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Showing results for tags 'event'.
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Hey all! THIS is the release of my first script! It completes the 2018 Halloween event in about 30 minutes. The code is pure spaghetti. It consists of more than 1000 lines, all in the same file. I didn't bother to code it properly, because the script will only be usable for a week or so. However, I'd love to hear your feedback! The script is able to start the event from any point, except on some hard parts, like fixing the cauldron and attaching the skeletons to the wall. Just do these manually if it gets stuck there. Script demo: https://youtu.be/un_sUztLZt4 As you can see in the demo, sometimes the script get stuck. THIS EDIT: DO NOT USE THIS SCRIPT! About half of my accounts I used it on are banned now THISHalloween2018.jar
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I am new to both programming and scripting. I was reading this tutorial on a Node System design and it sounded good (having events prioritized), but a couple users in the replies said it was overly complicated or not recommended/advised. I also looked at this old thread talking about concurrency. Other "designs" I am aware of is basic selection and switches, but I can foresee this limiting complexity. So I am wondering what exactly is the ideal way to structure a script, with OOP/polymorphism in mind? I want to figure this out before even attempting to write scripts so that they don't end up being spaghetti.