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Perfect Runecrafter AIO

Featured Replies

@Czar Would it be possible to make the "master" stop banking , im currently trying to make a Master with 5 slaves and it keeps wanting to go bank,

it also accepts trades with Full rune ess in inventory

Also Fire runes don't seem to be working properly wont walk upto the top of the hill to RC.

Edited by popcorncook1

  • Author

You mean the master account is getting stuck entering the fire altar (at the hill)? 

As for avoiding banking on master accounts sure I can add a toggle to avoid banking, including a priority to runecraft over accepting a trade (with full inventory). Update coming up. I hadn't tested master with too many worker accounts (simultaneously) :( 

Will edit this post with new changelog (including the food trip update)

Edited by Czar

2 hours ago, Czar said:

You mean the master account is getting stuck entering the fire altar (at the hill)? 

As for avoiding banking on master accounts sure I can add a toggle to avoid banking, including a priority to runecraft over accepting a trade (with full inventory). Update coming up. I hadn't tested master with too many worker accounts (simultaneously) :( 

Will edit this post with new changelog (including the food trip update)

yea the master is entering ruins, but stuck near portal and would not walk to top of alter,But it would craft them if u manually walked up

Looking very forward to the update in not banking would make this a beast ,

 

Edited by popcorncook1

Fire Altar runner(worker) keeps getting stuck as soon as it enters the fire altar.

Settings 
https://gyazo.com/a7c43661cff4bd702a8f1e06a93cc996

What the bot does
https://gyazo.com/108d55d22e198d930280d3487f372854

Logger

 


