haru123 Posted October 14, 2020 Posted October 14, 2020 if still looking for testers and feedback id love to help out if youd like to auth me. if not i hope the script gets official release soon. looks very interesting and would love to test it out.
Token Posted October 14, 2020 Author Posted October 14, 2020 1 hour ago, haru123 said: if still looking for testers and feedback id love to help out if youd like to auth me. if not i hope the script gets official release soon. looks very interesting and would love to test it out. Authed
mathijssnippe Posted October 15, 2020 Posted October 15, 2020 Hi token, Could i get authed? Got a acc ready with all the reqs
Token Posted October 15, 2020 Author Posted October 15, 2020 2 hours ago, mathijssnippe said: Hi token, Could i get authed? Got a acc ready with all the reqs Authed
tbfeonar01 Posted October 15, 2020 Posted October 15, 2020 (edited) Okay, reporting back as promised: One issue observed, character got to plots, went about harvesting items, ran out space, proceeded to drop composts only after which did it go to the tool leprechaun to note items, it proceeded to harvest the rest of the crops and teleported without picking back up the composts. This seems like something worth optimizing, particularly if using higher level composts etc especially given that it is essentially an order of operations issue. Otherwise, appears to be working approximately as intended - haven't figured out why birdhouses aren't working as there is no readout/detailed view to try and ascertain what is missing. In addition, on further observation, it arrived at a new plot, took compost from the tool leprechaun, causing inventory to be full at which time it began dropping composts yet again and again teleported without picking them up even though in both cases the inventory was no longer full. As a proposed solution: It appears the issue is stemming from an automatic response to "inventory full" state, perhaps an override that first checks if there are notable items in inventory to clear space, if so it brings them to the tool leprechaun to note first. Then, and only then does it proceed to drop items until able to fit, then it goes through the noting step and before teleporting perhaps checks ground items for items it has dropped and picks them up. It seems like at least an attempt at a solution. Hope all is well, I will keep testing/observing but I expect this issue to persist between tests. Edited October 15, 2020 by tbfeonar01
wykia Posted October 16, 2020 Posted October 16, 2020 [INFO][Bot #1][10/16 05:48:34 AM]: clearing patch [INFO][Bot #1][10/16 05:48:35 AM]: herb patch: Ardougne [INFO][Bot #1][10/16 05:48:35 AM]: clearing patch [INFO][Bot #1][10/16 05:48:36 AM]: herb patch: Ardougne [INFO][Bot #1][10/16 05:48:36 AM]: clearing patch [INFO][Bot #1][10/16 05:48:37 AM]: herb patch: Ardougne [INFO][Bot #1][10/16 05:48:37 AM]: clearing patch [INFO][Bot #1][10/16 05:48:38 AM]: herb patch: Ardougne [INFO][Bot #1][10/16 05:48:38 AM]: clearing patch [INFO][Bot #1][10/16 05:48:38 AM]: script timed out [INFO][Bot #1][10/16 05:48:41 AM]: Terminating script Stealth Passive Goldfarmer... [INFO][Bot #1][10/16 05:48:41 AM]: changing window title [INFO][Bot #1][10/16 05:48:41 AM]: saving progress [INFO][Bot #1][10/16 05:48:41 AM]: Script Stealth Passive Goldfarmer has exited! Doesn't happen often, but here is a bug I found in the logger (on mirror mode). I've seen it happen with other tele tabs.
Token Posted October 16, 2020 Author Posted October 16, 2020 42 minutes ago, wykia said: [INFO][Bot #1][10/16 05:48:34 AM]: clearing patch [INFO][Bot #1][10/16 05:48:35 AM]: herb patch: Ardougne [INFO][Bot #1][10/16 05:48:35 AM]: clearing patch [INFO][Bot #1][10/16 05:48:36 AM]: herb patch: Ardougne [INFO][Bot #1][10/16 05:48:36 AM]: clearing patch [INFO][Bot #1][10/16 05:48:37 AM]: herb patch: Ardougne [INFO][Bot #1][10/16 05:48:37 AM]: clearing patch [INFO][Bot #1][10/16 05:48:38 AM]: herb patch: Ardougne [INFO][Bot #1][10/16 05:48:38 AM]: clearing patch [INFO][Bot #1][10/16 05:48:38 AM]: script timed out [INFO][Bot #1][10/16 05:48:41 AM]: Terminating script Stealth Passive Goldfarmer... [INFO][Bot #1][10/16 05:48:41 AM]: changing window title [INFO][Bot #1][10/16 05:48:41 AM]: saving progress [INFO][Bot #1][10/16 05:48:41 AM]: Script Stealth Passive Goldfarmer has exited! Doesn't happen often, but here is a bug I found in the logger (on mirror mode). I've seen it happen with other tele tabs. Is it related to tele tabs? On 10/15/2020 at 7:25 PM, tbfeonar01 said: Okay, reporting back as promised: One issue observed, character got to plots, went about harvesting items, ran out space, proceeded to drop composts only after which did it go to the tool leprechaun to note items, it proceeded to harvest the rest of the crops and teleported without picking back up the composts. This seems like something worth optimizing, particularly if using higher level composts etc especially given that it is essentially an order of operations issue. Otherwise, appears to be working approximately as intended - haven't figured out why birdhouses aren't working as there is no readout/detailed view to try and ascertain what is missing. In addition, on further observation, it arrived at a new plot, took compost from the tool leprechaun, causing inventory to be full at which time it began dropping composts yet again and again teleported without picking them up even though in both cases the inventory was no longer full. As a proposed solution: It appears the issue is stemming from an automatic response to "inventory full" state, perhaps an override that first checks if there are notable items in inventory to clear space, if so it brings them to the tool leprechaun to note first. Then, and only then does it proceed to drop items until able to fit, then it goes through the noting step and before teleporting perhaps checks ground items for items it has dropped and picks them up. It seems like at least an attempt at a solution. Hope all is well, I will keep testing/observing but I expect this issue to persist between tests. Are you sure that's not empty buckets it is dropping? I don't remember ever writing code that drops compost
wykia Posted October 16, 2020 Posted October 16, 2020 Just now, Token said: Is it related to tele tabs? Probably not directly related to the tabs, looks like its just failing to pick the herbs. I'll keep an eye on it and update though, I'll probably be able to catch it happening
B4 U Start Posted October 16, 2020 Posted October 16, 2020 Any chance I could give this scrip a go, if not any idea when its out to buy Thanks
Token Posted October 17, 2020 Author Posted October 17, 2020 16 hours ago, B4 U Start said: Any chance I could give this scrip a go, if not any idea when its out to buy Thanks Authed 14 hours ago, mike3zx said: This looks awesome, can i get an auth plz? Authed 15 minutes ago, garix92 said: Still looking for testers? Auth please Authed
Token Posted October 18, 2020 Author Posted October 18, 2020 16 hours ago, TheMaskedEgg said: Could I get authed? Authed