October 5, 20187 yr Author 25 minutes ago, dsstriker said: Got stuck continually trying to empty a open chest. also before that got stuck trying to bank had to manually resupply. Also the door detection method could use a little would it sits there moving around the door before finally right clicking to open after 10-15seconds. using mirror mode. Reveal hidden contents at frostbarrow.e.nUl.J(hc:494) at frostbarrow.e.nUl.L(hc:522) at frostbarrow.e.nUl.D(hc:140) at frostbarrow.FrostBarrow.onLoop(zd:97) at org.osbot.rs07.event.ScriptExecutor$InternalExecutor.run(fo:211) at java.lang.Thread.run(Unknown Source) [ERROR][Bot #1][10/05 11:40:08 PM]: Error in script executor! java.lang.NullPointerException at frostbarrow.e.nUl.J(hc:494) at frostbarrow.e.nUl.L(hc:522) at frostbarrow.e.nUl.D(hc:140) at frostbarrow.FrostBarrow.onLoop(zd:97) at org.osbot.rs07.event.ScriptExecutor$InternalExecutor.run(fo:211) at java.lang.Thread.run(Unknown Source) [ERROR][Bot #1][10/05 11:40:10 PM]: Error in script executor! java.lang.NullPointerException at frostbarrow.e.nUl.J(hc:494) at frostbarrow.e.nUl.L(hc:522) at frostbarrow.e.nUl.D(hc:140) at frostbarrow.FrostBarrow.onLoop(zd:97) at org.osbot.rs07.event.ScriptExecutor$InternalExecutor.run(fo:211) at java.lang.Thread.run(Unknown Source) [ERROR][Bot #1][10/05 11:40:12 PM]: Error in script executor! java.lang.NullPointerException at frostbarrow.e.nUl.J(hc:494) at frostbarrow.e.nUl.L(hc:522) at frostbarrow.e.nUl.D(hc:140) at frostbarrow.FrostBarrow.onLoop(zd:97) at org.osbot.rs07.event.ScriptExecutor$InternalExecutor.run(fo:211) at java.lang.Thread.run(Unknown Source) [INFO][Bot #1][10/05 11:40:13 PM]: DEBUG: Re-submitted lookup of item: Death rune [INFO][Bot #1][10/05 11:40:13 PM]: DEBUG: Re-submitted lookup of item: Chaos rune [INFO][Bot #1][10/05 11:40:13 PM]: DEBUG: Re-submitted lookup of item: Bolt rack [INFO][Bot #1][10/05 11:40:13 PM]: DEBUG: Re-submitted lookup of item: Mind rune [ERROR][Bot #1][10/05 11:40:14 PM]: Error in script executor! java.lang.NullPointerException at frostbarrow.e.nUl.J(hc:494) at frostbarrow.e.nUl.L(hc:522) at frostbarrow.e.nUl.D(hc:140) at frostbarrow.FrostBarrow.onLoop(zd:97) at org.osbot.rs07.event.ScriptExecutor$InternalExecutor.run(fo:211) at java.lang.Thread.run(Unknown Source) [ERROR][Bot #1][10/05 11:40:16 PM]: Error in script executor! java.lang.NullPointerException at frostbarrow.e.nUl.J(hc:494) at frostbarrow.e.nUl.L(hc:522) at frostbarrow.e.nUl.D(hc:140) at frostbarrow.FrostBarrow.onLoop(zd:97) at org.osbot.rs07.event.ScriptExecutor$InternalExecutor.run(fo:211) at java.lang.Thread.run(Unknown Source) [ERROR][Bot #1][10/05 11:40:18 PM]: Error in script executor! java.lang.NullPointerException at frostbarrow.e.nUl.J(hc:494) at frostbarrow.e.nUl.L(hc:522) at frostbarrow.e.nUl.D(hc:140) at frostbarrow.FrostBarrow.onLoop(zd:97) at org.osbot.rs07.event.ScriptExecutor$InternalExecutor.run(fo:211) at java.lang.Thread.run(Unknown Source) [ERROR][Bot #1][10/05 11:40:20 PM]: Error in script executor! java.lang.NullPointerException at frostbarrow.e.nUl.J(hc:494) at frostbarrow.e.nUl.L(hc:522) at frostbarrow.e.nUl.D(hc:140) at frostbarrow.FrostBarrow.onLoop(zd:97) at org.osbot.rs07.event.ScriptExecutor$InternalExecutor.run(fo:211) at java.lang.Thread.run(Unknown Source) [ERROR][Bot #1][10/05 11:40:22 PM]: Error in script executor! java.lang.NullPointerException at frostbarrow.e.nUl.J(hc:494) at frostbarrow.e.nUl.L(hc:522) at frostbarrow.e.nUl.D(hc:140) at frostbarrow.FrostBarrow.onLoop(zd:97) at org.osbot.rs07.event.ScriptExecutor$InternalExecutor.run(fo:211) at java.lang.Thread.run(Unknown Source) [ERROR][Bot #1][10/05 11:40:24 PM]: Error in script executor! java.lang.NullPointerException at frostbarrow.e.nUl.J(hc:494) at frostbarrow.e.nUl.L(hc:522) at frostbarrow.e.nUl.D(hc:140) at frostbarrow.FrostBarrow.onLoop(zd:97) at org.osbot.rs07.event.ScriptExecutor$InternalExecutor.run(fo:211) at java.lang.Thread.run(Unknown Source) [ERROR][Bot #1][10/05 11:40:26 PM]: Error in script executor! java.lang.NullPointerException at frostbarrow.e.nUl.J(hc:494) at frostbarrow.e.nUl.L(hc:522) at frostbarrow.e.nUl.D(hc:140) at frostbarrow.FrostBarrow.onLoop(zd:97) at org.osbot.rs07.event.ScriptExecutor$InternalExecutor.run(fo:211) at java.lang.Thread.run(Unknown Source) [ERROR][Bot #1][10/05 11:40:28 PM]: Error in script executor! java.lang.NullPointerException at frostbarrow.e.nUl.J(hc:494) at frostbarrow.e.nUl.L(hc:522) at frostbarrow.e.nUl.D(hc:140) at frostbarrow.FrostBarrow.onLoop(zd:97) at org.osbot.rs07.event.ScriptExecutor$InternalExecutor.run(fo:211) at java.lang.Thread.run(Unknown Source) [ERROR][Bot #1][10/05 11:40:30 PM]: Error in script executor! java.lang.NullPointerException at frostbarrow.e.nUl.J(hc:494) at frostbarrow.e.nUl.L(hc:522) at frostbarrow.e.nUl.D(hc:140) at frostbarrow.FrostBarrow.onLoop(zd:97) at org.osbot.rs07.event.ScriptExecutor$InternalExecutor.run(fo:211) at java.lang.Thread.run(Unknown Source) [ERROR][Bot #1][10/05 11:40:32 PM]: Error in script executor! java.lang.NullPointerException at frostbarrow.e.nUl.J(hc:494) at frostbarrow.e.nUl.L(hc:522) at frostbarrow.e.nUl.D(hc:140) at frostbarrow.FrostBarrow.onLoop(zd:97) at org.osbot.rs07.event.ScriptExecutor$InternalExecutor.run(fo:211) at java.lang.Thread.run(Unknown Source) [ERROR][Bot #1][10/05 11:40:34 PM]: Error in script executor! java.lang.NullPointerException at frostbarrow.e.nUl.J(hc:494) at frostbarrow.e.nUl.L(hc:522) at frostbarrow.e.nUl.D(hc:140) at frostbarrow.FrostBarrow.onLoop(zd:97) at org.osbot.rs07.event.ScriptExecutor$InternalExecutor.run(fo:211) at java.lang.Thread.run(Unknown Source) [INFO][Bot #1][10/05 11:40:35 PM]: Terminating script FrostBarrows... [INFO][Bot #1][10/05 11:40:40 PM]: DEBUG: Re-submitted lookup of item: Tooth half of key [INFO][Bot #1][10/05 11:40:40 PM]: DEBUG: Re-submitted lookup of item: Bolt rack [WARN][Bot #1][10/05 11:40:40 PM]: Event executor is taking too long to suspend; terminating now... [INFO][Bot #1][10/05 11:40:42 PM]: Progress submitted [INFO][Bot #1][10/05 11:40:42 PM]: Script FrostBarrows has exited! I'll do some test runs on mirror ASAP. I suspect the issue may have been introduced with 1.6; whether it's mirror only or not. Thank you for the stack trace, I can probably use that. For clicking accuracy and the like, please ensure that you're using Fixed client mode and default zoom level
October 5, 20187 yr I also got stuck at bank again, happens pretty frequently. Logger: Spoiler [INFO][Bot #1][10/05 03:36:59 em]: DEBUG: Re-submitted lookup of item: Death rune [INFO][Bot #1][10/05 03:36:59 em]: DEBUG: Checking trident [INFO][Bot #1][10/05 03:37:02 em]: DEBUG: Checking trident [INFO][Bot #1][10/05 03:37:05 em]: DEBUG: Checking trident [INFO][Bot #1][10/05 03:37:08 em]: DEBUG: Checking trident [INFO][Bot #1][10/05 03:37:11 em]: DEBUG: Checking trident [INFO][Bot #1][10/05 03:37:13 em]: DEBUG: Re-submitted lookup of item: Blood rune [INFO][Bot #1][10/05 03:37:13 em]: DEBUG: Re-submitted lookup of item: Mind rune [INFO][Bot #1][10/05 03:37:13 em]: DEBUG: Re-submitted lookup of item: Ahrim's robetop [INFO][Bot #1][10/05 03:37:13 em]: DEBUG: Re-submitted lookup of item: Chaos rune [INFO][Bot #1][10/05 03:37:15 em]: DEBUG: Checking trident [INFO][Bot #1][10/05 03:37:18 em]: DEBUG: Checking trident [INFO][Bot #1][10/05 03:37:19 em]: DEBUG: Re-submitted lookup of item: Blood rune [INFO][Bot #1][10/05 03:37:19 em]: DEBUG: Re-submitted lookup of item: Mind rune [INFO][Bot #1][10/05 03:37:19 em]: DEBUG: Re-submitted lookup of item: Bolt rack [INFO][Bot #1][10/05 03:37:19 em]: DEBUG: Re-submitted lookup