 2020] INFO: Order: prn[] {Dharok the Wretched, Ahrim the Blighted, Verac the Defiled, Guthan the Infested, Torag the Corrupted, Karil the Tainted

 

Also Guthan's Helm didnt' register on the loot tracker for me. It shows up as 0k.

[Sat Jul 11 20:33:30 EEST 2020] DEBUG: Submitted lookup of item: Guthan's helm
[Sat Jul 11 20:33:30 EEST 2020] INFO: Loot registered: 274x Mind rune
[Sat Jul 11 20:33:30 EEST 2020] INFO: Loot registered: 1250x Coins
[Sat Jul 11 20:33:30 EEST 2020] INFO: Loot registered: 81x Death rune
[Sat Jul 11 20:33:30 EEST 2020] DEBUG: Chest has been looted
[Sat Jul 11 20:33:30 EEST 2020] INFO: Loot registered: 1x Guthan's helm (0 gp)

 

Edited by Aether

  • Author
On 7/11/2020 at 7:02 PM, Aether said:

Hello, thanks for getting back to me.

As stated in my post, I do not have Desert Treasure completed so I do not have access to ancients. Hence unable to use Kharyll teleport/portal. I meant in terms of using the Salve Graveyard to teleport to Canifis to bank that's why. I'll recheck Rune Pouch again after this trip and let you know. As a side note, encountered a new bug:


OSBot client version: 2.5.85
Mirror mode (Yes/No): Yes
Detailed bug description: After exiting the tomb after collecting the chest, sometimes the script randomly breaks in a loop. The script exits the tomb and is stuck above ground with the status "Exiting Tomb". To fix it, I just check on it every 15-20 minutes and if it's stuck, I pause the script, go back into the tomb, and resume, and the script fixes itself after that and reexits
Script Status & Current Task (As displayed in the paint): "Exiting Tomb" & "Tunnel Solving"
Screenshots (If available): N/A
Relevant logs (If available):

 

Also Guthan's Helm didnt' register on the loot tracker for me. It shows up as 0k.


[Sat Jul 11 20:33:30 EEST 2020] DEBUG: Submitted lookup of item: Guthan's helm
[Sat Jul 11 20:33:30 EEST 2020] INFO: Loot registered: 274x Mind rune
[Sat Jul 11 20:33:30 EEST 2020] INFO: Loot registered: 1250x Coins
[Sat Jul 11 20:33:30 EEST 2020] INFO: Loot registered: 81x Death rune
[Sat Jul 11 20:33:30 EEST 2020] DEBUG: Chest has been looted
[Sat Jul 11 20:33:30 EEST 2020] INFO: Loot registered: 1x Guthan's helm (0 gp)

 

Ah, I missed that part about DT, sorry. Can I assume this is an ironman related request? For a non-ironman, purchasing barrows teletabs and rings of dueling would be the faster option. I'm not opposed to adding new paths, but the salve teleport to canifis bank seems quite slow - which path are you using to barrows?

I was able to locate the cause of your new issue, and will be posting a patch later today when I get home.
Thanks again.

  • Author

Pushed fixes for Rune pouch with combat runes, as well as an issue with detecting the exit staircase when leaving the tunnels by foot.

Edited by FrostBug

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