[INFO][Bot #1][05/09 05:02:10 PM]: ----- Ready! ------
[INFO][Bot #1][05/09 05:02:12 PM]: 2 Skipping over (i0s0), ss: deposit_except and: Small pouch,Medium pouch,Large pouch,Giant pouch,Rune essence,Pure essence can: false
[INFO][Bot #1][05/09 05:02:12 PM]: 2 State set (i1s1), ss: wear and: Ring of dueling(8) can: true
[INFO][Bot #1][05/09 05:02:12 PM]: opening bank 10
[INFO][Bot #1][05/09 05:02:12 PM]: Option for [Bank chest] is [Use]
[INFO][Bot #1][05/09 05:02:14 PM]: withdrawing item 3: Ring of dueling(8)
[INFO][Bot #1][05/09 05:02:14 PM]: withdrawing item 3 (action): wear
[INFO][Bot #1][05/09 05:02:15 PM]: setting bank_close flag! 2
[INFO][Bot #1][05/09 05:02:15 PM]: last action withdrawal, ordered to close bank! 2
[INFO][Bot #1][05/09 05:02:16 PM]: interacting item 2: Ring of dueling(8)
[INFO][Bot #1][05/09 05:02:17 PM]: 4 State set (i1s1), ss: wear and: Ring of dueling(8) can: true
[INFO][Bot #1][05/09 05:02:17 PM]: >>>>>>> Increment State <<<<<<<<
[INFO][Bot #1][05/09 05:02:17 PM]: .. : (i1s1)
[INFO][Bot #1][05/09 05:02:17 PM]: closing bank, state finished successfully
[INFO][Bot #1][05/09 05:02:17 PM]: needs to close active
[INFO][Bot #1][05/09 05:02:17 PM]: returning to first action state
[INFO][Bot #1][05/09 05:02:17 PM]: Setting current state, (i1s1)
[INFO][Bot #1][05/09 05:02:17 PM]: interacting item 2: Ring of dueling(8)
[INFO][Bot #1][05/09 05:02:17 PM]: 4 State set (i1s1), ss: wear and: Ring of dueling(8) can: true
[INFO][Bot #1][05/09 05:02:17 PM]: >>>>>>> Increment State <<<<<<<<
[INFO][Bot #1][05/09 05:02:17 PM]: .. : (i1s1)
[INFO][Bot #1][05/09 05:02:17 PM]: closing bank, state finished successfully
[INFO][Bot #1][05/09 05:02:17 PM]: >>>>>>> End <<<<<<<<
[INFO][Bot #1][05/09 05:02:17 PM]: (i1s1) - Closing bank, last state of the inventory finished.
[INFO][Bot #1][05/09 05:02:17 PM]: Setting current state, (i2s2)
[INFO][Bot #1][05/09 05:02:17 PM]: opening bank 1
[INFO][Bot #1][05/09 05:02:17 PM]: Option for [Bank chest] is [Use]
[INFO][Bot #1][05/09 05:02:19 PM]: withdrawing item 1: Pure essence
[INFO][Bot #1][05/09 05:02:21 PM]: 4 State set (i2s2), ss: withdraw and: Pure essence can: false
[INFO][Bot #1][05/09 05:02:21 PM]: >>>>>>> Increment State <<<<<<<<
[INFO][Bot #1][05/09 05:02:21 PM]: .. : (i2s2)
[INFO][Bot #1][05/09 05:02:21 PM]: closing bank, state finished successfully
[INFO][Bot #1][05/09 05:02:21 PM]: >>>>>>> End <<<<<<<<
[INFO][Bot #1][05/09 05:02:21 PM]: (i2s2) - Closing bank, last state of the inventory finished.
[INFO][Bot #1][05/09 05:02:24 PM]: animated! [714]
[INFO][Bot #1][05/09 05:02:26 PM]: animated! [-1]
[INFO][Bot #1][05/09 05:02:26 PM]: Resetting potion_drink flag
[INFO][Bot #1][05/09 05:02:26 PM]: "ss_potion_drink" changed to "0"
[INFO][Bot #1][05/09 05:02:26 PM]: "ss_yell_anti" changed to "0"
[INFO][Bot #1][05/09 05:02:26 PM]: Ruins not found, moving to altar position...
[INFO][Bot #1][05/09 05:02:27 PM]: msg: [<col=7f00ff>your ring of dueling has seven uses left.</col>]
[INFO][Bot #1][05/09 05:02:32 PM]: Ruins are visible!
[INFO][Bot #1][05/09 05:02:33 PM]:  .. Couldn't click the ruins!
[INFO][Bot #1][05/09 05:02:33 PM]:  .. walking closer to the ruins.
[INFO][Bot #1][05/09 05:02:33 PM]: Ruins are visible!
[INFO][Bot #1][05/09 05:02:33 PM]: clicked lol
[INFO][Bot #1][05/09 05:02:33 PM]: "altar_prepare_click" changed to "1"
[INFO][Bot #1][05/09 05:02:33 PM]: "altar_prepare_spell" changed to "1"
[INFO][Bot #1][05/09 05:02:35 PM]: Resetting potion_drink flag
[INFO][Bot #1][05/09 05:02:35 PM]: "ss_potion_drink" changed to "0"
[INFO][Bot #1][05/09 05:02:35 PM]: "ss_yell_anti" changed to "0"
[INFO][Bot #1][05/09 05:02:35 PM]: Ruins not found, moving to altar position...
[INFO][Bot #1][05/09 05:02:35 PM]: msg: [you feel a powerful force take hold of you...]
[INFO][Bot #1][05/09 05:02:36 PM]: (2): walker2_suh empty list to [x=3308, y=3250, z=0] from [x=2576, y=4848, z=0]
[INFO][Bot #1][05/09 05:02:38 PM]: [NORMAL] Cycle error: java.lang.NullPointerException
    at java.util.LinkedList.addAll(Unknown Source)
    at java.util.LinkedList.addAll(Unknown Source)
    at perfect.scripting.c.coM2.C(gp:3570)
    at perfect.scripting.c.coM2.C(gp:353)
    at perfect.scripting.c.coM2.C(gp:318)
    at perfect.scripting.a.d.aUX.i(pj:25)
    at perfect.scripting.a.d.aUX.C(pj:1935)
    at perfect.scripting.a.d.aUX.C(pj:120)
    at perfect.scripting.a.d.aUX.B(pj:49)
    at b.b.b.a.a.Con.j(cb:3)
    at b.b.com2.C(uc:131)
    at b.AUx.onLoop(cd:29)
    at org.osbot.rs07.event.ScriptExecutor$InternalExecutor.run(nl:235)
    at java.lang.Thread.run(Unknown Source)
[INFO][Bot #1][05/09 05:03:02 PM]: animated! [714]
[INFO][Bot #1][05/09 05:03:04 PM]: 2 Skipping over (i0s0), ss: deposit_except and: Small pouch,Medium pouch,Large pouch,Giant pouch,Rune essence,Pure essence can: false
[INFO][Bot #1][05/09 05:03:04 PM]: 2 State set (i1s1), ss: wear and: Ring of dueling(8) can: true
[INFO][Bot #1][05/09 05:03:04 PM]: animated! [-1]
[INFO][Bot #1][05/09 05:03:04 PM]: "second_col" changed to "0"
[INFO][Bot #1][05/09 05:03:04 PM]: Resetting potion_drink flag
[INFO][Bot #1][05/09 05:03:04 PM]: "ss_potion_drink" changed to "0"
[INFO][Bot #1][05/09 05:03:04 PM]: "ss_yell_anti" changed to "0"
[INFO][Bot #1][05/09 05:03:04 PM]: opening bank 10
[INFO][Bot #1][05/09 05:03:04 PM]: opening bank 10
[INFO][Bot #1][05/09 05:03:04 PM]: Option for [Bank chest] is [Use]
[INFO][Bot #1][05/09 05:03:05 PM]: msg: [<col=7f00ff>your ring of dueling has six uses left.</col>]
[INFO][Bot #1][05/09 05:03:06 PM]: "second_col" changed to "0"
[INFO][Bot #1][05/09 05:03:06 PM]: "second_col" changed to "0"
[INFO][Bot #1][05/09 05:03:07 PM]: "second_col" changed to "0"
[INFO][Bot #1][05/09 05:03:08 PM]: "second_col" changed to "0"
[INFO][Bot #1][05/09 05:03:08 PM]: "second_col" changed to "0"
[INFO][Bot #1][05/09 05:03:11 PM]: animated! [714]
[INFO][Bot #1][05/09 05:03:13 PM]: animated! [-1]
[INFO][Bot #1][05/09 05:03:13 PM]: Resetting potion_drink flag
[INFO][Bot #1][05/09 05:03:13 PM]: "ss_potion_drink" changed to "0"
[INFO][Bot #1][05/09 05:03:13 PM]: "ss_yell_anti" changed to "0"
[INFO][Bot #1][05/09 05:03:13 PM]: Ruins not found, moving to altar position...
[INFO][Bot #1][05/09 05:03:14 PM]: msg: [<col=7f00ff>your ring of dueling has five uses left.</col>]
[INFO][Bot #1][05/09 05:03:19 PM]: Ruins are visible!
[INFO][Bot #1][05/09 05:03:20 PM]:  .. Couldn't click the ruins!
[INFO][Bot #1][05/09 05:03:20 PM]:  .. walking closer to the ruins.
[INFO][Bot #1][05/09 05:03:20 PM]: Ruins are visible!
[INFO][Bot #1][05/09 05:03:20 PM]:  .. Couldn't click the ruins!
[INFO][Bot #1][05/09 05:03:20 PM]:  .. walking closer to the ruins.
[INFO][Bot #1][05/09 05:03:20 PM]: Ruins are visible!
[INFO][Bot #1][05/09 05:03:20 PM]: clicked lol
[INFO][Bot #1][05/09 05:03:20 PM]: "altar_prepare_click" changed to "1"
[INFO][Bot #1][05/09 05:03:20 PM]: "altar_prepare_spell" changed to "1"
[INFO][Bot #1][05/09 05:03:23 PM]: Resetting potion_drink flag
[INFO][Bot #1][05/09 05:03:23 PM]: "ss_potion_drink" changed to "0"
[INFO][Bot #1][05/09 05:03:23 PM]: "ss_yell_anti" changed to "0"
[INFO][Bot #1][05/09 05:03:23 PM]: msg: [you feel a powerful force take hold of you...]

