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Fruity Barrows (Frost Barrows)


FrostBug

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Any chance I could get a trial before buying? Thanks

Started

 

after 60 chests all i have gotten is torag helm and d med. sigh

i get about 1 chest per 15min ± with my setup and slayer dart

also i cant seem to get iban staff to work, is it supported yet?

1 chest should take roughly 8 minutes ;o

Can I get you to post the exact name of the iban staff as it appears in the game? seems they changed the name of it.

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Started

 

1 chest should take roughly 8 minutes ;o

Can I get you to post the exact name of the iban staff as it appears in the game? seems they changed the name of it.

oh really, 8 minutes?

i must be doing something wrong.

Im currently posting from a pc that is not my own, but from what i could tell it would equip the iban staff just fine, then get stuck when trying to select the autocast, it freezes right after equiping the staff without even opening the magic menu where the iban spell is.

 

hope this helps.

 

What gear/method should i use on an account with 80 mage 90 range 90 str 75 at 70 def

 

i think torag slayer dart is a bad method if im getting 15min chests lol :P

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oh really, 8 minutes?

i must be doing something wrong.

Im currently posting from a pc that is not my own, but from what i could tell it would equip the iban staff just fine, then get stuck when trying to select the autocast, it freezes right after equiping the staff without even opening the magic menu where the iban spell is.

 

hope this helps.

 

What gear/method should i use on an account with 80 mage 90 range 90 str 75 at 70 def

 

i think torag slayer dart is a bad method if im getting 15min chests lol tongue.png

Slayer dart indeed isn't very good.

Could you please tell me the exact name of the iban staff as it appears in game, tho?

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Version 1.2.5

- Patched a Chest Area related issue introduced in 2.3.71

- Added a workaround for bank tab interaction issues

- Updated the Iban's staff support to reflect the recent name change

Hey dude, still same problem, it equips staff fine, but then the STATUS is just "preparing autocast"

 

not sure if this will help

 

