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[ALPHA] [OPEN SOURCE] Rays Mule Fisher | 1-40+ progressive | Muling support | Semi-automated | Notifications

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Rays Mule Fisher

SCRIPT STATUS: NO LONGER BEING UPDATED

... is a simple but functional Karamja Mule Fishing script that I've written. It includes:

  • 1-40+ progressive levelling.
  • Depositing of lobsters at Port Sarim.
  • Muling support which ask for gold and return lobsters.
  • Muling at set amount of lobsters.
  • Desktop notifications when ready to mule.
  • A nice and informative paint.

Features that may come in the future:

  • Clean-up of code.
  • Custom walking since webwalking is garbage for boats.
  • Lumbridge teleport when muling.
  • Run from combat.

Known bugs to be fixed asap:

  • None at the moment.

IMPORTANT/GUIDELINES:

This script is in alpha but has been tested for extensive hours.

This script is developed for suiciding accounts for farms. Expect bans.

This script should be started with a level 3 account with 7 quest points and nothing in inventory.

The script can be started at 40+ fishing if account has lobster pot and coins in inventory/bank.

The script may not work well if above guidelines are not followed.

The download can be found here: RaysMuleFisher.jar

9e74e4453ff0391cbc1a6c29e0f0716f.png

Guide to using:

  • Prepare an account with 7 quest points and nothing in inventory.
  • Type in mule name and amount of lobsters between muling.
  • Have mule ready at Lumbridge bank (on the roof).
  • Bot will ask for money (I reccommend giving 5-10k).
  • Bot will start buying gear and fish till 40 fishing.
  • Bot will start fishing lobsters.
  • Bot will send desktop notification when ready to mule and what world.

Muling area is always Lumbridge bank.

Ending notes:

Yes, this is a replica of @xSKYNET's script, but since the download was removed I tried to rewrite it.

This is a project I've been working on primarily just to get better at scripting. The script has flaws - they may or may not be fixed in the future.

The script whould work fine as long as you follow the guidelines.

Leave any feedback or found bugs (if these happen despite following the guidelines); it will be much appreciated.

Edited by Rays
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HMMMMMMM

    public Area[] getSlayerMasterAreas() {
        Area turael = new Area(2928, 3539, 2935, 3534);
        Area mazchna = new Area(3505, 3514, 3519, 3505);
        Area vannaka = new Area(3144, 9915, 3149, 9912);
        Area chaeldar = new Area(2440, 4435, 2449, 4429);
        Area nieve = new Area(2429, 3428, 2437, 3420);
        Area duradel = new Area(2866, 2984, 2872, 2980).setPlane(1);
        Area[] slayerMasters = new Area[]{turael, mazchna, vannaka, chaeldar, nieve, duradel};
        return slayerMasters;
    }

aio slayer when

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4 minutes ago, dogetrix said:

HMMMMMMM


    public Area[] getSlayerMasterAreas() {
        Area turael = new Area(2928, 3539, 2935, 3534);
        Area mazchna = new Area(3505, 3514, 3519, 3505);
        Area vannaka = new Area(3144, 9915, 3149, 9912);
        Area chaeldar = new Area(2440, 4435, 2449, 4429);
        Area nieve = new Area(2429, 3428, 2437, 3420);
        Area duradel = new Area(2866, 2984, 2872, 2980).setPlane(1);
        Area[] slayerMasters = new Area[]{turael, mazchna, vannaka, chaeldar, nieve, duradel};
        return slayerMasters;
    }

aio slayer when

Oh shit, leaked :boge:

It's a project I've stopped, sadly. The account got banned.

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