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[Dev Build] 2.4.128 - Maybe fixes?

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Main change ingame was how object bound boxes are drawn ingame and the math behind them. doubt that would make any difference but not 100% sure.

f0Vg2EH.gif

Input bug still persisting.
lowcpu mode seems to have improved a lot. Tremendously grateful. Will report again later.

Edited by Adept

25 minutes ago, Adept said:

f0Vg2EH.gif

Input bug still persisting.
lowcpu mode seems to have improved a lot. Tremendously grateful. Will report again later.

Looking at other threads, Alek doesn't know how to replicate this

Can you post steps you took to get this to happen?

4 minutes ago, Zappster said:

Looking at other threads, Alek doesn't know how to replicate this

Can you post steps you took to get this to happen?

I'm aware but nor do I. All I did was open the client.
If it helps, I'm launching my clients from CLI with norender, norandoms and lowcpu mode enabled and open and close the logger fairly often. Not sure if any of those are responsible for the issue though.

Edited by Adept

1 minute ago, Adept said:

I'm aware but nor do I. All I did was open the client.
If it helps, I'm launching my clients from CLI with norender, norandoms and lowcpu mode enabled and open and close the logger fairly often. Not sure if any of those are responsible for the issue though.

> clients

I'm guessing you're opening more than one? I believe @Krulvis said he was only getting double input when he opened up a second client and started the script

3 minutes ago, Zappster said:

> clients

I'm guessing you're opening more than one? I believe @Krulvis said he was only getting double input when he opened up a second client and started the script

Yes, multiple clients open. Out of the 6 clients I have open atm, only 1 is experiencing the bug. Nothing about that particular client is different from the rest... :/

Edited by Adept

1 hour ago, Alek said:

Download link: https://osbot.org/devbuilds/osbot 2.4.128.jar

 

Maybe this will fix low cpu mode and the double typing issue some people are having. No idea what changed on the game itself or from 2.4.126 -> 2.4.127, so hopefully my educated guesses worked out in this version.

Let me know below.

Double typing issue is gone for me.

However, enabling logger still breaks disable input.

All in all, good update!

  • Author
1 hour ago, Adept said:

f0Vg2EH.gif

Input bug still persisting.
lowcpu mode seems to have improved a lot. Tremendously grateful. Will report again later.

You didnt mention if you were using multiple tabs, multiple clients, etc. This doesnt help me at all. 

Edit: I was able to reproduce the bug, but I'm not sure if what I fix will fix your issue.

I get the input bug when I full screen something. It will work fine but then if i load up something like CS GO and alt tab back, disable input stops working. Then it will start working again when the bot takes a scheduled break and logs out.

Edited by miniman

  • Author
1 minute ago, miniman said:

I get the input bug when I full screen something. It will work fine but then if i load up something like CS GO and alt tab back, disable input stops working.

Very useful information, thank you.

1 hour ago, Zappster said:

> clients

I'm guessing you're opening more than one? I believe @Krulvis said he was only getting double input when he opened up a second client and started the script

Got that on 1 client 1 bot, norandoms enabled with CLI. But it only starts happening after I restart script a couple of times, or account relogs and custom login handler is activated again (which uses keyboard.type() methods). No aditional keyboard adding ofcourse

5 hours ago, Alek said:

Very useful information, thank you.

Also when you open up another program with admin rights. (win10 x64)

  • Author
6 hours ago, Swe said:

Also when you open up another program with admin rights. (win10 x64)

Finally, someone who can replicate the bug instead of giving me the same info. I threw you some free vip. 

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