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Perfect Smither AIO


Czar

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On 11/28/2018 at 8:58 AM, Czar said:

New Update (v18)

- Bolts are now supported (smithing)
- Furnace is now left-clicked (cannonballs)

Update will automatically go live within 24 hours, good luck guys :D

Next update: CLI and saving/loading/recent profile.

Thanks man! I own most of your scripts and they all work amazing!

 

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  • 2 weeks later...
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ERROR][Bot #1][12/16 12:36:06 PM]: Error in script onExit(): Perfect Smithing
java.lang.NullPointerException
    at perfect.scripting.LoopScript.m(qn:327)
    at perfect.scripting.LoopScript.onExit(qn:363)
    at b.a.a.Aux.onExit(no:302)
    at org.osbot.rs07.event.ScriptExecutor.IIIIiiiiIIii(bp:105)
    at org.osbot.rs07.event.ScriptExecutor.stop(bp:496)
    at org.osbot.rs07.event.ScriptExecutor.stop(bp:321)
    at org.osbot.gA.run(uv:279)
    at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)
    at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
    at java.lang.Thread.run(Unknown Source)
[INFO][Bot #1][12/16 12:36:06 PM]: Script Perfect Smithing has exited!
[INFO][Bot #1][12/16 12:36:14 PM]: Definitions loaded: 22659
[INFO][Bot #1][12/16 12:36:14 PM]: 23 APIs loaded
[INFO][Bot #1][12/16 12:36:14 PM]: "eq_loaded" changed to "1"
[INFO][Bot #1][12/16 12:36:18 PM]: Yay!
[INFO][Bot #1][12/16 12:36:44 PM]: "ss_plugin_id" changed to "1"
[INFO][Bot #1][12/16 12:36:44 PM]: "ss_plugin" changed to "2"
[INFO][Bot #1][12/16 12:36:44 PM]: "ss_superheat_ore" changed to "iron"
[INFO][Bot #1][12/16 12:36:44 PM]: "setup_ready" changed to "1"
[INFO][Bot #1][12/16 12:36:48 PM]: Banks added: [44]
[INFO][Bot #1][12/16 12:36:48 PM]: Floors added: [13]
[INFO][Bot #1][12/16 12:36:48 PM]: Scenery added: [2]
[INFO][Bot #1][12/16 12:36:48 PM]: Entrances added: [58]
[INFO][Bot #1][12/16 12:36:48 PM]: Carpet rides added: [4]
[INFO][Bot #1][12/16 12:36:48 PM]: Ships added: [5]
[INFO][Bot #1][12/16 12:36:48 PM]: Agility shortcuts added: [10]
[INFO][Bot #1][12/16 12:36:48 PM]: Fairy teleport added: [38]
[INFO][Bot #1][12/16 12:36:48 PM]: Teleport items added: [36]
[INFO][Bot #1][12/16 12:36:49 PM]: Teleport spells added: [12]
[INFO][Bot #1][12/16 12:36:49 PM]: Stronghold added
[INFO][Bot #1][12/16 12:36:49 PM]: NPC teleports added: [1]
[INFO][Bot #1][12/16 12:36:49 PM]: Added al-kharid gate (free)
[INFO][Bot #1][12/16 12:36:49 PM]: Added 11500 nodes to graph in [16524ms].
[INFO][Bot #1][12/16 12:36:49 PM]:  2 actionpoints ready
[ERROR][Bot #1][12/16 12:36:49 PM]: Error in script onStart(): Perfect Smithing
java.util.concurrent.RejectedExecutionException: Task java.util.concurrent.FutureTask@1e1bdf9 rejected from java.util.concurrent.ThreadPoolExecutor@19e5963[Terminated, pool size = 0, active threads = 0, queued tasks = 0, completed tasks = 0]
    at java.util.concurrent.ThreadPoolExecutor$AbortPolicy.rejectedExecution(Unknown Source)
    at java.util.concurrent.ThreadPoolExecutor.reject(Unknown Source)
    at java.util.concurrent.ThreadPoolExecutor.execute(Unknown Source)
    at java.util.concurrent.AbstractExecutorService.submit(Unknown Source)
    at perfect.scripting.LoopScript.B(qn:516)
    at perfect.scripting.b.a.prn.<init>(fo:2)
    at b.a.a.Aux.onStart(no:147)
    at org.osbot.rs07.event.ScriptExecutor.IIIIiiiiIIii(bp:284)