of item: Chaos rune [INFO][Bot #1][10/05 03:37:21 em]: DEBUG: Checking trident [INFO][Bot #1][10/05 03:37:24 em]: DEBUG: Checking trident [INFO][Bot #1][10/05 03:37:27 em]: DEBUG: Checking trident [INFO][Bot #1][10/05 03:37:30 em]: DEBUG: Checking trident [INFO][Bot #1][10/05 03:37:33 em]: DEBUG: Checking trident [INFO][Bot #1][10/05 03:37:36 em]: DEBUG: Checking trident [INFO][Bot #1][10/05 03:37:39 em]: DEBUG: Checking trident [INFO][Bot #1][10/05 03:37:42 em]: DEBUG: Checking trident [INFO][Bot #1][10/05 03:37:45 em]: DEBUG: Checking trident [INFO][Bot #1][10/05 03:37:48 em]: DEBUG: Checking trident [INFO][Bot #1][10/05 03:37:50 em]: DEBUG: Checking trident [INFO][Bot #1][10/05 03:37:51 em]: DEBUG: Re-submitted lookup of item: Death rune [INFO][Bot #1][10/05 03:37:51 em]: DEBUG: Re-submitted lookup of item: Mind rune [INFO][Bot #1][10/05 03:37:51 em]: DEBUG: Re-submitted lookup of item: Blood rune [INFO][Bot #1][10/05 03:37:51 em]: DEBUG: Re-submitted lookup of item: Bolt rack [INFO][Bot #1][10/05 03:37:54 em]: DEBUG: Checking trident [INFO][Bot #1][10/05 03:37:56 em]: DEBUG: Checking trident [INFO][Bot #1][10/05 03:37:59 em]: DEBUG: Checking trident [INFO][Bot #1][10/05 03:38:02 em]: DEBUG: Checking trident [INFO][Bot #1][10/05 03:38:03 em]: DEBUG: Re-submitted lookup of item: Blood rune [INFO][Bot #1][10/05 03:38:03 em]: DEBUG: Re-submitted lookup of item: Chaos rune [INFO][Bot #1][10/05 03:38:04 em]: DEBUG: Re-submitted lookup of item: Mind rune [INFO][Bot #1][10/05 03:38:05 em]: DEBUG: Checking trident [INFO][Bot #1][10/05 03:38:05 em]: DEBUG: Re-submitted lookup of item: Mind rune [INFO][Bot #1][10/05 03:38:05 em]: DEBUG: Re-submitted lookup of item: Chaos rune [INFO][Bot #1][10/05 03:38:06 em]: DEBUG: Re-submitted lookup of item: Blood rune [INFO][Bot #1][10/05 03:38:07 em]: DEBUG: Re-submitted lookup of item: Death rune [INFO][Bot #1][10/05 03:38:07 em]: DEBUG: Re-submitted lookup of item: Bolt rack [INFO][Bot #1][10/05 03:38:07 em]: DEBUG: Re-submitted lookup of item: Blood rune [INFO][Bot #1][10/05 03:38:09 em]: DEBUG: Checking trident [INFO][Bot #1][10/05 03:38:11 em]: DEBUG: Checking trident [INFO][Bot #1][10/05 03:38:14 em]: DEBUG: Checking trident [INFO][Bot #1][10/05 03:38:17 em]: DEBUG: Checking trident [INFO][Bot #1][10/05 03:38:20 em]: DEBUG: Checking trident [INFO][Bot #1][10/05 03:38:23 em]: DEBUG: Checking trident [INFO][Bot #1][10/05 03:38:26 em]: DEBUG: Checking trident [INFO][Bot #1][10/05 03:38:29 em]: DEBUG: Checking trident [INFO][Bot #1][10/05 03:38:33 em]: DEBUG: Checking trident [INFO][Bot #1][10/05 03:38:36 em]: DEBUG: Checking trident [INFO][Bot #1][10/05 03:38:39 em]: DEBUG: Checking trident [INFO][Bot #1][10/05 03:38:42 em]: DEBUG: Checking trident [INFO][Bot #1][10/05 03:38:44 em]: DEBUG: Re-submitted lookup of item: Death rune [INFO][Bot #1][10/05 03:38:44 em]: DEBUG: Re-submitted lookup of item: Mind rune [INFO][Bot #1][10/05 03:38:45 em]: DEBUG: Checking trident [INFO][Bot #1][10/05 03:38:46 em]: DEBUG: Re-submitted lookup of item: Death rune [INFO][Bot #1][10/05 03:38:47 em]: DEBUG: Re-submitted lookup of item: Chaos rune [INFO][Bot #1][10/05 03:38:47 em]: DEBUG: Re-submitted lookup of item: Mind rune [INFO][Bot #1][10/05 03:38:47 em]: DEBUG: Re-submitted lookup of item: Blood rune [INFO][Bot #1][10/05 03:38:48 em]: DEBUG: Checking trident [INFO][Bot #1][10/05 03:38:51 em]: DEBUG: Checking trident [INFO][Bot #1][10/05 03:38:54 em]: DEBUG: Checking trident [INFO][Bot #1][10/05 03:38:57 em]: DEBUG: Checking trident [INFO][Bot #1][10/05 03:39:00 em]: DEBUG: Checking trident [INFO][Bot #1][10/05 03:39:03 em]: DEBUG: Checking trident [INFO][Bot #1][10/05 03:39:06 em]: DEBUG: Re-submitted lookup of item: Chaos rune [INFO][Bot #1][10/05 03:39:06 em]: DEBUG: Re-submitted lookup of item: Blood rune [INFO][Bot #1][10/05 03:39:06 em]: DEBUG: Re-submitted lookup of item: Bolt rack [INFO][Bot #1][10/05 03:39:06 em]: DEBUG: Re-submitted lookup of item: Death rune [INFO][Bot #1][10/05 03:39:06 em]: DEBUG: Checking trident [INFO][Bot #1][10/05 03:39:09 em]: DEBUG: Checking trident [INFO][Bot #1][10/05 03:39:12 em]: DEBUG: Checking trident [INFO][Bot #1][10/05 03:39:15 em]: DEBUG: Checking trident [INFO][Bot #1][10/05 03:39:18 em]: DEBUG: Checking trident [INFO][Bot #1][10/05 03:39:22 em]: DEBUG: Checking trident [INFO][Bot #1][10/05 03:39:25 em]: DEBUG: Checking trident [INFO][Bot #1][10/05 03:39:26 em]: DEBUG: Re-submitted lookup of item: Chaos rune [INFO][Bot #1][10/05 03:39:26 em]: DEBUG: Re-submitted lookup of item: Blood rune [INFO][Bot #1][10/05 03:39:27 em]: DEBUG: Re-submitted lookup of item: Death rune [INFO][Bot #1][10/05 03:39:28 em]: DEBUG: Checking trident [INFO][Bot #1][10/05 03:39:28 em]: DEBUG: Re-submitted lookup of item: Mind rune [INFO][Bot #1][10/05 03:39:30 em]: DEBUG: Re-submitted lookup of item: Blood rune [INFO][Bot #1][10/05 03:39:30 em]: DEBUG: Re-submitted lookup of item: Chaos rune [INFO][Bot #1][10/05 03:39:30 em]: DEBUG: Re-submitted lookup of item: Mind rune [INFO][Bot #1][10/05 03:39:31 em]: DEBUG: Checking trident [INFO][Bot #1][10/05 03:39:34 em]: DEBUG: Checking trident [INFO][Bot #1][10/05 03:39:37 em]: DEBUG: Checking trident [INFO][Bot #1][10/05 03:39:40 em]: DEBUG: Checking trident [INFO][Bot #1][10/05 03:39:43 em]: DEBUG: Checking trident [INFO][Bot #1][10/05 03:39:46 em]: DEBUG: Checking trident [INFO][Bot #1][10/05 03:39:49 em]: DEBUG: Checking trident [INFO][Bot #1][10/05 03:39:52 em]: DEBUG: Checking trident [INFO][Bot #1][10/05 03:39:55 em]: DEBUG: Checking trident [INFO][Bot #1][10/05 03:39:58 em]: DEBUG: Checking trident [INFO][Bot #1][10/05 03:40:00 em]: DEBUG: Re-submitted lookup of item: Chaos rune [INFO][Bot #1][10/05 03:40:00 em]: DEBUG: Re-submitted lookup of item: Death rune [INFO][Bot #1][10/05 03:40:00 em]: DEBUG: Re-submitted lookup of item: Blood rune [INFO][Bot #1][10/05 03:40:01 em]: DEBUG: Re-submitted lookup of item: Mind rune [INFO][Bot #1][10/05 03:40:01 em]: DEBUG: Checking trident [INFO][Bot #1][10/05 03:40:04 em]: DEBUG: Checking trident [INFO][Bot #1][10/05 03:40:07 em]: DEBUG: Checking trident [INFO][Bot #1][10/05 03:40:10 em]: DEBUG: Checking trident [INFO][Bot #1][10/05 03:40:12 em]: DEBUG: Re-submitted lookup of item: Bolt rack [INFO][Bot #1][10/05 03:40:12 em]: DEBUG: Re-submitted lookup of item: Death rune [INFO][Bot #1][10/05 03:40:12 em]: DEBUG: Re-submitted lookup of item: Blood rune [INFO][Bot #1][10/05 03:40:13 em]: DEBUG: Checking trident [INFO][Bot #1][10/05 03:40:16 em]: DEBUG: Checking trident [INFO][Bot #1][10/05 03:40:19 em]: DEBUG: Checking trident [INFO][Bot #1][10/05 03:40:21 em]: DEBUG: Re-submitted lookup of item: Torag's helm [INFO][Bot #1][10/05 03:40:21 em]: DEBUG: Re-submitted lookup of item: Death rune [INFO][Bot #1][10/05 03:40:21 em]: DEBUG: Re-submitted lookup of item: Mind rune [INFO][Bot #1][10/05 03:40:22 em]: DEBUG: Checking trident [INFO][Bot #1][10/05 03:40:23 em]: DEBUG: Re-submitted lookup of item: Death rune [INFO][Bot #1][10/05 03:40:23 em]: DEBUG: Re-submitted lookup of item: Blood rune [INFO][Bot #1][10/05 03:40:25 em]: DEBUG: Checking trident [INFO][Bot #1][10/05 03:40:28 em]: DEBUG: Checking trident [INFO][Bot #1][10/05 03:40:31 em]: DEBUG: Checking trident [INFO][Bot #1][10/05 03:40:35 em]: DEBUG: Checking trident [INFO][Bot #1][10/05 03:40:37 em]: FAILSAFE: No movement for 5 minutes [INFO][Bot #1][10/05 03:40:37 em]: FAILSAFE: Stopping script [INFO][Bot #1][10/05 03:40:39 em]: Terminating script FrostBarrows... [INFO][Bot #1][10/05 03:40:39 em]: Progress submitted [INFO][Bot #1][10/05 03:40:39 em]: Script FrostBarrows has exited!
