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OSBot :: 2007 OSRS Botting

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Get Entity Z

Featured Replies

Hey, I am working on a middle mouse button camera rotation class,

 

I have been able to calculate the required camera yaw angle to get the entity into the gameview however I am having troubles calculating the pitch angle.

 

I need a function that can return me the local 'grid' Z position of an entity, just like getCamera().getZ() does.

 

I've noticed that entities have getGridX() and getGridY() functionality, but I couldn't find anything that returns the Z value (Unless its always the same as position.getZ()

 

Best case scenario would be finding Z position relative to my player (or camera)

 

Edited by Abuse

  • Author

Maybe Position#getTileHeight() and Entity#getHeight()

 

Unfortunately getTileHeight always returns 0, and getHeight returns the model height :/

Unfortunately getTileHeight always returns 0, and getHeight returns the model height :/

Try the getTileHeight() in GraphicUtilities class, that one should not return 0. Add the model height to that and you got the top of the entity.

  • Author

Try the getTileHeight() in GraphicUtilities class, that one should not return 0. Add the model height to that and you got the top of the entity.

 

Awesome, exactly what I was looking for

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