Ayylmao420 Posted March 9, 2018 Share Posted March 9, 2018 WalkingEvent walkingEvent = new WalkingEvent(gate); walkingEvent.setBreakCondition(new Condition() { @Override public boolean evaluate() { return gate.isVisible(); } }); execute(walkingEvent); Does anyone know why it walks by interacting with tiles on screen and not on minimap ? Quote Link to comment Share on other sites More sharing options...
The Undefeated Posted March 9, 2018 Share Posted March 9, 2018 Because the hooks are still broken. Quote Link to comment Share on other sites More sharing options...
Ayylmao420 Posted March 9, 2018 Author Share Posted March 9, 2018 Just now, The Undefeated said: Because the hooks are still broken. oh i thought hooks got updated because earlier today it was working for a while until i decided to restart the client again, Quote Link to comment Share on other sites More sharing options...
Charlotte Posted March 9, 2018 Share Posted March 9, 2018 It broke again, got to wait for the fix. Quote Link to comment Share on other sites More sharing options...
inababila Posted March 9, 2018 Share Posted March 9, 2018 So many glitches and bugs after the recent client update. Developers are working on fixing that. Quote Link to comment Share on other sites More sharing options...
Butters Posted March 9, 2018 Share Posted March 9, 2018 Just now, inababila said: So many glitches and bugs after the recent client update. Developers are working on fixing that. It's not bugs, just hooks need updating due to recent rs update 1 Quote Link to comment Share on other sites More sharing options...