October 5, 20187 yr 12 hours ago, stalin246918 said: Script works great..best way for start, 75 mage for trident and really minimum 60-65 range if you want hit ahrim how about a melee setup with an abby dagger??? haven't gotten to trying it yet, but I plan on giving it a go tonight. ^_^ Thank you Frost! Edited October 5, 20187 yr by Juggernaut1996
October 6, 20187 yr Getting this problem a lot now. Stuck at the bank chest... Logger: Spoiler [INFO][Bot #1][10/06 11:04:55 fm]: DEBUG: Re-submitted lookup of item: Chaos rune [INFO][Bot #1][10/06 11:05:05 fm]: DEBUG: Anti-stuck camera rotation [INFO][Bot #1][10/06 11:05:16 fm]: DEBUG: Anti-stuck camera rotation [INFO][Bot #1][10/06 11:05:26 fm]: DEBUG: Anti-stuck camera rotation [INFO][Bot #1][10/06 11:05:34 fm]: DEBUG: Eating [INFO][Bot #1][10/06 11:05:39 fm]: DEBUG: Anti-stuck camera rotation [INFO][Bot #1][10/06 11:05:46 fm]: DEBUG: InteractionEvent has timed out [3000ms] [INFO][Bot #1][10/06 11:05:52 fm]: DEBUG: InteractionEvent has timed out [3000ms] [INFO][Bot #1][10/06 11:05:55 fm]: DEBUG: Anti-stuck camera rotation [INFO][Bot #1][10/06 11:06:06 fm]: DEBUG: Anti-stuck camera rotation [INFO][Bot #1][10/06 11:06:17 fm]: DEBUG: Anti-stuck camera rotation [INFO][Bot #1][10/06 11:06:28 fm]: DEBUG: Anti-stuck camera rotation [INFO][Bot #1][10/06 11:06:36 fm]: DEBUG: Eating [INFO][Bot #1][10/06 11:06:40 fm]: DEBUG: Anti-stuck camera rotation [INFO][Bot #1][10/06 11:06:51 fm]: DEBUG: Anti-stuck camera rotation [INFO][Bot #1][10/06 11:07:03 fm]: DEBUG: Anti-stuck camera rotation [INFO][Bot #1][10/06 11:07:14 fm]: DEBUG: Anti-stuck camera rotation [INFO][Bot #1][10/06 11:07:25 fm]: DEBUG: Anti-stuck camera rotation [INFO][Bot #1][10/06 11:07:29 fm]: FAILSAFE: No movement for 5 minutes [INFO][Bot #1][10/06 11:07:29 fm]: FAILSAFE: Starting bank run [INFO][Bot #1][10/06 11:07:34 fm]: DEBUG: Teleport-wait [0] [INFO][Bot #1][10/06 11:07:43 fm]: INFO: Reached bank chest [INFO][Bot #1][10/06 11:07:44 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:07:47 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:07:50 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:07:53 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:07:56 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:07:59 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:08:02 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:08:06 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:08:09 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:08:12 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:08:15 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:08:18 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:08:21 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:08:24 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:08:27 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:08:30 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:08:33 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:08:37 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:08:40 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:08:43 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:08:46 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:08:49 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:08:52 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:08:55 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:08:58 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:09:01 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:09:04 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:09:07 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:09:10 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:09:14 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:09:17 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:09:20 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:09:23 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:09:26 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:09:29 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:09:32 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:09:35 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:09:38 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:09:42 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:09:45 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:09:48 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:09:51 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:09:54 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:09:55 fm]: DEBUG: Re-submitted lookup of item: Death rune [INFO][Bot #1][10/06 11:09:55 fm]: DEBUG: Re-submitted lookup of item: Chaos rune [INFO][Bot #1][10/06 11:09:57 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:10:00 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:10:03 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:10:06 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:10:09 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:10:12 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:10:15 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:10:18 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:10:21 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:10:24 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:10:26 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:10:30 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:10:33 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:10:36 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:10:39 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:10:42 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:10:45 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:10:48 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:10:51 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:10:54 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:10:57 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:11:00 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:11:03 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:11:06 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:11:09 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:11:12 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:11:15 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:11:18 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:11:21 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:11:24 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:11:27 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:11:30 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:11:33 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:11:36 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:11:39 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:11:43 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:11:46 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:11:49 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:11:52 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:11:55 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:11:58 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:12:01 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:12:04 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:12:07 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:12:10 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:12:13 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:12:16 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:12:19 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:12:22 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:12:25 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:12:28 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:12:31 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:12:34 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:12:37 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:12:40 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:12:43 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:12:46 fm]: FAILSAFE: No movement for 5 minutes [INFO][Bot #1][10/06 11:12:46 fm]: FAILSAFE: Stopping script [INFO][Bot #1][10/06 11:12:49 fm]: Terminating script FrostBarrows... [INFO][Bot #1][10/06 11:12:49 fm]: Progress submitted [INFO][Bot #1][10/06 11:12:49 fm]: Script FrostBarrows has exited!
October 6, 20187 yr Author 38 minutes ago, Maxlaxen said: Getting this problem a lot now. Stuck at the bank chest... Logger: Reveal hidden contents [INFO][Bot #1][10/06 11:04:55 fm]: DEBUG: Re-submitted lookup of item: Chaos rune [INFO][Bot #1][10/06 11:05:05 fm]: DEBUG: Anti-stuck camera rotation [INFO][Bot #1][10/06 11:05:16 fm]: DEBUG: Anti-stuck camera rotation [INFO][Bot #1][10/06 11:05:26 fm]: DEBUG: Anti-stuck camera rotation [INFO][Bot #1][10/06 11:05:34 fm]: DEBUG: Eating [INFO][Bot #1][10/06 11:05:39 fm]: DEBUG: Anti-stuck camera rotation [INFO][Bot #1][10/06 11:05:46 fm]: DEBUG: InteractionEvent has timed out [3000ms] [INFO][Bot #1][10/06 11:05:52 fm]: DEBUG: InteractionEvent has timed out [3000ms] [INFO][Bot #1][10/06 11:05:55 fm]: DEBUG: Anti-stuck camera rotation [INFO][Bot #1][10/06 11:06:06 fm]: DEBUG: Anti-stuck camera rotation [INFO][Bot #1][10/06 11:06:17 fm]: DEBUG: Anti-stuck camera rotation [INFO][Bot #1][10/06 11:06:28 fm]: DEBUG: Anti-stuck camera rotation [INFO][Bot #1][10/06 11:06:36 fm]: DEBUG: Eating [INFO][Bot #1][10/06 11:06:40 fm]: DEBUG: Anti-stuck camera rotation [INFO][Bot #1][10/06 11:06:51 fm]: DEBUG: Anti-stuck camera rotation [INFO][Bot #1][10/06 11:07:03 fm]: DEBUG: Anti-stuck camera rotation [INFO][Bot #1][10/06 11:07:14 fm]: DEBUG: Anti-stuck camera rotation [INFO][Bot #1][10/06 11:07:25 fm]: DEBUG: Anti-stuck camera rotation [INFO][Bot #1][10/06 11:07:29 fm]: FAILSAFE: No movement for 5 minutes [INFO][Bot #1][10/06 11:07:29 fm]: FAILSAFE: Starting bank run [INFO][Bot #1][10/06 11:07:34 fm]: DEBUG: Teleport-wait [0] [INFO][Bot #1][10/06 11:07:43 fm]: INFO: Reached bank chest [INFO][Bot #1][10/06 11:07:44 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:07:47 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:07:50 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:07:53 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:07:56 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:07:59 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:08:02 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:08:06 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:08:09 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:08:12 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:08:15 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:08:18 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:08:21 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:08:24 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:08:27 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:08:30 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:08:33 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:08:37 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:08:40 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:08:43 