[iNFO][bot #1][06/02 12:21:47 AM]: INFO: Finished picking up loot
[iNFO][bot #1][06/02 12:21:48 AM]: DEBUG: Submitted lookup of item: Death rune
[iNFO][bot #1][06/02 12:21:48 AM]: DEBUG: Submitted lookup of item: Blood rune
[iNFO][bot #1][06/02 12:21:48 AM]: DEBUG: Submitted lookup of item: Chaos rune
[iNFO][bot #1][06/02 12:21:48 AM]: DEBUG: Submitted lookup of item: Bolt rack
[iNFO][bot #1][06/02 12:21:48 AM]: DEBUG: Submitted lookup of item: Pineapple pizza
[iNFO][bot #1][06/02 12:21:48 AM]: DEBUG: Chest has been looted
[iNFO][bot #1][06/02 12:21:49 AM]: INFO: Loot registered: 41x Blood rune
[iNFO][bot #1][06/02 12:21:49 AM]: INFO: Loot registered: 38x Bolt rack
[iNFO][bot #1][06/02 12:21:49 AM]: INFO: Loot registered: 376x Chaos rune
[iNFO][bot #1][06/02 12:21:49 AM]: INFO: Loot registered: 73x Death rune
[iNFO][bot #1][06/02 12:21:49 AM]: INFO: Loot registered: 1x Pineapple pizza
[iNFO][bot #1][06/02 12:21:53 AM]: DEBUG: MoveMouseEvent has timed out [2000ms]
[iNFO][bot #1][06/02 12:21:56 AM]: DEBUG: Approaching.. 3534, 9694
[iNFO][bot #1][06/02 12:21:57 AM]: DEBUG: Rotating to door
[iNFO][bot #1][06/02 12:22:05 AM]: DEBUG: MoveMouseEvent has timed out [2000ms]
[iNFO][bot #1][06/02 12:22:07 AM]: DEBUG: Rotating to door
[iNFO][bot #1][06/02 12:22:15 AM]: DEBUG: Approaching.. 3551, 9677
[iNFO][bot #1][06/02 12:22:16 AM]: DEBUG: Approaching.. 3551, 9677
[iNFO][bot #1][06/02 12:22:24 AM]: DEBUG: Rotating to door
[iNFO][bot #1][06/02 12:22:33 AM]: DEBUG: Approaching.. 3568, 9694
[iNFO][bot #1][06/02 12:22:34 AM]: DEBUG: Rotating to door
[iNFO][bot #1][06/02 12:22:42 AM]: DEBUG: Approaching.. 3568, 9711
[iNFO][bot #1][06/02 12:22:44 AM]: DEBUG: Approaching.. 3568, 9711
[iNFO][bot #1][06/02 12:22:45 AM]: DEBUG: Rotating to door
[iNFO][bot #1][06/02 12:22:48 AM]: DEBUG: Approaching.. 3565, 9722
[iNFO][bot #1][06/02 12:22:50 AM]: DEBUG: Approaching.. 3562, 9722
[iNFO][bot #1][06/02 12:22:50 AM]: DEBUG: Moving cam to position (cPitch: 23, minPitch: 22)
[iNFO][bot #1][06/02 12:22:52 AM]: DEBUG: Approaching.. 3560, 9722
[iNFO][bot #1][06/02 12:22:53 AM]: DEBUG: Approaching.. 3558, 9721
[iNFO][bot #1][06/02 12:22:55 AM]: DEBUG: Approaching.. 3556, 9722
[iNFO][bot #1][06/02 12:22:56 AM]: DEBUG: Approaching.. 3554, 9722
[iNFO][bot #1][06/02 12:22:58 AM]: DEBUG: Approaching.. 3552, 9722
[iNFO][bot #1][06/02 12:23:01 AM]: DEBUG: MoveMouseEvent has timed out [3000ms]
[iNFO][bot #1][06/02 12:23:03 AM]: DEBUG: Approaching.. 3548, 9721
[iNFO][bot #1][06/02 12:23:04 AM]: DEBUG: Approaching.. 3546, 9722
[iNFO][bot #1][06/02 12:23:06 AM]: DEBUG: Approaching.. 3543, 9722
[iNFO][bot #1][06/02 12:23:09 AM]: DEBUG: MoveMouseEvent has timed out [3000ms]
[iNFO][bot #1][06/02 12:23:10 AM]: DEBUG: Approaching.. 3540, 9721
[iNFO][bot #1][06/02 12:23:11 AM]: DEBUG: Approaching.. 3538, 9721
[iNFO][bot #1][06/02 12:23:12 AM]: DEBUG: Rotating to door
[iNFO][bot #1][06/02 12:23:18 AM]: DEBUG: Interacting with ladder
[iNFO][bot #1][06/02 12:23:22 AM]: DEBUG: Finished ladder interaction
[iNFO][bot #1][06/02 12:23:22 AM]: DEBUG: No longer in tunnels; State = EXIT_STAIRS
[ERROR][bot #1][06/02 12:23:22 AM]: Error executing event : org.osbot.rs07.event.InteractionEvent@b491bd
java.lang.NullPointerException
at org.osbot.rs07.event.InteractionEvent.getPoint(ng:284)
at org.osbot.rs07.event.InteractionEvent.execute(ng:442)
at org.osbot.rs07.event.EventExecutor$2.run(ui:135)
at org.osbot.rs07.event.EventExecutor.execute(ui:14)
at org.osbot.rs07.script.MethodProvider.execute(nc:456)
at org.osbot.rs07.event.WalkingEvent.walk(wo:585)
at org.osbot.rs07.event.WalkingEvent.execute(wo:265)
at org.osbot.rs07.event.EventExecutor$2.run(ui:135)
at org.osbot.rs07.event.EventExecutor.execute(ui:14)
at org.osbot.rs07.script.MethodProvider.execute(nc:456)
at org.osbot.rs07.event.InteractionEvent.getPoint(ng:332)
at org.osbot.rs07.event.InteractionEvent.execute(ng:721)
at org.osbot.rs07.event.EventExecutor$2.run(ui:135)
at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source)
at java.util.concurrent.FutureTask.run(Unknown Source)
at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
[iNFO][bot #1][06/02 12:23:25 AM]: DEBUG: InteractionEvent has timed out [3000ms]
[iNFO][bot #1][06/02 12:23:30 AM]: INFO: Need to refresh cfg. Enemy: Dharok the Wretched
[iNFO][bot #1][06/02 12:23:33 AM]: DEBUG: Swapping to item: Iban's staff (u)
[iNFO][bot #1][06/02 12:23:33 AM]: DEBUG: Swapping to item: Rune kiteshield
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Hey dude, still same problem, it equips staff fine, but then the STATUS is just "preparing autocast"

