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Posts posted by iZerker
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Hide the npc attack option if it attacks the ardy knights, just until my latest update gets registered, I posted an update which makes the combat code activate faster, but to avoid combat (from pickpocketing only, not stalls) just hide the npc attack option and it will never attack
As for nature chests and alching:
next update ^
And lastly, I have added another update for the walking code - it will now avoid using the minimap to click on tiles which are more than 13 tiles away (no more walking errors!
)
Sick as hell man, keep up the good work!
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Hmm I will increase the radius for anti-lure from 7 tiles to ~10 tiles I guess
As for combat, I will the anti-combat code more active
As for PMs, I will clear my inbox now, it was full, sorry guys
As for blackjack it is in version 0.56 of the script, it's only beta mode tho
thanks for feedback guys
You're awesome, you actually fix your stuff. Thanks a lot Czar, have good Christmas!
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Hey Czar, back again. So I fixed everything you told me to and now there is new problem. I'm pick pocketting the warriror women and the bot is working fine in that state. However, once it returns to the bank for more food and goes back to the location of the warrior women it completely stops. Here is a screen shot providing the code.
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Hide the npc attack option for guards, and turn off simple mode to open doors
As for the proggie, gratz on 99 !
added to main thread
Thanks Czar, I now own 4 of your scripts!
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When attacked by the guards in ardy it just runs back and forth instead of actually leaving the area and waiting.
You should feature my proggie in your post.
Damn! What were you doing?
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Here's a good suggestion for f2p players. If we are ranging add a requipable arrow option. I think that would be cool.
Khal AIO RuneCrafter
in Runecrafting
Posted
Guys stop posting on what's wrong. For now he cannot fix this script, he's on vacation.