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:08:46 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:08:49 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:08:52 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:08:55 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:08:58 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:09:01 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:09:04 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:09:07 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:09:10 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:09:14 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:09:17 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:09:20 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:09:23 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:09:26 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:09:29 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:09:32 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:09:35 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:09:38 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:09:42 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:09:45 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:09:48 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:09:51 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:09:54 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:09:55 fm]: DEBUG: Re-submitted lookup of item: Death rune [INFO][Bot #1][10/06 11:09:55 fm]: DEBUG: Re-submitted lookup of item: Chaos rune [INFO][Bot #1][10/06 11:09:57 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:10:00 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:10:03 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:10:06 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:10:09 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:10:12 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:10:15 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:10:18 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:10:21 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:10:24 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:10:26 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:10:30 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:10:33 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:10:36 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:10:39 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:10:42 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:10:45 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:10:48 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:10:51 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:10:54 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:10:57 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:11:00 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:11:03 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:11:06 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:11:09 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:11:12 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:11:15 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:11:18 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:11:21 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:11:24 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:11:27 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:11:30 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:11:33 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:11:36 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:11:39 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:11:43 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:11:46 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:11:49 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:11:52 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:11:55 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:11:58 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:12:01 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:12:04 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:12:07 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:12:10 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:12:13 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:12:16 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:12:19 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:12:22 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:12:25 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:12:28 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:12:31 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:12:34 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:12:37 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:12:40 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:12:43 fm]: DEBUG: Checking trident [INFO][Bot #1][10/06 11:12:46 fm]: FAILSAFE: No movement for 5 minutes [INFO][Bot #1][10/06 11:12:46 fm]: FAILSAFE: Stopping script [INFO][Bot #1][10/06 11:12:49 fm]: Terminating script FrostBarrows... [INFO][Bot #1][10/06 11:12:49 fm]: Progress submitted [INFO][Bot #1][10/06 11:12:49 fm]: Script FrostBarrows has exited! Hm.. Looks like the messagelistener stops functioning.. I'll consider workarounds to using message listener
October 7, 20187 yr Gets stuck with "Disabling Prayers" when it dug down to Karils. Logger: Spoiler [INFO][10/07 11:41:02 fm]: Loaded 2 RS accounts! [INFO][10/07 11:41:02 fm]: Welcome to OSBot 2.5.23! [INFO][10/07 11:41:19 fm]: Updated injection hooks for client revision : 175! [DEBUG][Bot #1][10/07 11:41:19 fm]: Initializing mirror client bot... [INFO][Bot #1][10/07 11:41:37 fm]: Initializing 36 API modules... [INFO][10/07 11:41:37 fm]: Started bot #1 [INFO][Bot #1][10/07 11:43:04 fm]: [Break Manager] After botting for 132 minute(s), you will logout. [INFO][Bot #1][10/07 11:43:04 fm]: Loaded 3 built-in random solvers! [INFO][Bot #1][10/07 11:43:05 fm]: [Break Manager] After botting for 110 minute(s), you will logout. [WARN][Bot #1][10/07 11:43:05 fm]: The current script is overriding the Break Manager! [WARN][Bot #1][10/07 11:43:05 fm]: Use custom breaks at your own risk. [WARN][Bot #1][10/07 11:43:05 fm]: OSBot is not responsible for any issues with breaking. [INFO][Bot #1][10/07 11:43:07 fm]: Initializing profile [INFO][Bot #1][10/07 11:43:07 fm]: icon: javax.swing.ImageIcon@5c633e0f [INFO][Bot #1][10/07 11:43:07 fm]: icon: javax.swing.ImageIcon@2796bcde [INFO][Bot #1][10/07 11:43:07 fm]: icon: javax.swing.ImageIcon@6f4a5dcc [INFO][Bot #1][10/07 11:43:07 fm]: icon: javax.swing.ImageIcon@3cd83792 [INFO][Bot #1][10/07 11:43:07 fm]: icon: javax.swing.ImageIcon@33b5a17a [INFO][Bot #1][10/07 11:43:07 fm]: icon: javax.swing.ImageIcon@6c378d23 [INFO][Bot #1][10/07 11:43:07 fm]: FrostBarrow version: 1.6 [INFO][Bot #1][10/07 11:43:09 fm]: DEBUG: Set state of Karil the Tainted to 0 [INFO][Bot #1][10/07 11:43:09 fm]: DEBUG: Set state of Dharok the Wretched to 0 [INFO][Bot #1][10/07 11:43:09 fm]: DEBUG: Set state of Ahrim the Blighted to 0 [INFO][Bot #1][10/07 11:43:09 fm]: DEBUG: Set state of Guthan the Infested to 0 [INFO][Bot #1][10/07 11:43:09 fm]: DEBUG: Set state of Torag the Corrupted to 0 [INFO][Bot #1][10/07 11:43:09 fm]: DEBUG: Set state of Verac the Defiled to 0 [INFO][Bot #1][10/07 11:43:09 fm]: INFO: Order: Nul[] {Karil the Tainted, Dharok the Wretched, Ahrim the Blighted, Guthan the Infested, Torag the Corrupted, Verac the Defiled [INFO][Bot #1][10/07 11:43:09 fm]: INFO: First enemy: Karil the Tainted [INFO][Bot #1][10/07 11:43:15 fm]: INFO: Next tomb: Karil the Tainted [INFO][Bot #1][10/07 11:43:17 fm]: INFO: Next tomb: Karil the Tainted [INFO][Bot #1][10/07 11:43:19 fm]: INFO: Next tomb: Karil the Tainted [INFO][Bot #1][10/07 11:43:21 fm]: INFO: Next tomb: Karil the Tainted [INFO][Bot #1][10/07 11:43:23 fm]: INFO: Next tomb: Karil the Tainted [INFO][Bot #1][10/07 11:43:26 fm]: INFO: Next tomb: Karil the Tainted [INFO][Bot #1][10/07 11:43:28 fm]: INFO: Next tomb: Karil the Tainted [INFO][Bot #1][10/07 11:43:30 fm]: INFO: Next tomb: Karil the Tainted [INFO][Bot #1][10/07 11:43:32 fm]: INFO: Next tomb: Karil the Tainted [INFO][Bot #1][10/07 11:43:34 fm]: INFO: Next tomb: Karil the Tainted Second account got the same problem but with a different brother, and was upstairs and not in the grave. Logger: Spoiler [INFO][10/07 11:41:16 fm]: Loaded 2 RS accounts! [INFO][10/07 11:41:16 fm]: Welcome to OSBot 2.5.23! [INFO][10/07 11:41:24 fm]: Updated injection hooks for client revision : 175! [DEBUG][Bot #1][10/07 11:41:24 fm]: Initializing mirror client bot... [INFO][Bot #1][10/07 11:41:39 fm]: Initializing 36 API modules... [INFO][10/07 11:41:39 fm]: Started bot #1 [INFO][Bot #1][10/07 11:43:13 fm]: [Break Manager] After botting for 121 minute(s), you will logout. [INFO][Bot #1][10/07 11:43:13 fm]: Loaded 3 built-in random solvers! [INFO][Bot #1][10/07 11:43:14 fm]: [Break Manager] After botting for 111 minute(s), you will logout. [WARN][Bot #1][10/07 11:43:14 fm]: The current script is overriding the Break Manager! [WARN][Bot #1][10/07 11:43:14 fm]: Use custom breaks at your own risk. [WARN][Bot #1][10/07 11:43:14 fm]: OSBot is not responsible for any issues with breaking. [INFO][Bot #1][10/07 11:43:15 fm]: Initializing profile [INFO][Bot #1][10/07 11:43:15 fm]: icon: javax.swing.ImageIcon@25ccb95c [INFO][Bot #1][10/07 11:43:15 fm]: icon: javax.swing.ImageIcon@4a97713f [INFO][Bot #1][10/07 11:43:15 fm]: icon: javax.swing.ImageIcon@5590b85a [INFO][Bot #1][10/07 11:43:15 fm]: icon: javax.swing.ImageIcon@62c07d65 [INFO][Bot #1][10/07 11:43:15 fm]: icon: javax.swing.ImageIcon@7d286cb7 [INFO][Bot #1][10/07 11:43:15 fm]: icon: javax.swing.ImageIcon@141b9f8 [INFO][Bot #1][10/07 11:43:15 fm]: FrostBarrow version: 1.6 [INFO][Bot #1][10/07 11:43:19 fm]: DEBUG: Set state of Karil the Tainted to 0 [INFO][Bot #1][10/07 11:43:19 fm]: DEBUG: Set state of Dharok the Wretched to 0 [INFO][Bot #1][10/07 11:43:19 fm]: DEBUG: Set state of Ahrim the Blighted to 0 [INFO][Bot #1][10/07 11:43:19 fm]: DEBUG: Set state of Guthan the Infested to 0 [INFO][Bot #1][10/07 11:43:19 fm]: DEBUG: Set state of Torag the Corrupted to 0 [INFO][Bot #1][10/07 11:43:19 fm]: DEBUG: Set state of Verac the Defiled to 0 [INFO][Bot #1][10/07 11:43:19 fm]: INFO: Order: Nul[] {Karil the Tainted, Dharok the Wretched, Ahrim the Blighted, Guthan the Infested, Torag the Corrupted, Verac the Defiled [INFO][Bot #1][10/07 11:43:19 fm]: INFO: First enemy: Karil the Tainted [INFO][Bot #1][10/07 11:43:34 fm]: DEBUG: Going to search tomb [INFO][Bot #1][10/07 11:43:37 fm]: INFO: Setting PROTECT_FROM_MISSILES to true [INFO][Bot #1][10/07 11:43:41 fm]: DEBUG: Tunnel brother identified as Karil the Tainted [INFO][Bot #1][10/07 11:43:42 fm]: INFO: Setting PROTECT_FROM_MISSILES to false [INFO][Bot #1][10/07 11:43:45 fm]: INFO: Next tomb: Dharok the Wretched [INFO][Bot #1][10/07 11:43:47 fm]: INFO: Next tomb: Dharok the Wretched [INFO][Bot #1][10/07 11:43:49 fm]: INFO: Next tomb: Dharok the Wretched [INFO][Bot #1][10/07 11:43:52 fm]: INFO: Next tomb: Dharok the Wretched [INFO][Bot #1][10/07 11:43:54 