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Fruity Barrows (Frost Barrows)


FrostBug

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Sometimes when it's withdrawing food it just doesnt do anything, the log says "withdrawing food" but the cursor isn't moving.

That's not much information to go from. When you say 'sometimes', am I to assume that it has happened before?

 

cannot identify position as it enters dharoks and logs out, restarted the client it worked ok... happend on guthans too

Mirror mode not supported; I assume that's what you're using. If not, please fill in a bug report.

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That's not much information to go from. When you say 'sometimes', am I to assume that it has happened before?

 

Mirror mode not supported; I assume that's what you're using. If not, please fill in a bug report.

Yes, it has happened a few times before, it seems to be a rare bug.

Ok so I watched the script start up from Canifis bank. It opens the bank, withdrawn Pray pots and from that moment it should click on my food tab where the food is, but the cursor is just ON the tab but not clicking it. When I take control of it I suddenly does work.

This only seem to happen when I start the script.

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Yes, it has happened a few times before, it seems to be a rare bug.

Ok so I watched the script start up from Canifis bank. It opens the bank, withdrawn Pray pots and from that moment it should click on my food tab where the food is, but the cursor is just ON the tab but not clicking it. When I take control of it I suddenly does work.

This only seem to happen when I start the script.

 

i get a similar problem, also have a problem where it is at the chest room and says approaching chest, then does nothing till i move camera

 

Thanks for the reports, both of you. I'll see if I can have them both dealt with tomorrow!

While I appreciate the reports, I do wish you guys would use the bug report template from the OP :cry:

could i get a trial please. probably going to buy it but would like to test it first. thanks

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Thanks for the reports, both of you. I'll see if I can have them both dealt with tomorrow!

While I appreciate the reports, I do wish you guys would use the bug report template from the OP Cry.png

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Sorry mate, I'll use it next time :)

OSBot client version: 2.3.71

 

Mirror mode (Yes/No): nope

 

Detailed bug description: It was done getting the killcount, should move to the puzzle door but it didn't

Script Status & Current Task (As displayed in the paint): solving puzzle (I think, can't remember)

 

Screenshots (If available): No sorry

 

Relevant logs (If available):

 

[Mon Jun 01 00:07:23 CEST 2015] INFO: Done gaining KC!

[Mon Jun 01 00:07:23 CEST 2015] DEBUG: Interacting with puzzle door..
[Mon Jun 01 00:07:26 CEST 2015] DEBUG: InteractionEvent has timed out [3000ms]
[Mon Jun 01 00:07:26 CEST 2015] DEBUG: Interacting with puzzle door..
[Mon Jun 01 00:07:29 CEST 2015] DEBUG: InteractionEvent has timed out [3000ms]
[Mon Jun 01 00:07:29 CEST 2015] DEBUG: Interacting with puzzle door..
[Mon Jun 01 00:07:32 CEST 2015] DEBUG: InteractionEvent has timed out [3000ms]
[Mon Jun 01 00:07:32 CEST 2015] DEBUG: Interacting with puzzle door..
[Mon Jun 01 00:07:32 CEST 2015] DEBUG: Interacting with puzzle door..
[Mon Jun 01 00:07:32 CEST 2015] DEBUG: Interacting with puzzle door..
[Mon Jun 01 00:07:35 CEST 2015] DEBUG: InteractionEvent has timed out [3000ms]
[Mon Jun 01 00:07:35 CEST 2015] DEBUG: Interacting with puzzle door..
[Mon Jun 01 00:07:35 CEST 2015] DEBUG: Anti-stuck camera rotation
[Mon Jun 01 00:07:39 CEST 2015] DEBUG: InteractionEvent has timed out [3000ms]
[Mon Jun 01 00:07:39 CEST 2015] DEBUG: Interacting with puzzle door..
[Mon Jun 01 00:07:42 CEST 2015] DEBUG: InteractionEvent has timed out [3000ms]
[Mon Jun 01 00:07:42 CEST 2015] DEBUG: Interacting with puzzle door..
[Mon Jun 01 00:07:45 CEST 2015] DEBUG: InteractionEvent has timed out [3000ms]
[Mon Jun 01 00:07:45 CEST 2015] DEBUG: Interacting with puzzle door..
[Mon Jun 01 00:07:48 CEST 2015] DEBUG: InteractionEvent has timed out [3000ms]
[Mon Jun 01 00:07:48 CEST 2015] DEBUG: Interacting with puzzle door..
 
This is where I manually controlled the camera:
 
[Mon Jun 01 00:07:48 CEST 2015] DEBUG: Anti-stuck camera rotation
[Mon Jun 01 00:07:51 CEST 2015] DEBUG: Puzzle interface is up! Interacting
[Mon Jun 01 00:07:52 CEST 2015] INFO: Puzzle solved!
[Mon Jun 01 00:08:01 CEST 2015] DEBUG: InteractionEvent has timed out [3000ms]
 

 

 

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