FrostBug Posted July 14, 2015 Author Share Posted July 14, 2015 [iNFO][bot #1][07/14 08:27:16 PM]: DEBUG: Going to search tomb [iNFO][bot #1][07/14 08:27:16 PM]: DEBUG: Regress to tomb entry [iNFO][bot #1][07/14 08:27:16 PM]: DEBUG: Going to search tomb [iNFO][bot #1][07/14 08:27:16 PM]: DEBUG: Regress to tomb entry [iNFO][bot #1][07/14 08:27:16 PM]: DEBUG: Going to search tomb [iNFO][bot #1][07/14 08:27:17 PM]: DEBUG: Regress to tomb entry [iNFO][bot #1][07/14 08:27:17 PM]: DEBUG: Going to search tomb [iNFO][bot #1][07/14 08:27:17 PM]: DEBUG: Regress to tomb entry all time this is coming on mirror bot Be sure to follow the mirror guide. Hook the client while logged out and all that. Version 1.3.1a - Patched a bug with retaliate toggling ______ This patch has just gone live. So.. Restart and refresh your scripts. 1 Quote Link to comment Share on other sites More sharing options...
frozen8 Posted July 14, 2015 Share Posted July 14, 2015 (edited) There's still a "bug" the bot is always disabling and renabling the auto retaliate after each barrow brother. If you could fix that so it's doesn't look like a bot. It would be nice Log: [iNFO][bot #1][07/14 03:21:08 PM]: INFO: Setting PROTECT_FROM_MAGIC to false [iNFO][bot #1][07/14 03:21:10 PM]: INFO: Setting PROTECT_FROM_MAGIC to false [iNFO][bot #1][07/14 03:21:11 PM]: DEBUG: Next target: Guthan the Infested [iNFO][bot #1][07/14 03:21:12 PM]: DEBUG: Swapping to item: Torag's platelegs 50 [iNFO][bot #1][07/14 03:21:13 PM]: DEBUG: Swapping to item: Torag's platebody 50 [iNFO][bot #1][07/14 03:21:13 PM]: DEBUG: Swapping to item: Trident of the swamp [iNFO][bot #1][07/14 03:21:17 PM]: INFO: Disabling auto-retaliate [iNFO][bot #1][07/14 03:21:19 PM]: DEBUG: Enabling auto retaliate [iNFO][bot #1][07/14 03:21:22 PM]: DEBUG: Going to search tomb [iNFO][bot #1][07/14 03:21:23 PM]: INFO: Setting PROTECT_FROM_MELEE to true [iNFO][bot #1][07/14 03:21:27 PM]: DEBUG: AnimationTracker started [iNFO][bot #1][07/14 03:21:27 PM]: DEBUG: Combat started [iNFO][bot #1][07/14 03:21:42 PM]: DEBUG: Exiting tomb [1] [iNFO][bot #1][07/14 03:21:42 PM]: DEBUG: AnimationTracker stopped [iNFO][bot #1][07/14 03:21:42 PM]: DEBUG: Anti-stuck camera rotation [iNFO][bot #1][07/14 03:21:45 PM]: DEBUG: Next target: Torag the Corrupted [iNFO][bot #1][07/14 03:21:55 PM]: INFO: Disabling auto-retaliate [iNFO][bot #1][07/14 03:21:56 PM]: DEBUG: Enabling auto retaliate [iNFO][bot #1][07/14 03:21:59 PM]: INFO: Disabling auto-retaliate [iNFO][bot #1][07/14 03:22:00 PM]: DEBUG: Enabling auto retaliate [iNFO][bot #1][07/14 03:22:04 PM]: DEBUG: Going to search tomb [iNFO][bot #1][07/14 03:22:07 PM]: DEBUG: AnimationTracker started [iNFO][bot #1][07/14 03:22:07 PM]: DEBUG: Combat started Edited July 14, 2015 by frozen8 Quote Link to comment Share on other sites More sharing options...