fm]: INFO: Next tomb: Dharok the Wretched [INFO][Bot #1][10/07 11:43:56 fm]: INFO: Next tomb: Dharok the Wretched [INFO][Bot #1][10/07 11:43:58 fm]: INFO: Next tomb: Dharok the Wretched [INFO][Bot #1][10/07 11:44:00 fm]: INFO: Next tomb: Dharok the Wretched [INFO][Bot #1][10/07 11:44:03 fm]: INFO: Next tomb: Dharok the Wretched [INFO][Bot #1][10/07 11:44:05 fm]: INFO: Next tomb: Dharok the Wretched [INFO][Bot #1][10/07 11:44:07 fm]: INFO: Next tomb: Dharok the Wretched [INFO][Bot #1][10/07 11:44:09 fm]: INFO: Next tomb: Dharok the Wretched [INFO][Bot #1][10/07 11:44:11 fm]: INFO: Next tomb: Dharok the Wretched [INFO][Bot #1][10/07 11:44:13 fm]: INFO: Next tomb: Dharok the Wretched [INFO][Bot #1][10/07 11:44:15 fm]: INFO: Next tomb: Dharok the Wretched [INFO][Bot #1][10/07 11:44:17 fm]: INFO: Next tomb: Dharok the Wretched [INFO][Bot #1][10/07 11:44:19 fm]: INFO: Next tomb: Dharok the Wretched [INFO][Bot #1][10/07 11:44:22 fm]: INFO: Next tomb: Dharok the Wretched [INFO][Bot #1][10/07 11:44:24 fm]: INFO: Next tomb: Dharok the Wretched [INFO][Bot #1][10/07 11:44:26 fm]: INFO: Next tomb: Dharok the Wretched [INFO][Bot #1][10/07 11:44:28 fm]: INFO: Next tomb: Dharok the Wretched [INFO][Bot #1][10/07 11:44:30 fm]: INFO: Next tomb: Dharok the Wretched [INFO][Bot #1][10/07 11:44:32 fm]: INFO: Next tomb: Dharok the Wretched [INFO][Bot #1][10/07 11:44:35 fm]: INFO: Next tomb: Dharok the Wretched [INFO][Bot #1][10/07 11:44:37 fm]: INFO: Next tomb: Dharok the Wretched [INFO][Bot #1][10/07 11:44:39 fm]: INFO: Next tomb: Dharok the Wretched [INFO][Bot #1][10/07 11:44:41 fm]: INFO: Next tomb: Dharok the Wretched [INFO][Bot #1][10/07 11:44:43 fm]: INFO: Next tomb: Dharok the Wretched [INFO][Bot #1][10/07 11:44:45 fm]: INFO: Next tomb: Dharok the Wretched [INFO][Bot #1][10/07 11:44:47 fm]: INFO: Next tomb: Dharok the Wretched [INFO][Bot #1][10/07 11:44:50 fm]: INFO: Next tomb: Dharok the Wretched [INFO][Bot #1][10/07 11:44:52 fm]: INFO: Next tomb: Dharok the Wretched [INFO][Bot #1][10/07 11:44:54 fm]: INFO: Next tomb: Dharok the Wretched [INFO][Bot #1][10/07 11:44:56 fm]: INFO: Next tomb: Dharok the Wretched [INFO][Bot #1][10/07 11:44:58 fm]: INFO: Next tomb: Dharok the Wretched [INFO][Bot #1][10/07 11:45:00 fm]: INFO: Next tomb: Dharok the Wretched [INFO][Bot #1][10/07 11:45:03 fm]: INFO: Next tomb: Dharok the Wretched [INFO][Bot #1][10/07 11:45:05 fm]: INFO: Next tomb: Dharok the Wretched [INFO][Bot #1][10/07 11:45:07 fm]: INFO: Next tomb: Dharok the Wretched [INFO][Bot #1][10/07 11:45:09 fm]: Terminating script FrostBarrows... [WARN][Bot #1][10/07 11:45:14 fm]: Event executor is taking too long to suspend; terminating now... [INFO][Bot #1][10/07 11:45:14 fm]: Progress submitted [INFO][Bot #1][10/07 11:45:14 fm]: Script FrostBarrows has exited! Getting really problematic here... Did 3 chests and got stuck beside the opened chest with "Teleporting to Clan Wars". Worked when I logged back in and pressed "Play" again... Logger: Spoiler [INFO][Bot #1][10/07 12:43:56 em]: DEBUG: Restoring health [INFO][Bot #1][10/07 12:43:57 em]: DEBUG: Exiting tomb [1] [INFO][Bot #1][10/07 12:43:57 em]: DEBUG: AnimationTracker stopped [INFO][Bot #1][10/07 12:43:57 em]: DEBUG: Anti-stuck camera rotation [INFO][Bot #1][10/07 12:44:17 em]: INFO: Processing message [You've broken into a crypt!] in TunnelSolver [INFO][Bot #1][10/07 12:44:22 em]: DEBUG: Continue pending [INFO][Bot #1][10/07 12:44:23 em]: DEBUG: Option pending [INFO][Bot #1][10/07 12:44:23 em]: DEBUG: Option pending [INFO][Bot #1][10/07 12:44:24 em]: DEBUG: Continue pending [INFO][Bot #1][10/07 12:44:26 em]: DEBUG: In tunnels [INFO][Bot #1][10/07 12:44:26 em]: DEBUG: Disabling auto retaliate [ERROR][Bot #1][10/07 12:44:28 em]: Error in script executor! java.lang.NullPointerException at frostbarrow.e.nUl.J(hc:494) at frostbarrow.e.nUl.L(hc:522) at frostbarrow.e.nUl.D(hc:140) at frostbarrow.FrostBarrow.onLoop(zd:97) at org.osbot.rs07.event.ScriptExecutor$InternalExecutor.run(fo:211) at java.lang.Thread.run(Unknown Source) [INFO][Bot #1][10/07 12:44:29 em]: DEBUG: Approaching.. 3540, 9721 [INFO][Bot #1][10/07 12:44:29 em]: DEBUG: Moving cam to position (cPitch: 67, minPitch: 22) [INFO][Bot #1][10/07 12:44:33 em]: DEBUG: Approaching.. 3540, 9721 [INFO][Bot #1][10/07 12:44:35 em]: DEBUG: Approaching.. 3540, 9721 [INFO][Bot #1][10/07 12:44:36 em]: DEBUG: Approaching.. 3546, 9722 [INFO][Bot #1][10/07 12:44:38 em]: DEBUG: Approaching.. 3546, 9722 [INFO][Bot #1][10/07 12:44:39 em]: DEBUG: Approaching.. 3554, 9722 [INFO][Bot #1][10/07 12:44:41 em]: DEBUG: Approaching.. 3556, 9722 [INFO][Bot #1][10/07 12:44:42 em]: DEBUG: Approaching.. 3562, 9722 [INFO][Bot #1][10/07 12:44:43 em]: DEBUG: Approaching.. 3562, 9722 [INFO][Bot #1][10/07 12:44:47 em]: DEBUG: Rotating to door [INFO][Bot #1][10/07 12:44:52 em]: WARNING: Null toPos [INFO][Bot #1][10/07 12:44:53 em]: INFO: Processing message [You drink some of your stamina potion.] in TunnelSolver [INFO][Bot #1][10/07 12:44:53 em]: INFO: Processing message [You have 3 doses of potion left.] in TunnelSolver [INFO][Bot #1][10/07 12:44:57 em]: DEBUG: Approaching.. 3568, 9711 [INFO][Bot #1][10/07 12:44:57 em]: DEBUG: Moving cam to position (cPitch: 22, minPitch: 22) [INFO][Bot #1][10/07 12:44:59 em]: DEBUG: Approaching.. 3568, 9711 [INFO][Bot #1][10/07 12:45:02 em]: DEBUG: Eating [INFO][Bot #1][10/07 12:45:03 em]: INFO: Processing message [You eat the monkfish.] in TunnelSolver [INFO][Bot #1][10/07 12:45:03 em]: INFO: Processing message [It heals some health.] in TunnelSolver [ERROR][Bot #1][10/07 12:45:03 em]: Error in script executor! java.lang.ArrayIndexOutOfBoundsException: -12504 at org.osbot.rs07.api.NPCS.getLocalNPC(zk:151) at org.osbot.rs07.api.Mouse.getEntitiesOnCursor(cm:419) at frostbarrow.e.nUl.a(hc:1588) at frostbarrow.e.nUl.L(hc:972) at frostbarrow.e.nUl.D(hc:140) at frostbarrow.FrostBarrow.onLoop(zd:97) at org.osbot.rs07.event.ScriptExecutor$InternalExecutor.run(fo:211) at java.lang.Thread.run(Unknown Source) [INFO][Bot #1][10/07 12:45:11 em]: DEBUG: kcCheck -> GEAR_SWAP [INFO][Bot #1][10/07 12:45:11 em]: DEBUG: Swapping to item: Bandos chaps [INFO][Bot #1][10/07 12:45:12 em]: DEBUG: Swapping to item: Amulet of glory(6) [INFO][Bot #1][10/07 12:45:12 em]: DEBUG: Swapping to item: Bandos d'hide [INFO][Bot #1][10/07 12:45:12 em]: DEBUG: Swapping to item: Toxic blowpipe [INFO][Bot #1][10/07 12:45:13 em]: DEBUG: Swapping to item: Ava's accumulator [INFO][Bot #1][10/07 12:45:14 em]: DEBUG: Swapping to item: Ava's accumulator [INFO][Bot #1][10/07 12:45:14 em]: DEBUG: Changing attackstyle: 3 -> 1 [WeaponClass: THROWN, TunnelEq: false] [INFO][Bot #1][10/07 12:45:35 em]: DEBUG: Anti-stuck camera rotation [INFO][Bot #1][10/07 12:45:42 em]: DEBUG: InteractionEvent has timed out [3000ms] [INFO][Bot #1][10/07 12:45:59 em]: DEBUG: Anti-stuck camera rotation [INFO][Bot #1][10/07 12:46:14 em]: DEBUG: Anti-stuck camera rotation [INFO][Bot #1][10/07 12:46:16 em]: INFO: Done gaining KC! [INFO][Bot #1][10/07 12:46:16 em]: DEBUG: puzzleCheck -> SOLVE_PUZZLE [INFO][Bot #1][10/07 12:46:16 em]: DEBUG: Interacting with puzzle door.. [INFO][Bot #1][10/07 12:46:17 em]: DEBUG: Rotating to door [INFO][Bot #1][10/07 12:46:22 em]: DEBUG: Puzzle interface is up! Interacting [INFO][Bot #1][10/07 12:46:22 em]: INFO: Processing message [The door is locked with a strange puzzle.] in TunnelSolver [INFO][Bot #1][10/07 12:46:22 em]: INFO: Processing message [You hear the doors' locking mechanism grind open.] in TunnelSolver [INFO][Bot #1][10/07 12:46:22 em]: INFO: Puzzle solved successfully [INFO][Bot #1][10/07 12:46:28 em]: DEBUG: brotherCheck -> COMBAT [INFO][Bot #1][10/07 12:46:28 em]: DEBUG: TargetTracker started [INFO][Bot #1][10/07 12:46:28 em]: WARNING: Incorrect gear identified; Changing [INFO][Bot #1][10/07 12:46:28 em]: DEBUG: Swapping to item: Verac's plateskirt 100 [INFO][Bot #1][10/07 12:46:28 em]: DEBUG: Swapping to item: Occult necklace [INFO][Bot #1][10/07 12:46:29 em]: DEBUG: Swapping to item: Verac's brassard 100 [INFO][Bot #1][10/07 12:46:29 em]: DEBUG: Swapping to item: Trident of the seas [INFO][Bot #1][10/07 12:46:29 em]: DEBUG: Swapping to item: Granite shield [INFO][Bot #1][10/07 12:46:30 em]: DEBUG: Swapping to item: Saradomin cape [INFO][Bot #1][10/07 12:46:30 em]: WARNING: Incorrect gear identified; Changing [INFO][Bot #1][10/07 12:46:30 em]: DEBUG: Swapping to item: Saradomin cape [INFO][Bot #1][10/07 12:46:32 em]: WARNING: Incorrect attackstyle detected; Changing [INFO][Bot #1][10/07 12:46:41 em]: INFO: Processing message [<col=8f4808>Your stamina enhancement is about to expire.</col>] in TunnelSolver [INFO][Bot #1][10/07 12:46:41 em]: DEBUG: Eating [INFO][Bot #1][10/07 12:46:43 em]: INFO: Processing message [You eat the monkfish.] in TunnelSolver [INFO][Bot #1][10/07 12:46:43 em]: INFO: Processing message [It heals some health.] in TunnelSolver [INFO][Bot #1][10/07 12:46:50 em]: DEBUG: Eating [INFO][Bot #1][10/07 12:46:52 em]: INFO: Processing message [You eat the monkfish.] in TunnelSolver [INFO][Bot #1][10/07 12:46:52 em]: INFO: Processing message [It heals some health.] in TunnelSolver [INFO][Bot #1][10/07 12:46:53 em]: INFO: Processing message [<col=8f4808>Your stamina enhancement has expired.</col>] in TunnelSolver [INFO][Bot #1][10/07 12:46:54 em]: DEBUG: Eating [INFO][Bot #1][10/07 12:46:55 em]: DEBUG: Anti-stuck camera rotation [INFO][Bot #1][10/07 12:46:55 em]: INFO: Processing message [You eat the monkfish.] in TunnelSolver [INFO][Bot #1][10/07 12:46:55 em]: INFO: Processing message [It heals some health.] in TunnelSolver [INFO][Bot #1][10/07 12:46:57 em]: DEBUG: TargetTracker stopped [INFO][Bot #1][10/07 12:46:58 em]: DEBUG: chestCheck -> APPROACH_CHEST [INFO][Bot #1][10/07 12:47:04 em]: INFO: Processing message [Your Barrows chest count is: <col=ff0000>361</col>.] in TunnelSolver [INFO][Bot #1][10/07 12:47:04 em]: INFO: Chest has been looted [INFO][Bot #1][10/07 12:47:04 em]: DEBUG: Closing loot widget [INFO][Bot #1][10/07 12:47:09 em]: DEBUG: Submitted lookup of item: Mind rune [INFO][Bot #1][10/07 12:47:09 em]: INFO: Loot registered: 964x Coins [INFO][Bot #1][10/07 12:47:09 em]: DEBUG: Submitted lookup of item: Bolt rack [INFO][Bot #1][10/07 12:47:09 em]: DEBUG: Submitted lookup of item: Blood rune [INFO][Bot #1][10/07 12:47:09 em]: DEBUG: Submitted lookup of item: Chaos rune [INFO][Bot #1][10/07 12:47:09 em]: DEBUG: Chest has been looted [INFO][Bot #1][10/07 12:47:09 em]: DEBUG: Re-submitted lookup of item: Mind rune [INFO][Bot #1][10/07 12:47:16 em]: DEBUG: Re-submitted lookup of item: Bolt rack [INFO][Bot #1][10/07 12:47:24 em]: DEBUG: Re-submitted lookup of item: Chaos rune [INFO][Bot #1][10/07 12:47:32 em]: DEBUG: Re-submitted lookup of item: Blood rune [INFO][Bot #1][10/07 12:47:40 em]: DEBUG: Re-submitted lookup of item: Chaos rune [INFO][Bot #1][10/07 12:47:48 em]: DEBUG: Re-submitted lookup of item: Bolt rack [INFO][Bot #1][10/07 12:47:56 em]: DEBUG: Re-submitted lookup of item: Blood rune [INFO][Bot #1][10/07 12:48:03 em]: DEBUG: Re-submitted lookup of item: Chaos rune [INFO][Bot #1][10/07 12:48:09 em]: DEBUG: Re-submitted lookup of item: Blood rune [INFO][Bot #1][10/07 12:48:16 em]: DEBUG: