August 18, 20169 yr Hi im having problems with webwalking. Im making a script that kills hobgoblins, loots, then banks and returns. The code im using for the walking is here ... case WALKTOBANK: if(!faladorBank.contains(myPlayer())) getWalking().webWalk(cropField, airAltar, faladorBank); case WALKTOHOBS: if(!hobgoblinSpawn.contains(myPlayer())) getWalking().webWalk(faladorGuards, airAltar, hobgoblinSpawn); I created some other areas to guide the walking as it heads to and from the hobgoblins/bank, as when I don't do that it takes bad routes/doesn't reach the area. My problem is that when it gets to a location in the parameters (usually first or second) it will stop walking. In the logger it says "We have reached the final destination" over and over. Any help? thanks
August 18, 20169 yr Developer Hi im having problems with webwalking. Im making a script that kills hobgoblins, loots, then banks and returns. The code im using for the walking is here ... case WALKTOBANK: if(!faladorBank.contains(myPlayer())) getWalking().webWalk(cropField, airAltar, faladorBank); case WALKTOHOBS: if(!hobgoblinSpawn.contains(myPlayer())) getWalking().webWalk(faladorGuards, airAltar, hobgoblinSpawn); I created some other areas to guide the walking as it heads to and from the hobgoblins/bank, as when I don't do that it takes bad routes/doesn't reach the area. My problem is that when it gets to a location in the parameters (usually first or second) it will stop walking. In the logger it says "We have reached the final destination" over and over. Any help? thanks If you input 3 positions it will just walk to the closest possible. You just have to input the end position
August 18, 20169 yr Author If you input 3 positions it will just walk to the closest possible. You just have to input the end position Thanks. I was under the impression you could make it sequentially walk to each area in order :p
Create an account or sign in to comment