 

not sure if this will help

[iNFO][bot #1][06/02 12:21:47 AM]: INFO: Finished picking up loot
[iNFO][bot #1][06/02 12:21:48 AM]: DEBUG: Submitted lookup of item: Death rune
[iNFO][bot #1][06/02 12:21:48 AM]: DEBUG: Submitted lookup of item: Blood rune
[iNFO][bot #1][06/02 12:21:48 AM]: DEBUG: Submitted lookup of item: Chaos rune
[iNFO][bot #1][06/02 12:21:48 AM]: DEBUG: Submitted lookup of item: Bolt rack
[iNFO][bot #1][06/02 12:21:48 AM]: DEBUG: Submitted lookup of item: Pineapple pizza
[iNFO][bot #1][06/02 12:21:48 AM]: DEBUG: Chest has been looted
[iNFO][bot #1][06/02 12:21:49 AM]: INFO: Loot registered: 41x Blood rune
[iNFO][bot #1][06/02 12:21:49 AM]: INFO: Loot registered: 38x Bolt rack
[iNFO][bot #1][06/02 12:21:49 AM]: INFO: Loot registered: 376x Chaos rune
[iNFO][bot #1][06/02 12:21:49 AM]: INFO: Loot registered: 73x Death rune
[iNFO][bot #1][06/02 12:21:49 AM]: INFO: Loot registered: 1x Pineapple pizza
[iNFO][bot #1][06/02 12:21:53 AM]: DEBUG: MoveMouseEvent has timed out [2000ms]
[iNFO][bot #1][06/02 12:21:56 AM]: DEBUG: Approaching.. 3534, 9694
[iNFO][bot #1][06/02 12:21:57 AM]: DEBUG: Rotating to door
[iNFO][bot #1][06/02 12:22:05 AM]: DEBUG: MoveMouseEvent has timed out [2000ms]
[iNFO][bot #1][06/02 12:22:07 AM]: DEBUG: Rotating to door
[iNFO][bot #1][06/02 12:22:15 AM]: DEBUG: Approaching.. 3551, 9677
[iNFO][bot #1][06/02 12:22:16 AM]: DEBUG: Approaching.. 3551, 9677
[iNFO][bot #1][06/02 12:22:24 AM]: DEBUG: Rotating to door
[iNFO][bot #1][06/02 12:22:33 AM]: DEBUG: Approaching.. 3568, 9694
[iNFO][bot #1][06/02 12:22:34 AM]: DEBUG: Rotating to door
[iNFO][bot #1][06/02 12:22:42 AM]: DEBUG: Approaching.. 3568, 9711
[iNFO][bot #1][06/02 12:22:44 AM]: DEBUG: Approaching.. 3568, 9711
[iNFO][bot #1][06/02 12:22:45 AM]: DEBUG: Rotating to door
[iNFO][bot #1][06/02 12:22:48 AM]: DEBUG: Approaching.. 3565, 9722
[iNFO][bot #1][06/02 12:22:50 AM]: DEBUG: Approaching.. 3562, 9722
[iNFO][bot #1][06/02 12:22:50 AM]: DEBUG: Moving cam to position (cPitch: 23, minPitch: 22)
[iNFO][bot #1][06/02 12:22:52 AM]: DEBUG: Approaching.. 3560, 9722
[iNFO][bot #1][06/02 12:22:53 AM]: DEBUG: Approaching.. 3558, 9721
[iNFO][bot #1][06/02 12:22:55 AM]: DEBUG: Approaching.. 3556, 9722
[iNFO][bot #1][06/02 12:22:56 AM]: DEBUG: Approaching.. 3554, 9722
[iNFO][bot #1][06/02 12:22:58 AM]: DEBUG: Approaching.. 3552, 9722
[iNFO][bot #1][06/02 12:23:01 AM]: DEBUG: MoveMouseEvent has timed out [3000ms]
[iNFO][bot #1][06/02 12:23:03 AM]: DEBUG: Approaching.. 3548, 9721
[iNFO][bot #1][06/02 12:23:04 AM]: DEBUG: Approaching.. 3546, 9722
[iNFO][bot #1][06/02 12:23:06 AM]: DEBUG: Approaching.. 3543, 9722
[iNFO][bot #1][06/02 12:23:09 AM]: DEBUG: MoveMouseEvent has timed out [3000ms]
[iNFO][bot #1][06/02 12:23:10 AM]: DEBUG: Approaching.. 3540, 9721
[iNFO][bot #1][06/02 12:23:11 AM]: DEBUG: Approaching.. 3538, 9721
[iNFO][bot #1][06/02 12:23:12 AM]: DEBUG: Rotating to door
[iNFO][bot #1][06/02 12:23:18 AM]: DEBUG: Interacting with ladder
[iNFO][bot #1][06/02 12:23:22 AM]: DEBUG: Finished ladder interaction
