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OSBot :: 2007 OSRS Botting

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Stark Abyss [$9.99] [600k/hour]

Featured Replies

4gMpI.jpg

Price:

Buy it for only $9.99 on the SDN here: http://osbot.org/forum/store/product/58-starkabyss/

 

Features:

  • Supports all runes, rifts, obstacles, teleports, pouches, food
  • Energy potions
  • Deathwalk from Lumbridge to Edgeville
  • Large profits (500-550k/hr with double natures)
  • Up to 20k RC xp/hour
  • Dynamic high-scores, stats and signatures
  • Choose custom food, enter an amount to bring to abyss as default. Alternatively, leave the amount blank if you want the script to only eat at bank to restore HP (recommended)
  • Anti-pk support
  • Emergency teleport when hp reaches critical level
  • Intelligent, effective and human-like camera adjustments (no camera spazzing)
  • Effective antiban
  • Repairs pouches
  • Intelligently decides when to enable/disable run to ensure that it is always running in dangerous areas (wilderness and abyss)

Instructions:

  • Start the script at Edgeville bank and fill out your selected options on the GUI. Hit begin and enjoy.
  • Leave the food amount empty if you want the script to only eat at bank to restore HP

Change-log:


v1.01

  • Fixed issues with interacting with obstacles
  • Fixed rune/profit calculations

v1.10

  • Script now eats at bank
  •  Should no longer walk backwards and forwards during obstacle interaction
  •  Now emergency teleports when hp is below 10%
  •  Now consistently withdraws food
  • Repairs pouches
  • Saves run energy for inside the abyss, the only time it will enable run outside of the abyss is when run energy is above 70%
  • Better overall stability
  •  

v1.20

  • Fixed pouch repairing
  •  Should no longer attempt to eat while bank is still open
  •  Fixed issues with not using medium pouch
  • No longer needs to turn building mode on for mounted glory use - handles doors automatically
  •  No longer relies on zybez prices to run. Default prices are set, if prices can be collected from zybez, the script will use them
  •  Changed run energy logic - now saves energy until in wilderness

v1.21 

  •  Added failsafe for appearing outside house portal
  •  Added failsafe to open all doors before attempting to use glory
  •  Fixed all issues with running/energy potions - new logic for when to drink/bank pots
  •  Fixed issue with teleporting more than once
  •  Changed the method for determining whether in abyss

v1.23

  •  Fixed emergency teleport - much more effective now, will activate quicker and at 15hp now
  •  Changed run priotisation system, as well as energy potion system
  •  Added more failsafes - should never get stuck in a particular state now
  •  Changed method of detecting whether inside abyss - more reliable and quicker now
  •  Changed deathwalk method - more reliably detects whether it should deathwalk
  •  Various other small improvements all round the script to make it run longer and more efficiently

v1.27 

  • New methods for rotating camera to entities - much quicker, more reliable and NO MORE CAMERA SPAZZING! This should help with antiban and efficiency. The script will intelligently decide where to rotate the camera to depending on the type of object it is planning to interact with.
  • Now never leaves the bank without a teleport
  • More reliable run toggling
  • Independent thread for handling emergency teleports, eating food, anti-pk and potting - will reliably and consistently keep you alive
  • General tweaks and efficiency improvements (e.g. different method to find mage)

v1.30 

  • Rewrite of the script, should NEVER get stuck now!
  • A fix for preventing conflicting threads trying to simultaneously perform different tasks at once (deadlock), causing the script to get in a dangerous situation where it can't teleport or eat
  • Run energy priorities fixed to make sure you're always running in the wilderness (reduces chance of pk)
  • Additional checks for detecting whether your player is being pked - will now get you away ASAP as soon as a player starts attacking you in the wilderness

v1.31 

  • Improved emergency teleport - much quicker
  • Sped up banking
  • Fixed zybez price gatherer

v1.32 

  • Fix for occasionally getting stuck when attempting to pot/eat

Progress Reports:


13 Hours
4gNxC.jpg
 
12 Hours
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11 Hours
4gNBQ.jpg
 
4gNCY.jpg
 
9 Hours
zcYadfL.png
 
7 Hours
4gPi0.jpg

6 Hours
4gNKl.jpg


 
Terms:
 
A purchase of this script entitles you to unlimited instances of the script.
I guarantee to update the script at least once a week (on average). Unless I have otherwise notified users, if there are outstanding, explicit bugs, I guarantee to update these within 3 days, providing I am given a thorough and complete explanation of the bug.
The terms are subject to change at any time, without warning
.
 