tried teleing it back to CW to see if that would fix but came back and got stuck again

Edited by VaughnM_

  • Author

New Update (v79)

- Fixed master/worker bug, script thought worker was master and just waited. Now they are back to normal
- Added 'Bring food' checkbox next to food selection menu

Update will automatically go live within 24 hours good luck guys :D Happy botting :D 

Edited by Czar

13 hours ago, Czar said:

New Update (v79)

- Fixed master/worker bug, script thought worker was master and just waited. Now they are back to normal
- Added 'Bring food' checkbox next to food selection menu

Update will automatically go live within 24 hours good luck guys :D Happy botting :D 

ooh thanks for being super quick :P 

trial please. interested in master/slave thing :D

edit: does running work in abyss?

Edited by noobacc23

On 2017-05-10 at 8:41 AM, Czar said:

New Update (v79)

- Fixed master/worker bug, script thought worker was master and just waited. Now they are back to normal
- Added 'Bring food' checkbox next to food selection menu

Update will automatically go live within 24 hours good luck guys :D Happy botting :D 

 

trial please

Great script, one thing that happened to me however while RCing in abyss was when i was in my house, the bot clicked on the portal out of the house (in Yanille) by accident and then proceeded (flawlessly to be fair) to walk all the way back to edgeville. Maybe have it coded so that if using the mounted glory and the house portal is accidentally clicked, the bot will re-enter the portal instead of pathing all the way back from across the map. Props to you for the amazing pathing back though.

 

Edit: Just happened again. It seems like its intentionally scripted to do it after dropping below the hp threshold. I'm not sure why it necessitates walking all the way back though, couldnt the script just do the same mounted glory teleport to edgeville and eat there?

Edited by MichaelScofield

I posted on your other topic and liked it not sure if this or there is the correct spot to ask for the trail please =)?

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