xlDino Posted January 16, 2019 Share Posted January 16, 2019 How could I use the make all option on gold ammys at edge furnace? Quote Link to comment Share on other sites More sharing options...
Explv Posted January 16, 2019 Share Posted January 16, 2019 6 minutes ago, Talyn said: How could I use the make all option on gold ammys at edge furnace? https://github.com/Explv/Explvs-AIO/blob/master/AIO/src/org/aio/util/MakeAllInterface.java 1 Quote Link to comment Share on other sites More sharing options...
xlDino Posted January 16, 2019 Author Share Posted January 16, 2019 31 minutes ago, Explv said: https://github.com/Explv/Explvs-AIO/blob/master/AIO/src/org/aio/util/MakeAllInterface.java Bless ur soul Explv Quote Link to comment Share on other sites More sharing options...
xlDino Posted January 16, 2019 Author Share Posted January 16, 2019 47 minutes ago, Explv said: https://github.com/Explv/Explvs-AIO/blob/master/AIO/src/org/aio/util/MakeAllInterface.java Here is what I currently have public int onLoop() { RS2Object furnace = getObjects().closest("Furnace"); if(!myPlayer().isAnimating() && !getInventory().contains("Gold amulet (u)") && getInventory().contains("Gold bar") && getInventory().contains("Amulet mould")) { status = "Time to craft!"; furnace.interact("Smelt"); new ConditionalSleep(5000) { @Override public boolean condition() { return getWidgets().getWidgetContainingText("Make-All").isVisible(); } }.sleep(); getWidgets().getWidgetContainingText("Gold amulet (u)").interact("Make-All"); } return random(600, 1200); //The amount of time in milliseconds before the loop starts over } This just opens and closes the edgville furnace, what am I doing wrong? Quote Link to comment Share on other sites More sharing options...