NeonAsura Posted November 24, 2018 Share Posted November 24, 2018 Trial thanks 1 Quote Link to comment Share on other sites More sharing options...
Czar Posted November 26, 2018 Author Share Posted November 26, 2018 Will add a new version update any time soon. Thanks for the suggestions and feedback guys. Update for smithing object (first click instead of use bars) and superheating coming up! Activated all trials good luck guys, happy botting 1 Quote Link to comment Share on other sites More sharing options...
korbinp Posted November 27, 2018 Share Posted November 27, 2018 Why isn't bolts supported for smithing? I looked through the menu a couple times and couldn't find it. Thanks 1 Quote Link to comment Share on other sites More sharing options...
Czar Posted November 28, 2018 Author Share Posted November 28, 2018 New Update (v18) - Bolts are now supported (smithing) - Furnace is now left-clicked (cannonballs) Update will automatically go live within 24 hours, good luck guys Next update: CLI and saving/loading/recent profile. 1 Quote Link to comment Share on other sites More sharing options...
gekkekind123 Posted November 29, 2018 Share Posted November 29, 2018 Can I have a trail please? Bought Perfect Fighter yesterday, works good! 1 Quote Link to comment Share on other sites More sharing options...
ahmed123 Posted November 29, 2018 Share Posted November 29, 2018 (edited) another great release from the great czar, training smithing right now then looking forward to trying this out Edited November 29, 2018 by ahmed123 1 Quote Link to comment Share on other sites More sharing options...
korbinp Posted November 29, 2018 Share Posted November 29, 2018 On 11/28/2018 at 8:58 AM, Czar said: New Update (v18) - Bolts are now supported (smithing) - Furnace is now left-clicked (cannonballs) Update will automatically go live within 24 hours, good luck guys Next update: CLI and saving/loading/recent profile. Thanks man! I own most of your scripts and they all work amazing! 1 Quote Link to comment Share on other sites More sharing options...
NeonAsura Posted December 1, 2018 Share Posted December 1, 2018 Trial 1 Quote Link to comment Share on other sites More sharing options...
Churbruh Posted December 1, 2018 Share Posted December 1, 2018 Trial please 1 Quote Link to comment Share on other sites More sharing options...
Czar Posted December 9, 2018 Author Share Posted December 9, 2018 Done good luck guys Thanks for all the support I really appreciate it Quote Link to comment Share on other sites More sharing options...
fastaf Posted December 12, 2018 Share Posted December 12, 2018 Can I have a trial please? 1 Quote Link to comment Share on other sites More sharing options...
manko Posted December 16, 2018 Share Posted December 16, 2018 (edited) Quote ERROR][Bot #1][12/16 12:36:06 PM]: Error in script onExit(): Perfect Smithing java.lang.NullPointerException at perfect.scripting.LoopScript.m(qn:327) at perfect.scripting.LoopScript.onExit(qn:363) at b.a.a.Aux.onExit(no:302) at org.osbot.rs07.event.ScriptExecutor.IIIIiiiiIIii(bp:105) at org.osbot.rs07.event.ScriptExecutor.stop(bp:496) at org.osbot.rs07.event.ScriptExecutor.stop(bp:321) at org.osbot.gA.run(uv:279) at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source) at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source) at java.lang.Thread.run(Unknown Source) [INFO][Bot #1][12/16 12:36:06 PM]: Script Perfect Smithing has exited! [INFO][Bot #1][12/16 12:36:14 PM]: Definitions loaded: 22659 [INFO][Bot #1][12/16 12:36:14 PM]: 23 APIs loaded [INFO][Bot #1][12/16 12:36:14 PM]: "eq_loaded" changed to "1" [INFO][Bot #1][12/16 12:36:18 PM]: Yay! [INFO][Bot #1][12/16 12:36:44 PM]: "ss_plugin_id" changed to "1" [INFO][Bot #1][12/16 12:36:44 PM]: "ss_plugin" changed to "2" [INFO][Bot #1][12/16 12:36:44 PM]: "ss_superheat_ore" changed to "iron" [INFO][Bot #1][12/16 12:36:44 PM]: "setup_ready" changed to "1" [INFO][Bot #1][12/16 12:36:48 PM]: Banks added: [44] [INFO][Bot #1][12/16 12:36:48 PM]: Floors added: [13] [INFO][Bot #1][12/16 12:36:48 PM]: Scenery added: [2] [INFO][Bot #1][12/16 12:36:48 PM]: Entrances added: [58] [INFO][Bot #1][12/16 12:36:48 PM]: Carpet rides added: [4] [INFO][Bot #1][12/16 12:36:48 PM]: Ships added: [5] [INFO][Bot #1][12/16 12:36:48 PM]: Agility shortcuts added: [10] [INFO][Bot #1][12/16 12:36:48 PM]: Fairy teleport added: [38] [INFO][Bot #1][12/16 12:36:48 PM]: Teleport items added: [36] [INFO][Bot #1][12/16 12:36:49 PM]: Teleport spells added: [12] [INFO][Bot #1][12/16 12:36:49 PM]: Stronghold added [INFO][Bot #1][12/16 12:36:49 PM]: NPC teleports added: [1] [INFO][Bot #1][12/16 12:36:49 PM]: Added al-kharid gate (free) [INFO][Bot #1][12/16 12:36:49 PM]: Added 11500 nodes to graph in [16524ms]. [INFO][Bot #1][12/16 12:36:49 PM]: 2 actionpoints ready [ERROR][Bot #1][12/16 12:36:49 PM]: Error in script onStart(): Perfect Smithing java.util.concurrent.RejectedExecutionException: Task java.util.concurrent.FutureTask@1e1bdf9 rejected from java.util.concurrent.ThreadPoolExecutor@19e5963[Terminated, pool size = 0, active threads = 0, queued tasks = 0, completed tasks = 0] at java.util.concurrent.ThreadPoolExecutor$AbortPolicy.rejectedExecution(Unknown Source) at java.util.concurrent.ThreadPoolExecutor.reject(Unknown Source) at java.util.concurrent.ThreadPoolExecutor.execute(Unknown Source) at java.util.concurrent.AbstractExecutorService.submit(Unknown Source) at perfect.scripting.LoopScript.B(qn:516) at perfect.scripting.b.a.prn.<init>(fo:2) at b.a.a.Aux.onStart(no:147) at org.osbot.rs07.event.ScriptExecutor.IIIIiiiiIIii(bp:284) at org.osbot.rs07.event.ScriptExecutor.start(bp:20) at org.osbot.M.IIIIiiiiIIii(hx:91) at org.osbot.NB.iIiIiiiIiiiI(yab:186) at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source) at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source) at java.lang.Thread.run(Unknown Source) [INFO][Bot #1][12/16 12:38:26 PM]: Loaded 3 built-in random solvers! [INFO][Bot #1][12/16 12:38:43 PM]: Definitions loaded: 22659 [INFO][Bot #1][12/16 12:38:43 PM]: 23 APIs loaded [INFO][Bot #1][12/16 12:38:43 PM]: "eq_loaded" changed to "1" [INFO][Bot #1][12/16 12:38:48 PM]: Yay! [INFO][Bot #1][12/16 12:38:49 PM]: Terminating script Perfect Smithing... [INFO][Bot #1][12/16 12:38:49 PM]: Script Perfect Smithing has exited! [INFO][Bot #1][12/16 12:38:49 PM]: Loaded 3 built-in random solvers! [INFO][Bot #1][12/16 12:39:11 PM]: Definitions loaded: 22659 [INFO][Bot #1][12/16 12:39:11 PM]: 23 APIs loaded [INFO][Bot #1][12/16 12:39:11 PM]: "eq_loaded" changed to "1" [ERROR][Bot #1][12/16 12:39:14 PM]: Error in script onStart(): Perfect Smithing java.lang.NullPointerException at b.a.a.AUx.<init>(vo:17) at b.a.a.Aux.onStart(no:29) at org.osbot.rs07.event.ScriptExecutor.IIIIiiiiIIii(bp:284) at org.osbot.rs07.event.ScriptExecutor.start(bp:20) at org.osbot.M.IIIIiiiiIIii(hx:91) at org.osbot.NB.iIiIiiiIiiiI(yab:186) at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source) at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source) at java.lang.Thread.run(Unknown Source) [INFO][Bot #1][12/16 12:39:14 PM]: Terminating script Perfect Smithing... [INFO][Bot #1][12/16 12:39:14 PM]: Script Perfect Smithing has exited! [INFO][Bot #1][12/16 12:39:16 PM]: Yay! [ERROR][Bot #1][12/16 12:39:33 PM]: Error in script onStart(): Perfect Smithing java.lang.NullPointerException at b.a.a.AUx.<init>(vo:17) at b.a.a.Aux.onStart(no:29) at org.osbot.rs07.event.ScriptExecutor.IIIIiiiiIIii(bp:284) at org.osbot.rs07.event.ScriptExecutor.start(bp:20) at org.osbot.M.IIIIiiiiIIii(hx:91) at org.osbot.NB.iIiIiiiIiiiI(yab:186) at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source) at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source) at java.lang.Thread.run(Unknown Source) Edited December 16, 2018 by manko Quote Link to comment Share on other sites More sharing options...
Czar Posted December 20, 2018 Author Share Posted December 20, 2018 How are you trying to launch the script? Using CLI or something? The script seems to be launching perfectly fine, just tested again. Make sure to run in fixed mode too. Also, if using proxies, make sure you are using a good proxy https://gyazo.com/7273de33464d3907c0095d89c8d06e87 Quote Link to comment Share on other sites More sharing options...
FakeProgrammer Posted January 4, 2019 Share Posted January 4, 2019 (edited) Czar - great scripts, about purchased every one of them. I found a bug with this one. The logger isn't throwing any errors. *Edit: The cursor stays on the 'Deposit Inventory' after it's emptied the inventory if the user leaves "0" bars to make in the option menu. If the user does select a number (e.g. '210' bars to make) then it withdraws a full inventory or tin ore, deposits the inventory, and repeats this cycle indefinitely. Update: Perhaps making the "bars to make" option should be required and not exceed 28 slots?. It works when selecting '14' bars to make - for a total of 28 inventory slots. Edited January 4, 2019 by FakeProgrammer 1 Quote Link to comment Share on other sites More sharing options...
heheimpro Posted January 5, 2019 Share Posted January 5, 2019 Can you make emerald rings with this script? 1 Quote Link to comment Share on other sites More sharing options...