Re-submitted lookup of item: Death rune [INFO][Bot #1][10/07 12:52:09 em]: DEBUG: Re-submitted lookup of item: Mind rune [INFO][Bot #1][10/07 12:52:16 em]: DEBUG: Re-submitted lookup of item: Bolt rack [INFO][Bot #1][10/07 12:52:24 em]: DEBUG: Re-submitted lookup of item: Chaos rune [INFO][Bot #1][10/07 12:52:32 em]: DEBUG: Re-submitted lookup of item: Blood rune [INFO][Bot #1][10/07 12:52:40 em]: DEBUG: Re-submitted lookup of item: Chaos rune [INFO][Bot #1][10/07 12:52:49 em]: DEBUG: Re-submitted lookup of item: Bolt rack [INFO][Bot #1][10/07 12:52:57 em]: DEBUG: Re-submitted lookup of item: Blood rune [INFO][Bot #1][10/07 12:53:05 em]: DEBUG: Re-submitted lookup of item: Chaos rune [INFO][Bot #1][10/07 12:53:12 em]: DEBUG: Re-submitted lookup of item: Blood rune [INFO][Bot #1][10/07 12:53:18 em]: DEBUG: Re-submitted lookup of item: Death rune [INFO][Bot #1][10/07 12:55:55 em]: Script FrostBarrows has paused! [WARN][Bot #1][10/07 12:56:00 em]: Event executor is taking too long to suspend; terminating now... [ERROR][Bot #1][10/07 12:56:00 em]: Caught thread death in EventExecutor [ERROR][Bot #1][10/07 12:56:00 em]: Caught thread death in EventExecutor It failed when charging the trident. The trident was already fully charged and it resulted in a logout.... Logger: Spoiler [INFO][Bot #1][10/07 02:11:08 em]: DEBUG: Re-submitted lookup of item: Chaos rune [INFO][Bot #1][10/07 02:11:08 em]: DEBUG: Anti-stuck camera rotation [INFO][Bot #1][10/07 02:11:08 em]: DEBUG: Re-submitted lookup of item: Mind rune [INFO][Bot #1][10/07 02:11:14 em]: DEBUG: Re-submitted lookup of item: Blood rune [INFO][Bot #1][10/07 02:11:15 em]: DEBUG: Re-submitted lookup of item: Death rune [INFO][Bot #1][10/07 02:11:17 em]: DEBUG: Re-submitted lookup of item: Blood rune [INFO][Bot #1][10/07 02:11:17 em]: DEBUG: Re-submitted lookup of item: Chaos rune [INFO][Bot #1][10/07 02:11:17 em]: DEBUG: Re-submitted lookup of item: Mind rune [INFO][Bot #1][10/07 02:11:18 em]: DEBUG: Re-submitted lookup of item: Chaos rune [INFO][Bot #1][10/07 02:11:18 em]: DEBUG: Re-submitted lookup of item: Death rune [INFO][Bot #1][10/07 02:11:20 em]: DEBUG: Anti-stuck camera rotation [INFO][Bot #1][10/07 02:11:21 em]: DEBUG: Re-submitted lookup of item: Blood rune [INFO][Bot #1][10/07 02:11:21 em]: DEBUG: Re-submitted lookup of item: Chaos rune [INFO][Bot #1][10/07 02:11:21 em]: DEBUG: Re-submitted lookup of item: Death rune [INFO][Bot #1][10/07 02:11:21 em]: DEBUG: Re-submitted lookup of item: Bolt rack [INFO][Bot #1][10/07 02:11:44 em]: INFO: Done gaining KC! [INFO][Bot #1][10/07 02:11:44 em]: DEBUG: puzzleCheck -> SOLVE_PUZZLE [INFO][Bot #1][10/07 02:11:44 em]: DEBUG: Interacting with puzzle door.. [INFO][Bot #1][10/07 02:11:46 em]: DEBUG: Rotating to door [INFO][Bot #1][10/07 02:11:46 em]: DEBUG: Anti-stuck camera rotation [ERROR][Bot #1][10/07 02:11:49 em]: Error in script executor! java.lang.ArrayIndexOutOfBoundsException: -4209 at org.osbot.rs07.api.NPCS.getLocalNPC(zk:151) at org.osbot.rs07.api.Mouse.getEntitiesOnCursor(cm:419) at frostbarrow.e.nUl.a(hc:1588) at frostbarrow.e.nUl.E(hc:1058) at frostbarrow.e.nUl.D(hc:78) at frostbarrow.FrostBarrow.onLoop(zd:97) at org.osbot.rs07.event.ScriptExecutor$InternalExecutor.run(fo:211) at java.lang.Thread.run(Unknown Source) [INFO][Bot #1][10/07 02:11:49 em]: DEBUG: Interacting with puzzle door.. [INFO][Bot #1][10/07 02:11:49 em]: DEBUG: Interacting with puzzle door.. [INFO][Bot #1][10/07 02:11:50 em]: DEBUG: Interacting with puzzle door.. [INFO][Bot #1][10/07 02:11:53 em]: INFO: Processing message [The door is locked with a strange puzzle.] in TunnelSolver [INFO][Bot #1][10/07 02:11:53 em]: DEBUG: Puzzle interface is up! Interacting [INFO][Bot #1][10/07 02:11:54 em]: INFO: Processing message [You hear the doors' locking mechanism grind open.] in TunnelSolver [INFO][Bot #1][10/07 02:11:54 em]: INFO: Puzzle solved successfully [INFO][Bot #1][10/07 02:11:58 em]: DEBUG: CameraPitchEvent has timed out [2000ms] [INFO][Bot #1][10/07 02:12:02 em]: DEBUG: brotherCheck -> COMBAT [INFO][Bot #1][10/07 02:12:02 em]: DEBUG: TargetTracker started [INFO][Bot #1][10/07 02:12:02 em]: WARNING: Incorrect gear identified; Changing [INFO][Bot #1][10/07 02:12:02 em]: DEBUG: Swapping to item: Trident of the seas [INFO][Bot #1][10/07 02:12:02 em]: DEBUG: Swapping to item: Verac's brassard 100 [INFO][Bot #1][10/07 02:12:03 em]: DEBUG: Swapping to item: Occult necklace [INFO][Bot #1][10/07 02:12:03 em]: DEBUG: Swapping to item: Verac's plateskirt 100 [INFO][Bot #1][10/07 02:12:03 em]: DEBUG: Swapping to item: Guthix cape [INFO][Bot #1][10/07 02:12:04 em]: DEBUG: Swapping to item: Granite shield [INFO][Bot #1][10/07 02:12:04 em]: WARNING: Incorrect gear identified; Changing [INFO][Bot #1][10/07 02:12:04 em]: DEBUG: Swapping to item: Granite shield [INFO][Bot #1][10/07 02:12:06 em]: WARNING: Incorrect attackstyle detected; Changing [INFO][Bot #1][10/07 02:12:23 em]: DEBUG: TargetTracker stopped [INFO][Bot #1][10/07 02:12:23 em]: DEBUG: chestCheck -> APPROACH_CHEST [INFO][Bot #1][10/07 02:12:24 em]: DEBUG: Anti-stuck camera rotation [ERROR][Bot #1][10/07 02:12:33 em]: Error executing event : org.osbot.rs07.event.InteractionEvent$CameraControl@4bbe021e java.lang.NullPointerException at org.osbot.rs07.api.map.Position.isVisible(tm:282) at org.osbot.rs07.input.mouse.MainScreenTileDestination.isVisible(rf:151) at org.osbot.rs07.event.InteractionEvent$CameraControl.execute(gf:447) at org.osbot.rs07.event.EventExecutor$2.run(ji:250) at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source) at java.util.concurrent.FutureTask.run(Unknown Source) at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source) at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source) at java.lang.Thread.run(Unknown Source) [INFO][Bot #1][10/07 02:12:38 em]: INFO: Processing message [Your Barrows chest count is: <col=ff0000>585</col>.] in TunnelSolver [INFO][Bot #1][10/07 02:12:38 em]: INFO: Chest has been looted [INFO][Bot #1][10/07 02:12:39 em]: DEBUG: Closing loot widget [INFO][Bot #1][10/07 02:12:43 em]: DEBUG: Submitted lookup of item: Chaos rune [INFO][Bot #1][10/07 02:12:43 em]: DEBUG: Submitted lookup of item: Bolt rack [INFO][Bot #1][10/07 02:12:43 em]: DEBUG: Submitted lookup of item: Blood rune [INFO][Bot #1][10/07 02:12:43 em]: DEBUG: Submitted lookup of item: Mind rune [INFO][Bot #1][10/07 02:12:43 em]: INFO: Loot registered: 560x Coins [INFO][Bot #1][10/07 02:12:43 em]: DEBUG: Chest has been looted [INFO][Bot #1][10/07 02:12:43 em]: DEBUG: Re-submitted lookup of item: Chaos rune [INFO][Bot #1][10/07 02:12:43 em]: DEBUG: Re-submitted lookup of item: Bolt rack [INFO][Bot #1][10/07 02:12:43 em]: DEBUG: Re-submitted lookup of item: Blood rune [INFO][Bot #1][10/07 02:12:43 em]: DEBUG: Re-submitted lookup of item: Mind rune [INFO][Bot #1][10/07 02:12:47 em]: DEBUG: Anti-stuck camera rotation [INFO][Bot #1][10/07 02:13:02 em]: DEBUG: Re-submitted lookup of item: Blood rune [INFO][Bot #1][10/07 02:13:02 em]: DEBUG: Re-submitted lookup of item: Bolt rack [INFO][Bot #1][10/07 02:13:02 em]: DEBUG: Re-submitted lookup of item: Death rune [INFO][Bot #1][10/07 02:13:02 em]: DEBUG: Re-submitted lookup of item: Mind rune [INFO][Bot #1][10/07 02:13:04 em]: INFO: Reached bank chest [INFO][Bot #1][10/07 02:13:05 em]: DEBUG: Checking trident [INFO][Bot #1][10/07 02:13:07 em]: INFO: Your weapon has 356 charges. [INFO][Bot #1][10/07 02:13:07 em]: INFO: Parsing 356 [INFO][Bot #1][10/07 02:13:07 em]: DEBUG: Trident has 356 charges left. [INFO][Bot #1][10/07 02:13:07 em]: DEBUG: Opening bank.. [INFO][Bot #1][10/07 02:13:08 em]: DEBUG: Interacting with bank chest (Clanwars) [INFO][Bot #1][10/07 02:13:11 em]: DEBUG: Item: Chaos rune [INFO][Bot #1][10/07 02:13:13 em]: DEBUG: Item: Bolt rack [INFO][Bot #1][10/07 02:13:14 em]: DEBUG: Item: Blood rune [INFO][Bot #1][10/07 02:13:15 em]: DEBUG: Item: Mind rune [INFO][Bot #1][10/07 02:13:16 em]: DEBUG: Item: Coins [INFO][Bot #1][10/07 02:13:16 em]: DEBUG: Re-submitted lookup of item: Death rune [INFO][Bot #1][10/07 02:13:17 em]: DEBUG: Re-submitted lookup of item: Blood rune [INFO][Bot #1][10/07 02:13:17 em]: DEBUG: Re-submitted lookup of item: Bolt rack [INFO][Bot #1][10/07 02:13:27 em]: DEBUG: Unequipping mainhand [INFO][Bot #1][10/07 02:13:28 em]: DEBUG: Unequipping offhand [INFO][Bot #1][10/07 02:13:29 em]: DEBUG: Charging trident.. [INFO][Bot #1][10/07 02:13:31 em]: DEBUG: Re-submitted lookup of item: Mind rune [INFO][Bot #1][10/07 02:13:31 em]: DEBUG: Re-submitted lookup of item: Blood rune [INFO][Bot #1][10/07 02:13:31 em]: DEBUG: Charging trident.. [INFO][Bot #1][10/07 02:13:33 em]: DEBUG: Already charged [INFO][Bot #1][10/07 02:13:39 em]: INFO: Your weapon has 2,500 charges. [INFO][Bot #1][10/07 02:13:39 em]: WARNING: Not enough trident charge supplies to continue [INFO][Bot #1][10/07 02:13:39 em]: INFO: Parsing 2500 [INFO][Bot #1][10/07 02:13:39 em]: DEBUG: Trident has 2500 charges left. [INFO][Bot #1][10/07 02:13:42 em]: Terminating script FrostBarrows... [INFO][Bot #1][10/07 02:13:42 em]: Progress submitted [INFO][Bot #1][10/07 02:13:42 em]: Script FrostBarrows has exited! [INFO][Bot #1][10/07 02:14:51 em]: DEBUG: Re-submitted lookup of item: Death rune [INFO][Bot #1][10/07 02:14:51 em]: DEBUG: Re-submitted lookup of item: Chaos rune [INFO][Bot #1][10/07 02:14:51 em]: DEBUG: Re-submitted lookup of item: Blood rune [ERROR][10/07 02:17:40 em]: Uncaught exception! java.lang.NullPointerException at org.osbot.rs07.event.ScriptExecutor.pause(fo:367) at org.osbot.RB.run(ws:54) at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source) at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source) at java.lang.Thread.run(Unknown Source) [ERROR][10/07 02:17:40 em]: Uncaught exception! java.lang.NullPointerException at org.osbot.rs07.event.ScriptExecutor.pause(fo:367) at org.osbot.RB.run(ws:54) at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source) at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source) at java.lang.Thread.run(Unknown Source) To be honest there's too many problems occurring to run this script properly. Edited October 7, 20187 yr by Maxlaxen
October 8, 20187 yr Author Pushed some fixes after running the script for a couple of hours in mirror mode - but some of the issues I couldn't reproduce. Will keep testing. I hope these fixes resolve your issues, but do keep in mind that there are a number of general issues with mirror mode; with interactions and scrolling in particular. If you could attempt to reproduce your issues in standard client mode, it could rule out some possibilities. Fixes are live Edited October 8, 20187 yr by FrostBug
October 9, 20187 yr 8 hours ago, FrostBug said: Pushed some fixes after running the script for a couple of hours in mirror mode - but some of the issues I couldn't reproduce. Will keep testing. I hope these fixes resolve your issues, but do keep in mind that there are a number of general issues with mirror mode; with interactions and scrolling in particular. If you could attempt to reproduce your issues in standard client mode, it could rule out some possibilities. Fixes are live Youre the best!! Was it you that fixed the loot tracker btw?