snpk Posted July 14, 2015 Share Posted July 14, 2015 There's still a "bug" the bot is always disabling and renabling the auto retaliate after each barrow brother. If you could fix that so it's doesn't look like a bot. It would be nice Log: [iNFO][bot #1][07/14 03:21:08 PM]: INFO: Setting PROTECT_FROM_MAGIC to false [iNFO][bot #1][07/14 03:21:10 PM]: INFO: Setting PROTECT_FROM_MAGIC to false [iNFO][bot #1][07/14 03:21:11 PM]: DEBUG: Next target: Guthan the Infested [iNFO][bot #1][07/14 03:21:12 PM]: DEBUG: Swapping to item: Torag's platelegs 50 [iNFO][bot #1][07/14 03:21:13 PM]: DEBUG: Swapping to item: Torag's platebody 50 [iNFO][bot #1][07/14 03:21:13 PM]: DEBUG: Swapping to item: Trident of the swamp [iNFO][bot #1][07/14 03:21:17 PM]: INFO: Disabling auto-retaliate [iNFO][bot #1][07/14 03:21:19 PM]: DEBUG: Enabling auto retaliate [iNFO][bot #1][07/14 03:21:22 PM]: DEBUG: Going to search tomb [iNFO][bot #1][07/14 03:21:23 PM]: INFO: Setting PROTECT_FROM_MELEE to true [iNFO][bot #1][07/14 03:21:27 PM]: DEBUG: AnimationTracker started [iNFO][bot #1][07/14 03:21:27 PM]: DEBUG: Combat started [iNFO][bot #1][07/14 03:21:42 PM]: DEBUG: Exiting tomb [1] [iNFO][bot #1][07/14 03:21:42 PM]: DEBUG: AnimationTracker stopped [iNFO][bot #1][07/14 03:21:42 PM]: DEBUG: Anti-stuck camera rotation [iNFO][bot #1][07/14 03:21:45 PM]: DEBUG: Next target: Torag the Corrupted [iNFO][bot #1][07/14 03:21:55 PM]: INFO: Disabling auto-retaliate [iNFO][bot #1][07/14 03:21:56 PM]: DEBUG: Enabling auto retaliate [iNFO][bot #1][07/14 03:21:59 PM]: INFO: Disabling auto-retaliate [iNFO][bot #1][07/14 03:22:00 PM]: DEBUG: Enabling auto retaliate [iNFO][bot #1][07/14 03:22:04 PM]: DEBUG: Going to search tomb [iNFO][bot #1][07/14 03:22:07 PM]: DEBUG: AnimationTracker started [iNFO][bot #1][07/14 03:22:07 PM]: DEBUG: Combat started yea same thing for me Quote Link to comment Share on other sites More sharing options...
FrostBug Posted July 14, 2015 Author Share Posted July 14, 2015 (edited) yea same thing for me There's still a "bug" the bot is always disabling and renabling the auto retaliate after each barrow brother. If you could fix that so it's doesn't look like a bot. It would be nice Log: [iNFO][bot #1][07/14 03:21:08 PM]: INFO: Setting PROTECT_FROM_MAGIC to false [iNFO][bot #1][07/14 03:21:10 PM]: INFO: Setting PROTECT_FROM_MAGIC to false [iNFO][bot #1][07/14 03:21:11 PM]: DEBUG: Next target: Guthan the Infested [iNFO][bot #1][07/14 03:21:12 PM]: DEBUG: Swapping to item: Torag's platelegs 50 [iNFO][bot #1][07/14 03:21:13 PM]: DEBUG: Swapping to item: Torag's platebody 50 [iNFO][bot #1][07/14 03:21:13 PM]: DEBUG: Swapping to item: Trident of the swamp [iNFO][bot #1][07/14 03:21:17 PM]: INFO: Disabling auto-retaliate [iNFO][bot #1][07/14 03:21:19 PM]: DEBUG: Enabling auto retaliate [iNFO][bot #1][07/14 03:21:22 PM]: DEBUG: Going to search tomb [iNFO][bot #1][07/14 03:21:23 PM]: INFO: Setting PROTECT_FROM_MELEE to true [iNFO][bot #1][07/14 03:21:27 PM]: DEBUG: AnimationTracker started [iNFO][bot #1][07/14 03:21:27 PM]: DEBUG: Combat started [iNFO][bot #1][07/14 03:21:42 PM]: DEBUG: Exiting tomb [1] [iNFO][bot #1][07/14 03:21:42 PM]: DEBUG: AnimationTracker stopped [iNFO][bot #1][07/14 03:21:42 PM]: DEBUG: Anti-stuck camera rotation [iNFO][bot #1][07/14 03:21:45 PM]: DEBUG: Next target: Torag the Corrupted [iNFO][bot #1][07/14 03:21:55 PM]: INFO: Disabling auto-retaliate [iNFO][bot #1][07/14 03:21:56 PM]: DEBUG: Enabling auto retaliate [iNFO][bot #1][07/14 03:21:59 PM]: INFO: Disabling auto-retaliate [iNFO][bot #1][07/14 03:22:00 PM]: DEBUG: Enabling auto retaliate [iNFO][bot #1][07/14 03:22:04 PM]: DEBUG: Going to search tomb [iNFO][bot #1][07/14 03:22:07 PM]: DEBUG: AnimationTracker started [iNFO][bot #1][07/14 03:22:07 PM]: DEBUG: Combat started Unable to reproduce this. Can you guys show me your settings? EDIT: Specifically, what are you kill orders and 'correct tomb last' settings? Edited July 14, 2015 by FrostBug Quote Link to comment Share on other sites More sharing options...
