Durky Posted January 19, 2019 Posted January 19, 2019 (edited) Figured it out.... Mirror mode can't detect it, As soon as I injected it fixed the problem. if (!getInventory().contains(fish.getFishingItem())) { log("inventory missing "+fish.getFishingItem()); setState(State.WALK_TO_BANK); } [INFO][Bot #1][01/18 06:55:04 PM]: inventory missing Lobster pot [INFO][Bot #1][01/18 07:02:22 PM]: inventory missing lobster pot I've tried all sorts of variations and it just wont detect the lobster pot, I've ran my script for in total aprox 5 hrs, doing flying fishing, and netting shrimps, but for some reason, it will not detect the lobster pot. Even when i switch to directly checking for the itemID 301 it still wont detect the lobsterPot... Tried a suggestion of putting it in my banking method and trying. same thing. if (getInventory().contains(fish.getFishingItem())) { if (fish.getBait() != "none" && getInventory().contains(fish.getBait())) setState(State.WALK_TO_FISHING_AREA); else { setState(State.WALK_TO_FISHING_AREA); } } else { log("Banking can't find "+fish.getFishingItem()); } [INFO][Bot #1][01/18 07:32:36 PM]: Banking can't find Lobster pot Edited January 19, 2019 by Durky
Iwin Posted January 19, 2019 Posted January 19, 2019 Make sure when it checks if you have the lobster pot that your inventory tab is open 1