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OSBot :: 2007 OSRS Botting

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Reliable way to determine if my script is in combat and should sleep?

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Hi, i have tried using a few methods to determine if my bot is fighting a cow, running to hit a cow or is under attack and the results seem sketchy at best. I am currently using an expression like this:

if (myPlayer().isAnimating() || myPlayer().isUnderAttack() || myPlayer().isHitBarVisible()) {
            return States.WAIT;
        }

Is there a more generally accepted way to do this out there?

Thanks in advance for any advice. :)

try 

if(myPlayer.isInteracting(cow) || myPlayer.isUnderAttack()){
  return State.Wait;
}

and sleep while the hitbar of a cow is not 0

getCombat().isFighting()
return WAIT;

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