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  1. Background In this thread I'll be documenting my journey towards creating a Range-Mage tank. Although I haven't decided the final build (see possible builds below) I'm sure I'll make up my mind somewhere down the line. I've already got tons of accounts but since they are all "maxed" and PvP feels kind of dead/stale to me, the game has got sort of boring and lost its touch for me lately. I always wanted a Range-Mage tank but never got around to making one because of how boring they are in PvP (there's no big variety in specs etc). So now there's finally an excuse for me to make one. Additionally, even though I'm really not a big PvMer I think this account would be decent at farming stuff whilst AFK if the whole PvP thing doesn't work out. I wasn't really sure if I was going to post this in the 'Goals' or 'Guides' sub-forum since it's basically both. Whilst looking around to try and figure out what I needed to do in order to build this account, I found that there weren't really any guides out there. And if any — they'd be pretty old (... pre-EOC old) so I thought I'd post this. Barely takes any time, it's just logging my progress etc and a little text here and there. So in this guide/progress log I'll be addressing key points of the account. I won't really go into detail on any specifics like how to complete X, Y, Z quest/mini-game/skill or other goal since there are plenty of guides for that already. Main requirements will be outlined such as the list of quests, minimum stats needed and so on. The different builds I have in mind are the following: Build 1 Build 2 I'm on the fence on which route I want to pick, and the thinking behind the builds are; 60/99 Attack/Strength would allow me to use dragon claws but would force me to use something like kodai/master wand/thammaron's sceptre. Which, in my opinion would be one of the key aspects of the account (using mage). So pretty much unless I'm using kodai I'd have pretty bad mage attack bonuses, and in which case I'd have to risk claws... While I wouldn't mind I somehow don't feel 100% comfortable sacrificing a lot of combat levels for it considering how inaccurate I'd be with only 60 attack. 75/75 Attack/Strength sits a lot better with me, and are the stats I'm currently leaning towards. That'd give me toxic staff of the dead which would be a huge damage boost and allow me to staff spec should I need it (I PK a lot deep wild solo). However, this means I'd pretty much only have ballista/dark bow/nightmare staff as spec weapons. To be decided... Requirements • Quest List (Branches) - This will show all mandatory¹ quests and their sub-quests needed for the final build • Quest List (Hierarchy) - This will show all mandatory¹ quests in a hierarchical² fashion needed for the final build • Filler quests - These are quests with no bearing on the account build but are solely completed for their Quest Points in order to reach 175/200 for Barrows gloves/DS2 respectively. • Minimum stats - This will show the stats needed to complete the mandatory quests ¹Mandatory for PvP with this specific build (Desert treasure for ancient magics, Monkey Madness II for ballista etc) ²Hierarchically ranked by difficulty and prerequisite quests. Meaning, you can complete all quests from top to bottom - you won't have any 'down-time' by having to stop and complete Y quest to start X quest. Update log 2020-06-29 2020-06-30 2020-07-01 2020-07-02
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