    at org.osbot.rs07.event.ScriptExecutor.start(bp:20)
    at org.osbot.M.IIIIiiiiIIii(hx:91)
    at org.osbot.NB.iIiIiiiIiiiI(yab:186)
    at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)
    at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
    at java.lang.Thread.run(Unknown Source)
[INFO][Bot #1][12/16 12:38:26 PM]: Loaded 3 built-in random solvers!
[INFO][Bot #1][12/16 12:38:43 PM]: Definitions loaded: 22659
[INFO][Bot #1][12/16 12:38:43 PM]: 23 APIs loaded
[INFO][Bot #1][12/16 12:38:43 PM]: "eq_loaded" changed to "1"
[INFO][Bot #1][12/16 12:38:48 PM]: Yay!
[INFO][Bot #1][12/16 12:38:49 PM]: Terminating script Perfect Smithing...
[INFO][Bot #1][12/16 12:38:49 PM]: Script Perfect Smithing has exited!
[INFO][Bot #1][12/16 12:38:49 PM]: Loaded 3 built-in random solvers!
[INFO][Bot #1][12/16 12:39:11 PM]: Definitions loaded: 22659
[INFO][Bot #1][12/16 12:39:11 PM]: 23 APIs loaded
[INFO][Bot #1][12/16 12:39:11 PM]: "eq_loaded" changed to "1"
[ERROR][Bot #1][12/16 12:39:14 PM]: Error in script onStart(): Perfect Smithing
java.lang.NullPointerException
    at b.a.a.AUx.<init>(vo:17)
    at b.a.a.Aux.onStart(no:29)
    at org.osbot.rs07.event.ScriptExecutor.IIIIiiiiIIii(bp:284)
    at org.osbot.rs07.event.ScriptExecutor.start(bp:20)
    at org.osbot.M.IIIIiiiiIIii(hx:91)
    at org.osbot.NB.iIiIiiiIiiiI(yab:186)
    at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)
    at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
    at java.lang.Thread.run(Unknown Source)
[INFO][Bot #1][12/16 12:39:14 PM]: Terminating script Perfect Smithing...
[INFO][Bot #1][12/16 12:39:14 PM]: Script Perfect Smithing has exited!
[INFO][Bot #1][12/16 12:39:16 PM]: Yay!
[ERROR][Bot #1][12/16 12:39:33 PM]: Error in script onStart(): Perfect Smithing
java.lang.NullPointerException
    at b.a.a.AUx.<init>(vo:17)
    at b.a.a.Aux.onStart(no:29)
    at org.osbot.rs07.event.ScriptExecutor.IIIIiiiiIIii(bp:284)
    at org.osbot.rs07.event.ScriptExecutor.start(bp:20)
    at org.osbot.M.IIIIiiiiIIii(hx:91)
    at org.osbot.NB.iIiIiiiIiiiI(yab:186)
    at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)
    at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
    at java.lang.Thread.run(Unknown Source)

 

 

Edited by manko
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How are you trying to launch the script? Using CLI or something? The script seems to be launching perfectly fine, just tested again. Make sure to run in fixed mode too. 

Also, if using proxies, make sure you are using a good proxy

7273de33464d3907c0095d89c8d06e87.png
https://gyazo.com/7273de33464d3907c0095d89c8d06e87

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  • 3 weeks later...

Czar - great scripts, about purchased every one of them. I found a bug with this one.

The logger isn't throwing any errors.

Screen Shot 2019-01-04 at 3.45.07 PM.png

Screen Shot 2019-01-04 at 3.44.00 PM.png

*Edit:
The cursor stays on the 'Deposit Inventory' after it's emptied the inventory if the user leaves "0" bars to make in the option menu.
If the user does select a number (e.g. '210' bars to make) then it withdraws a full inventory or tin ore, deposits the inventory, and repeats this cycle indefinitely.

Update: Perhaps making the "bars to make" option should be required and not exceed 28 slots?. It works when selecting '14' bars to make - for a total of 28 inventory slots.

Edited by FakeProgrammer
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