Contact:
 
You can contact me via replying to this thread, PM here on the forum boards or adding me to skype: noble.stark1

Edited by Stark

  • 5 weeks later...

V1.27 is off the charts, holy shit!!!

 

Insane clicking on rift, mage, bank, glory !!!!!13i2189rjfdns<ljvgnfldsa<nfhaNSFnsakföjasnfadfnsaFCSAfdaklnvjlzn

So far it's running GREAT, FAST AND ACCURATE! No stupid misclicks and shit like that. Getting about 1400 nats/h with 4 pouches! Definately worth the purchase, not to mention this guy gave me a month free for helping him out all the time with accounts, suggestions and bugs, so you guys should do that too :)

I'm sexy and I know it smile.png

4gPi0.jpg

 

This was on 1.25 again today.

225k/hr

Edited by mdanhorn

zcYadfL.png

 

This is a decent proggy I have had on 1.25 not the best one but stilll a good one, about 14.4k exp/hr. Can't wait to see if i can get 17-19k an hour with 1.27

4gVyj.jpg

 

Quick stress test on 1.27 - Speed didn't seem to increase much for myself, but the camera rotating, clicking and everything seemed a lot smoother. Will post another long proggy tomorrow :)

First time I've ever come back to my bots and found them ALL ALIVE! You are brilliant, mate! Good job on that part.

 

However, I found TWO stuck here;

4h8yO.png

* You see that colored part of the ditch? Yeah, that's where they get stuck immediately after hopping.

 

* The other 1 got stuck after hopping the ditch and IMMEDIATELY being hit by a skeleton before it even moved, so the bot just stood there taking a huge beating (im very high defence so it stood there for over an hour without actually killing me, l0l). This was not at the colored part of the ditch though.

 

* Third one got stuck at Edgeville teleport spot, I'm thinking it did emergency teleport or something and then tellied back to Edge but didn't continue from there.

 

ALL of the above had "Walking to Abyss" as their state. 

  • Author

v1.30 -

- Rewrite of the script, should NEVER get stuck now!

- A fix for preventing conflicting threads trying to simultaneously perform different tasks at once (deadlock), causing the script to get in a dangerous situation where it can't teleport or eat

- Run energy priorities fixed to make sure you're always running in the wilderness (reduces chance of pk)

- Additional checks for detecting whether your player is being pked - will now get you away ASAP as soon as a player starts attacking you in the wilderness

  • Author

After some more testing, I've released a new update:

v1.31 -

- Improved emergency teleport - much quicker

- Sped up banking

- Fixed zybez price gatherer

i am using 3 lobbster, energy pots and he gets stuck at the gap when he drinks and drinks to quick and it just gets stuck this never happened before the update

 

  • Author

i am using 3 lobbster, energy pots and he gets stuck at the gap when he drinks and drinks to quick and it just gets stuck this never happened before the update

I believe that was an issue with my method of thread blocking - run v1.31 and it should be all good smile.png

i am using 3 lobbster, energy pots and he gets stuck at the gap when he drinks and drinks to quick and it just gets stuck this never happened before the update

super energies and it does not get stuck, please fix :((((

 

i am using 3 lobbster, energy pots and he gets stuck at the gap when he drinks and drinks to quick and it just gets stuck this never happened before the update

super energies and it does not get stuck, please fix sad.png(((

 

he is now fighting selectons and stuck at the zamrock mage

Edited by pumpbreaks

  • Author

one became unstuck after 1 mintue, but the other is still there uvbJtrz.png

Fixed smile.png

Thanks for quickly making this bug apparent to me.

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