October 9, 20187 yr Author 41 minutes ago, Maxlaxen said: Youre the best!! Was it you that fixed the loot tracker btw? - Changed source of price data - Fixed double-teleporting with duel ring (mirror specific) - (Hopefully) fixed an issue that would cause the script to use pray pots too early during combat in tunnels - Fixed a bug that would cause it to ignore brothers with 'Random' kill order at chest - Fixed a bug with the script getting confused if started with 5 brother killcount - Added additional detection for chest already having been looted If the message listener does stop functioning (could not reproduce this), there are probably going to be some issues. If this occurs I reckon a client restart is the only remedy
October 10, 20187 yr Had issue, where it went to do dh and just stood in tomb has happened a couple of times, used all p pots while standing in there. restarted script, no change stands still out side dh had to restart bot to get it to run again. Spoiler [INFO][Bot #1][10/10 08:25:51 PM]: DEBUG: Restoring prayer [INFO][Bot #1][10/10 08:25:54 PM]: DEBUG: InteractionEvent has timed out [3000ms] [INFO][Bot #1][10/10 08:25:55 PM]: DEBUG: Anti-stuck camera rotation [ERROR][Bot #1][10/10 08:25:55 PM]: Error executing event : org.osbot.rs07.event.InteractionEvent@1d00cc java.lang.RuntimeException: Internal: No local storage at client.nat.stream.Stream.m18(Native Method) at client.emu.EmuClient.getWidgets(Unknown Source) at org.osbot.rs07.api.Widgets.getWidgets(ok:157) at org.osbot.rs07.api.Widgets.getAll(ok:116) at org.osbot.rs07.api.Widgets.closeOpenInterface(ok:208) at org.osbot.rs07.event.InteractionEvent.execute(gf:387) at org.osbot.rs07.event.EventExecutor$2.run(ji:250) at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source) at java.util.concurrent.FutureTask.run(Unknown Source) at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source) at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source) at java.lang.Thread.run(Unknown Source) [INFO][Bot #1][10/10 08:25:58 PM]: DEBUG: InteractionEvent has timed out [3000ms] [INFO][Bot #1][10/10 08:26:01 PM]: DEBUG: InteractionEvent has timed out [3000ms] [INFO][Bot #1][10/10 08:26:06 PM]: DEBUG: InteractionEvent has timed out [3000ms] [INFO][Bot #1][10/10 08:26:06 PM]: DEBUG: Anti-stuck camera rotation [INFO][Bot #1][10/10 08:26:09 PM]: DEBUG: InteractionEvent has timed out [3000ms] [ERROR][Bot #1][10/10 08:26:09 PM]: Error executing event : org.osbot.rs07.event.InteractionEvent@14becfb java.lang.RuntimeException: Internal: No local storage at client.nat.stream.Stream.m18(Native Method) at client.emu.EmuClient.getWidgets(Unknown Source) at org.osbot.rs07.api.Widgets.getWidgets(ok:157) at org.osbot.rs07.api.Widgets.getAll(ok:116) at org.osbot.rs07.api.Widgets.closeOpenInterface(ok:208) at org.osbot.rs07.event.InteractionEvent.execute(gf:387) at org.osbot.rs07.event.EventExecutor$2.run(ji:250) at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source) at java.util.concurrent.FutureTask.run(Unknown Source) at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source) at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source) at java.lang.Thread.run(Unknown Source) [INFO][Bot #1][10/10 08:26:12 PM]: DEBUG: InteractionEvent has timed out [3000ms] [INFO][Bot #1][10/10 08:26:16 PM]: DEBUG: InteractionEvent has timed out [3000ms] [INFO][Bot #1][10/10 08:26:19 PM]: DEBUG: InteractionEvent has timed out [3000ms] [ERROR][Bot #1][10/10 08:26:19 PM]: Error executing event : org.osbot.rs07.event.InteractionEvent$CameraControl@4f13c9 java.lang.RuntimeException: Internal: No local storage at client.nat.stream.Stream.m18(Native Method) at client.emu.EmuClient.getTileVisibilityArray(Unknown Source) at org.osbot.rs07.api.map.Position.isVisible(tm:282) at org.osbot.rs07.input.mouse.MainScreenTileDestination.isVisible(rf:151) at org.osbot.rs07.event.InteractionEvent$CameraControl.execute(gf:447) at org.osbot.rs07.event.EventExecutor$2.run(ji:250) at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source) at java.util.concurrent.FutureTask.run(Unknown Source) at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source) at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source) at java.lang.Thread.run(Unknown Source) [INFO][Bot #1][10/10 08:26:20 PM]: DEBUG: Anti-stuck camera rotation [ERROR][Bot #1][10/10 08:26:20 PM]: Error executing event : org.osbot.rs07.event.InteractionEvent@e68249 java.lang.RuntimeException: Internal: No local storage at client.nat.stream.Stream.m18(Native Method) at client.emu.EmuClient.getWidgets(Unknown Source) at org.osbot.rs07.api.Widgets.getWidgets(ok:157) at org.osbot.rs07.api.Widgets.getAll(ok:116) at org.osbot.rs07.api.Widgets.closeOpenInterface(ok:208) at org.osbot.rs07.event.InteractionEvent.execute(gf:387) at org.osbot.rs07.event.EventExecutor$2.run(ji:250) at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source) at java.util.concurrent.FutureTask.run(Unknown Source) at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source) at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source) at java.lang.Thread.run(Unknown Source) [INFO][Bot #1][10/10 08:26:23 PM]: DEBUG: InteractionEvent has timed out [3000ms] [INFO][Bot #1][10/10 08:26:25 PM]: DEBUG: Restoring prayer [INFO][Bot #1][10/10 08:26:25 PM]: DEBUG: Restoring prayer [INFO][Bot #1][10/10 08:26:28 PM]: DEBUG: InteractionEvent has timed out [3000ms] [ERROR][Bot #1][10/10 08:26:29 PM]: Error executing event : org.osbot.rs07.event.InteractionEvent@11d944 java.lang.RuntimeException: Internal: No local storage at client.nat.stream.Stream.m22(Native Method) at client.dr.getChildren(Unknown Source) at org.osbot.rs07.api.ui.RS2Widget.getChildWidgets(ff:772) at org.osbot.rs07.api.Widgets.getAll(ok:239) at org.osbot.rs07.api.Widgets.closeOpenInterface(ok:208) at org.osbot.rs07.event.InteractionEvent.execute(gf:387) at org.osbot.rs07.event.EventExecutor$2.run(ji:250) at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source) at java.util.concurrent.FutureTask.run(Unknown Source) at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source) at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source) at java.lang.Thread.run(Unknown Source) [INFO][Bot #1][10/10 08:26:32 PM]: DEBUG: InteractionEvent has timed out [3000ms] [INFO][Bot #1][10/10 08:26:32 PM]: DEBUG: Anti-stuck camera rotation [INFO][Bot #1][10/10 08:26:35 PM]: DEBUG: InteractionEvent has timed out [3000ms] [INFO][Bot #1][10/10 08:26:38 PM]: DEBUG: InteractionEvent has timed out [3000ms] [ERROR][Bot #1][10/10 08:26:39 PM]: Error executing event : org.osbot.rs07.event.InteractionEvent@1016cb2 java.lang.RuntimeException: Internal: No local storage at client.nat.stream.Stream.m18(Native Method) at client.emu.EmuClient.getWidgets(Unknown Source) at org.osbot.rs07.api.Widgets.getWidgets(ok:157) at org.osbot.rs07.api.Widgets.getAll(ok:116) at org.osbot.rs07.api.Widgets.closeOpenInterface(ok:208) at org.osbot.rs07.event.InteractionEvent.execute(gf:387) at org.osbot.rs07.event.EventExecutor$2.run(ji:250) at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source) at java.util.concurrent.FutureTask.run(Unknown Source) at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source) at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source) at java.lang.Thread.run(Unknown Source) [INFO][Bot #1][10/10 08:26:42 PM]: DEBUG: InteractionEvent has timed out [3000ms] [INFO][Bot #1][10/10 08:26:45 PM]: DEBUG: InteractionEvent has timed out [3000ms] [INFO][Bot #1][10/10 08:26:46 PM]: DEBUG: Restoring prayer [INFO][Bot #1][10/10 08:26:46 PM]: DEBUG: Restoring prayer [INFO][Bot #1][10/10 08:26:46 PM]: DEBUG: Anti-stuck camera rotation [ERROR][Bot #1][10/10 08:26:46 PM]: Error in bot executor! java.lang.OutOfMemoryError: unable to create new native thread at java.lang.Thread.start0(Native Method) at java.lang.Thread.start(Unknown Source) at java.util.concurrent.ThreadPoolExecutor.addWorker(Unknown Source) at java.util.concurrent.ThreadPoolExecutor.execute(Unknown Source) at java.util.concurrent.AbstractExecutorService.submit(Unknown Source) at org.osbot.rs07.event.EventExecutor.execute(ji:257) at org.osbot.rs07.script.MethodProvider.execute(vh:344) at frostbarrow.b.AUx.c(uc:465) at frostbarrow.b.AUx.J(uc:701) at frostbarrow.e.com3.C(lc:765) at frostbarrow.e.com3.B(lc:104) at frostbarrow.FrostBarrow.onLoop(md:124) at org.osbot.rs07.event.ScriptExecutor$InternalExecutor.run(fo:211) at java.lang.Thread.run(Unknown Source) [INFO][Bot #1][10/10 08:29:04 PM]: Terminating script FrostBarrows... [WARN][Bot #1][10/10 08:29:09 PM]: Event executor is taking too long to suspend; terminating now... [INFO][Bot #1][10/10 08:29:10 PM]: Progress submitted [INFO][Bot #1][10/10 08:29:10 PM]: Script FrostBarrows has exited! Edited October 10, 20187 yr by dsstriker
October 10, 20187 yr Can you add a option, to use pray if out of food, if at chest? its kinda of a bummer when you walk in and your guy has 2 ppots and 1 hit off killing it and it teleports lol.. and the option to double eat when hp is 30 or below to allow longer attacking.
