Zummy Posted August 27, 2018 Share Posted August 27, 2018 Hey guys, I'm having trouble with finding the source of my memory leak. My clients start at 700mb but slowly climb to 2gb+. First I thought it was the known sound bug but sound is disabled in-game, I also changed all webwalking to pathwalking but still the problem persists. Is there a proper way to analyse my script and see where the issue is coming from? Quote Link to comment Share on other sites More sharing options...