[iNFO][bot #1][06/02 12:23:22 AM]: DEBUG: No longer in tunnels; State = EXIT_STAIRS
[ERROR][bot #1][06/02 12:23:22 AM]: Error executing event : org.osbot.rs07.event.InteractionEvent@b491bd
java.lang.NullPointerException
at org.osbot.rs07.event.InteractionEvent.getPoint(ng:284)
at org.osbot.rs07.event.InteractionEvent.execute(ng:442)
at org.osbot.rs07.event.EventExecutor$2.run(ui:135)
at org.osbot.rs07.event.EventExecutor.execute(ui:14)
at org.osbot.rs07.script.MethodProvider.execute(nc:456)
at org.osbot.rs07.event.WalkingEvent.walk(wo:585)
at org.osbot.rs07.event.WalkingEvent.execute(wo:265)
at org.osbot.rs07.event.EventExecutor$2.run(ui:135)
at org.osbot.rs07.event.EventExecutor.execute(ui:14)
at org.osbot.rs07.script.MethodProvider.execute(nc:456)
at org.osbot.rs07.event.InteractionEvent.getPoint(ng:332)
at org.osbot.rs07.event.InteractionEvent.execute(ng:721)
at org.osbot.rs07.event.EventExecutor$2.run(ui:135)
at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source)
at java.util.concurrent.FutureTask.run(Unknown Source)
at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
[iNFO][bot #1][06/02 12:23:25 AM]: DEBUG: InteractionEvent has timed out [3000ms]
[iNFO][bot #1][06/02 12:23:30 AM]: INFO: Need to refresh cfg. Enemy: Dharok the Wretched
[iNFO][bot #1][06/02 12:23:33 AM]: DEBUG: Swapping to item: Iban's staff (u)
[iNFO][bot #1][06/02 12:23:33 AM]: DEBUG: Swapping to item: Rune kiteshield

 

Please use spoiler tags :E

 

We'll have to wait for the SDN manager to review the new version before it can go live on the SDN. You can see the current script version number in the console when you start the script.

 

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Every now and again it gets stuck just as you go through the second doors into the Chest room. Stands by the door without moving unless you manually move your character. If you don't babysit your bot it could be there for hours, already seen some other person stood there for the past 2 hours already. Let me know if anybody else is having this issue, thanks.

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Every now and again it gets stuck just as you go through the second doors into the Chest room. Stands by the door without moving unless you manually move your character. If you don't babysit your bot it could be there for hours, already seen some other person stood there for the past 2 hours already. Let me know if anybody else is having this issue, thanks.

 

Please use the bug report template...

 

Particularly for this issue, I'm interested in:

- What version of the script was running? (1.2.4c or 1.2.5)

- Screenshot of the situation (was the area in front of the chest visible on screen?)

- Camera pitch angle

- Console output

 

This problem was introduced in client version 2.3.71; if you still have version 2.3.70, you can bypass by using that for now. I have already submitted a bug report in the client bugs section.

It should however have been resolved by the patch in script version 1.2.5

Edited by FrostBug
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