frozen8 Posted July 14, 2015 Share Posted July 14, 2015 (edited) Unable to reproduce this. Can you guys show me your settings? EDIT: Specifically, what are you kill orders and 'correct tomb last' settings? I'll make a video and send it to you in private EDIT: Video Sent in private message Edited July 14, 2015 by frozen8 1 Quote Link to comment Share on other sites More sharing options...
FrostBug Posted July 14, 2015 Author Share Posted July 14, 2015 I'll make a video and send it to you in private EDIT: Video Sent in private message Thank you very much for the help! 1.3.1b is live now, which should deal with these issues once and for all. Also thanks to the SDN manager @Ericthecmh for the quick SDN updates Quote Link to comment Share on other sites More sharing options...
frozen8 Posted July 14, 2015 Share Posted July 14, 2015 Thank you very much for the help! 1.3.1b is live now, which should deal with these issues once and for all. Also thanks to the SDN manager @Ericthecmh for the quick SDN updates Seems to be working fine now. Thanks for the quick update! Quote Link to comment Share on other sites More sharing options...
Skizow Posted July 15, 2015 Share Posted July 15, 2015 OSBot client version: v1.091 Mirror mode (Yes/No): Yes Detailed bug description: It got stuck in the tunnel and didnt move. Script Status & Current Task (As displayed in the paint): Screenshots (If available): Relevant logs (If available): Quote Link to comment Share on other sites More sharing options...
frozen8 Posted July 15, 2015 Share Posted July 15, 2015 I never got issue before. I think you should provide a bigger log of the console. There's nothing important in that log atm. Quote Link to comment Share on other sites More sharing options...
jewbot116 Posted July 15, 2015 Share Posted July 15, 2015 Very Interested in buying this script. Can I get a trial to check it out? Quote Link to comment Share on other sites More sharing options...
Skizow Posted July 15, 2015 Share Posted July 15, 2015 I never got issue before. I think you should provide a bigger log of the console. There's nothing important in that log atm. There was nothing else in the log.. just from going into the tunnel and having this issue Quote Link to comment Share on other sites More sharing options...
frozen8 Posted July 15, 2015 Share Posted July 15, 2015 BUG: If the bot miss click set quick prayer and when he right click he doesn't see the set quick prayer. He will stay there and way for the option to appear (Will not happen). Maybe add a failsafe for that :p Quote Link to comment Share on other sites More sharing options...
10k Posted July 15, 2015 Share Posted July 15, 2015 Does this script support all weapons? and does it support morytania legs 3? Quote Link to comment Share on other sites More sharing options...
Wey Posted July 16, 2015 Share Posted July 16, 2015 trial plz? Quote Link to comment Share on other sites More sharing options...
FrostBug Posted July 16, 2015 Author Share Posted July 16, 2015 BUG: If the bot miss click set quick prayer and when he right click he doesn't see the set quick prayer. He will stay there and way for the option to appear (Will not happen). Maybe add a failsafe for that Thanks; will be fixed in next update Does this script support all weapons? and does it support morytania legs 3? Supports all weapons, the only restriction is that for spellcasting, the weapon must be capable of autocasting the spell. trial plz? Started Quote Link to comment Share on other sites More sharing options...