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Showing results for tags 'webwalking'.
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Hello guys, currently working on a script that is taking place inside of the mm II tunnels. The problem I'm having is that I simply can't make the damn char walk back n forth between 2 tiles that are next to each other. I've tested the script on other places(just swapped x,y coordinates) and it works just fine. I've tried making my own paths and aswell tried using both Positions as well as Areas. and I've also tried walk(..), webWalk(..), walkPath(..). It's just inside these tunnels that I cant make it work. How can I solve this?
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Hello guys, I'm working on a script that has to to jump the wildy ditch but webWalking over it hasn't worked too well. The bot sometimes gets over it fine after "exceeding attempt threshold" and the script continues but most of the time the bot just stops after jumping over the ditch indefinitely unless I manually move the bot, in which case the rest of the script continues or the bot just keeps jumping over the ditch over and over again until i intervene. I sometimes get the error "cycle threshold reached on cross wilderness ditch" when this happens. Anyone know how to fix this? I appreciate it (Also, Im doing an EPQ on this so is it okay if I reference what you guys say in there?) Thanks!
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- webwalking
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Whenever I try to use getWalking() or webWalking() and set a point destination only a couple tiles away, the script ignores it and I get the message in logger that the event completed but my character did not move. It usually only works when the destination is at least 4 tiles away. How can I walk locally to a spot only a square or two away? Anyone got a good method for moving the mouse to a specified tile on screen (if it's visible on screen)?