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antiban techniques?

Featured Replies

6 minutes ago, legitban said:

u have a 100k followers on insta, with the potential to make thousands of $$

yet you goldfarm to pay rent...

i smell bs

ur just mad ur not gonna get a piece of this ass

Just now, irwtonrs1 said:

ur just mad ur not gonna get a piece of this ass

there's tons of plastic at my local store. im gud thx

32 minutes ago, legitban said:

there's tons of plastic at my local store. im gud thx

im 110% real gay boi

1 hour ago, Flamo said:

Mouse hopping before interacting with entities hasn't had an effect my scripts' ban rates, so why would hovering over skills be any different?

Yeah it wouldn't, some antiban like that is just placebo but a few methods in the api do actually help with bans from my own experience

54 minutes ago, legitban said:

u have a 100k followers on insta, with the potential to make thousands of $$

yet you goldfarm to pay rent...

i smell bs

she does both ive seen it irl its crazy

11 minutes ago, raijin said:

she does both ive seen it irl its crazy

how did you meet rhia?

Edited by Flamo

1 hour ago, raijin said:

slide into her dm's, talked about runescape, talked about osbot, met

lol gtfo

5 hours ago, irwtonrs1 said:

wtf that is me? me and @raijin have hooked up multiple times lol

 

3 hours ago, legitban said:

u have a 100k followers on insta, with the potential to make thousands of $$

yet you goldfarm to pay rent...

i smell bs

 

37 minutes ago, Flamo said:

lol gtfo

need i say more brother

I feel like hovering over skills and switching tabs is not real anti-ban. A more real anti-ban would be randomly generated path movements, random generated mouse movements/speed. Automated speaking as well. Those are more real anti-bans that every script should have to be honest but I don't know much about scripting so perhaps that's to much work

19 hours ago, dragonite3000 said:

actually it helps tremendously. also depends on what script you are making.

Checking stats ect wont help. 

The best thing you can do is add as many variables to your script as possible.

3 hours ago, 2147m said:

Checking stats ect wont help. 

The best thing you can do is add as many variables to your script as possible.

I mean everyone has their theories. we can make a list of 2500 reasons why it would work and why it wouldn't.

Edited by dragonite3000

@irwtonrs1 Please stop the underage tier shitposting. We get it, you have just hit puberty and everything sexual is new and exciting for you. If you want to roleplay as a girl, I suggest you do it on an adult roleplaying site instead of a runescape botting forum.

Back to the topic at hand, I'm not sure if Jagex has deployed any modern machine learning methods for detecting bots. As pattern detection is something e.g neural networks are great at. It would probably be possible to label some legit player and some bot data, then train the model using that and then just feed every players data into it and see if the neutwork output = bot

The issue with these is that every legit player and also every script generates unique patterns on Jagex's packet logs or whatever they do to save data on players. To detect one script, it has to be added to the training data.

This is why free scripts get you banned after they've been out for a while: First off, Jagex can just run the script themselves and label the generated data as "bot" with 100% certainty. Since there's so many people using it someone is bound to be reported and banned which means the script patterns are added to the bot detector.

So, I would suggest that having a private script is the best antiban. It doesn't really matter if you hover over skill experience or shit like that, I don't even know if doing such stuff sends any data to jagex. Reports can fuck you up as I think it adds your account to a list which JMods will manually check over. otherwise, it doesn't matter. Probably having a complex, even a bit glitchy script which makes it more random and chaotic is also good.

Edited by Apinarobotti

1 hour ago, Apinarobotti said:

@irwtonrs1 Please stop the underage tier shitposting. We get it, you have just hit puberty and everything sexual is new and exciting for you. If you want to roleplay as a girl, I suggest you do it on an adult roleplaying site instead of a runescape botting forum.

Back to the topic at hand, I'm not sure if Jagex has deployed any modern machine learning methods for detecting bots. As pattern detection is something e.g neural networks are great at. It would probably be possible to label some legit player and some bot data, then train the model using that and then just feed every players data into it and see if the neutwork output = bot

The issue with these is that every legit player and also every script generates unique patterns on Jagex's packet logs or whatever they do to save data on players. To detect one script, it has to be added to the training data.

This is why free scripts get you banned after they've been out for a while: First off, Jagex can just run the script themselves and label the generated data as "bot" with 100% certainty. Since there's so many people using it someone is bound to be reported and banned which means the script patterns are added to the bot detector.

So, I would suggest that having a private script is the best antiban. It doesn't really matter if you hover over skill experience or shit like that, I don't even know if doing such stuff sends any data to jagex. Reports can fuck you up as I think it adds your account to a list which JMods will manually check over. otherwise, it doesn't matter. Probably having a complex, even a bit glitchy script which makes it more random and chaotic is also good.

dude if i wanted to roleplay i'd just go here 

226c81a803c65956e86dc86c5947f160.png

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