Paddy299 Posted December 28, 2016 Posted December 28, 2016 Ok so I am studying Games Development and have an understanding of AI components/techniques used for games. My current Assignment is to create a game with a combined use of the AI techniques I have been taught. My question is what would be the best idea to be able to demonstrate. The game doesn't have to be good just has to include: Senses States Tasks Patrol Fuzzy Logic Utility Graphs (Path finding) Probability Any Idea is welcome! Unity is used for this assignment I also have many assets to work with. My own Idea is to make a dungeon crawler with player movement similar to Runescape.
kazemaru Posted December 28, 2016 Posted December 28, 2016 Senses States Tasks Patrol Fuzzy Logic Utility Graphs (Path finding) Probability build a runescape bot that does all this for one of the most human like bot ever. make over 100k with it sell it to your teachers if you can make a bot that can run over 1 months non stop with auto reload client(updates) etc you will be our hero. 1
Sour Services Posted December 29, 2016 Posted December 29, 2016 build a runescape bot that does all this for one of the most human like bot ever. make over 100k with it sell it to your teachers if you can make a bot that can run over 1 months non stop with auto reload client(updates) etc you will be our hery Exactly
Paddy299 Posted December 29, 2016 Author Posted December 29, 2016 fuzzy logic? fuzzy logic is the in-between a true and false values so rather than being 0 or 1 it can be 0 to 1 returning a float rather than a Boolean build a runescape bot that does all this for one of the most human like bot ever. make over 100k with it sell it to your teachers if you can make a bot that can run over 1 months non stop with auto reload client(updates) etc you will be our hero. I think if I had the knowledge of doing this I wouldn't be and University can we play it afterwards? I guess I could "publish" it but it wont be any good tbh