December 28, 20169 yr Ok so I am studying Games Development and have an understanding of AI components/techniques used for games. My current Assignment is to create a game with a combined use of the AI techniques I have been taught. My question is what would be the best idea to be able to demonstrate. The game doesn't have to be good just has to include: Senses States Tasks Patrol Fuzzy Logic Utility Graphs (Path finding) Probability Any Idea is welcome! Unity is used for this assignment I also have many assets to work with. My own Idea is to make a dungeon crawler with player movement similar to Runescape.
December 28, 20169 yr Senses States Tasks Patrol Fuzzy Logic Utility Graphs (Path finding) Probability build a runescape bot that does all this for one of the most human like bot ever. make over 100k with it sell it to your teachers if you can make a bot that can run over 1 months non stop with auto reload client(updates) etc you will be our hero.
December 29, 20169 yr build a runescape bot that does all this for one of the most human like bot ever. make over 100k with it sell it to your teachers if you can make a bot that can run over 1 months non stop with auto reload client(updates) etc you will be our hery Exactly
December 29, 20169 yr Author fuzzy logic? fuzzy logic is the in-between a true and false values so rather than being 0 or 1 it can be 0 to 1 returning a float rather than a Boolean build a runescape bot that does all this for one of the most human like bot ever. make over 100k with it sell it to your teachers if you can make a bot that can run over 1 months non stop with auto reload client(updates) etc you will be our hero. I think if I had the knowledge of doing this I wouldn't be and University can we play it afterwards? I guess I could "publish" it but it wont be any good tbh
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