October 10, 20187 yr Author 3 hours ago, dsstriker said: Had issue, where it went to do dh and just stood in tomb has happened a couple of times, used all p pots while standing in there. restarted script, no change stands still out side dh had to restart bot to get it to run again. Reveal hidden contents [INFO][Bot #1][10/10 08:25:51 PM]: DEBUG: Restoring prayer [INFO][Bot #1][10/10 08:25:54 PM]: DEBUG: InteractionEvent has timed out [3000ms] [INFO][Bot #1][10/10 08:25:55 PM]: DEBUG: Anti-stuck camera rotation [ERROR][Bot #1][10/10 08:25:55 PM]: Error executing event : org.osbot.rs07.event.InteractionEvent@1d00cc java.lang.RuntimeException: Internal: No local storage at client.nat.stream.Stream.m18(Native Method) at client.emu.EmuClient.getWidgets(Unknown Source) at org.osbot.rs07.api.Widgets.getWidgets(ok:157) at org.osbot.rs07.api.Widgets.getAll(ok:116) at org.osbot.rs07.api.Widgets.closeOpenInterface(ok:208) at org.osbot.rs07.event.InteractionEvent.execute(gf:387) at org.osbot.rs07.event.EventExecutor$2.run(ji:250) at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source) at java.util.concurrent.FutureTask.run(Unknown Source) at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source) at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source) at java.lang.Thread.run(Unknown Source) [INFO][Bot #1][10/10 08:25:58 PM]: DEBUG: InteractionEvent has timed out [3000ms] [INFO][Bot #1][10/10 08:26:01 PM]: DEBUG: InteractionEvent has timed out [3000ms] [INFO][Bot #1][10/10 08:26:06 PM]: DEBUG: InteractionEvent has timed out [3000ms] [INFO][Bot #1][10/10 08:26:06 PM]: DEBUG: Anti-stuck camera rotation [INFO][Bot #1][10/10 08:26:09 PM]: DEBUG: InteractionEvent has timed out [3000ms] [ERROR][Bot #1][10/10 08:26:09 PM]: Error executing event : org.osbot.rs07.event.InteractionEvent@14becfb java.lang.RuntimeException: Internal: No local storage at client.nat.stream.Stream.m18(Native Method) at client.emu.EmuClient.getWidgets(Unknown Source) at org.osbot.rs07.api.Widgets.getWidgets(ok:157) at org.osbot.rs07.api.Widgets.getAll(ok:116) at org.osbot.rs07.api.Widgets.closeOpenInterface(ok:208) at org.osbot.rs07.event.InteractionEvent.execute(gf:387) at org.osbot.rs07.event.EventExecutor$2.run(ji:250) at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source) at java.util.concurrent.FutureTask.run(Unknown Source) at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source) at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source) at java.lang.Thread.run(Unknown Source) [INFO][Bot #1][10/10 08:26:12 PM]: DEBUG: InteractionEvent has timed out [3000ms] [INFO][Bot #1][10/10 08:26:16 PM]: DEBUG: InteractionEvent has timed out [3000ms] [INFO][Bot #1][10/10 08:26:19 PM]: DEBUG: InteractionEvent has timed out [3000ms] [ERROR][Bot #1][10/10 08:26:19 PM]: Error executing event : org.osbot.rs07.event.InteractionEvent$CameraControl@4f13c9 java.lang.RuntimeException: Internal: No local storage at client.nat.stream.Stream.m18(Native Method) at client.emu.EmuClient.getTileVisibilityArray(Unknown Source) at org.osbot.rs07.api.map.Position.isVisible(tm:282) at org.osbot.rs07.input.mouse.MainScreenTileDestination.isVisible(rf:151) at org.osbot.rs07.event.InteractionEvent$CameraControl.execute(gf:447) at org.osbot.rs07.event.EventExecutor$2.run(ji:250) at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source) at java.util.concurrent.FutureTask.run(Unknown Source) at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source) at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source) at java.lang.Thread.run(Unknown Source) [INFO][Bot #1][10/10 08:26:20 PM]: DEBUG: Anti-stuck camera rotation [ERROR][Bot #1][10/10 08:26:20 PM]: Error executing event : org.osbot.rs07.event.InteractionEvent@e68249 java.lang.RuntimeException: Internal: No local storage at client.nat.stream.Stream.m18(Native Method) at client.emu.EmuClient.getWidgets(Unknown Source) at org.osbot.rs07.api.Widgets.getWidgets(ok:157) at org.osbot.rs07.api.Widgets.getAll(ok:116) at org.osbot.rs07.api.Widgets.closeOpenInterface(ok:208) at org.osbot.rs07.event.InteractionEvent.execute(gf:387) at org.osbot.rs07.event.EventExecutor$2.run(ji:250) at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source) at java.util.concurrent.FutureTask.run(Unknown Source) at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source) at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source) at java.lang.Thread.run(Unknown Source) [INFO][Bot #1][10/10 08:26:23 PM]: DEBUG: InteractionEvent has timed out [3000ms] [INFO][Bot #1][10/10 08:26:25 PM]: DEBUG: Restoring prayer [INFO][Bot #1][10/10 08:26:25 PM]: DEBUG: Restoring prayer [INFO][Bot #1][10/10 08:26:28 PM]: DEBUG: InteractionEvent has timed out [3000ms] [ERROR][Bot #1][10/10 08:26:29 PM]: Error executing event : org.osbot.rs07.event.InteractionEvent@11d944 java.lang.RuntimeException: Internal: No local storage at client.nat.stream.Stream.m22(Native Method) at client.dr.getChildren(Unknown Source) at org.osbot.rs07.api.ui.RS2Widget.getChildWidgets(ff:772) at org.osbot.rs07.api.Widgets.getAll(ok:239) at org.osbot.rs07.api.Widgets.closeOpenInterface(ok:208) at org.osbot.rs07.event.InteractionEvent.execute(gf:387) at org.osbot.rs07.event.EventExecutor$2.run(ji:250) at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source) at java.util.concurrent.FutureTask.run(Unknown Source) at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source) at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source) at java.lang.Thread.run(Unknown Source) [INFO][Bot #1][10/10 08:26:32 PM]: DEBUG: InteractionEvent has timed out [3000ms] [INFO][Bot #1][10/10 08:26:32 PM]: DEBUG: Anti-stuck camera rotation [INFO][Bot #1][10/10 08:26:35 PM]: DEBUG: InteractionEvent has timed out [3000ms] [INFO][Bot #1][10/10 08:26:38 PM]: DEBUG: InteractionEvent has timed out [3000ms] [ERROR][Bot #1][10/10 08:26:39 PM]: Error executing event : org.osbot.rs07.event.InteractionEvent@1016cb2 java.lang.RuntimeException: Internal: No local storage at client.nat.stream.Stream.m18(Native Method) at client.emu.EmuClient.getWidgets(Unknown Source) at org.osbot.rs07.api.Widgets.getWidgets(ok:157) at org.osbot.rs07.api.Widgets.getAll(ok:116) at org.osbot.rs07.api.Widgets.closeOpenInterface(ok:208) at org.osbot.rs07.event.InteractionEvent.execute(gf:387) at org.osbot.rs07.event.EventExecutor$2.run(ji:250) at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source) at java.util.concurrent.FutureTask.run(Unknown Source) at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source) at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source) at java.lang.Thread.run(Unknown Source) [INFO][Bot #1][10/10 08:26:42 PM]: DEBUG: InteractionEvent has timed out [3000ms] [INFO][Bot #1][10/10 08:26:45 PM]: DEBUG: InteractionEvent has timed out [3000ms] [INFO][Bot #1][10/10 08:26:46 PM]: DEBUG: Restoring prayer [INFO][Bot #1][10/10 08:26:46 PM]: DEBUG: Restoring prayer [INFO][Bot #1][10/10 08:26:46 PM]: DEBUG: Anti-stuck camera rotation [ERROR][Bot #1][10/10 08:26:46 PM]: Error in bot executor! java.lang.OutOfMemoryError: unable to create new native thread at java.lang.Thread.start0(Native Method) at java.lang.Thread.start(Unknown Source) at java.util.concurrent.ThreadPoolExecutor.addWorker(Unknown Source) at java.util.concurrent.ThreadPoolExecutor.execute(Unknown Source) at java.util.concurrent.AbstractExecutorService.submit(Unknown Source) at org.osbot.rs07.event.EventExecutor.execute(ji:257) at org.osbot.rs07.script.MethodProvider.execute(vh:344) at frostbarrow.b.AUx.c(uc:465) at frostbarrow.b.AUx.J(uc:701) at frostbarrow.e.com3.C(lc:765) at frostbarrow.e.com3.B(lc:104) at frostbarrow.FrostBarrow.onLoop(md:124) at org.osbot.rs07.event.ScriptExecutor$InternalExecutor.run(fo:211) at java.lang.Thread.run(Unknown Source) [INFO][Bot #1][10/10 08:29:04 PM]: Terminating script FrostBarrows... [WARN][Bot #1][10/10 08:29:09 PM]: Event executor is taking too long to suspend; terminating now... [INFO][Bot #1][10/10 08:29:10 PM]: Progress submitted [INFO][Bot #1][10/10 08:29:10 PM]: Script FrostBarrows has exited! This particular error is directly related to using mirror mode; looks like a memory or storage allocation issue, I don't really know anything about this. If it persists, I'd recommend posting in the mirror mode bugs forum; but I didn't see this particular error while testing in mirror mode last monday
October 11, 20187 yr Author 13 hours ago, Maxlaxen said: Unfortunately it still changes the kill order to a random one Can you send me your profile? Is it that your profile reverts? Or does it ignore your profile settings? Edited October 11, 20187 yr by FrostBug
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